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SetTextureShader

Description

Procedure SetTextureShader sets the LightWorks internal property reference ID for the shader attached to the referenced texture.

PROCEDURE SetTextureShader(
				texture     : HANDLE;
				shaderIndex : LONGINT);
def vs.SetTextureShader(texture, shaderIndex):
    return None

Parameters

Name Type Description
texture HANDLE Handle to texture.
shaderIndex LONGINT Shader ID value for texture.

Remarks

Sets the shader to a LightWorks internal property ref.

Version

SetTextureShader is obsolete as of VectorWorks9.0

Availability: from VectorWorks8.0

Category

  • Textures