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SetTexMapInt

Description

Set map info for specific part of object. partID is texture part, overall is 3. Selector should be 1 to set the map type integer.

PROCEDURE SetTexMapInt(
				h        : HANDLE;
				partID   : LONGINT;
				selector : INTEGER;
				value    : INTEGER);
def vs.SetTexMapInt(h, partID, selector, value):
    return None

Parameters

Name Type Description
h HANDLE
partID LONGINT
selector INTEGER
value INTEGER

Remarks

Value is one of the: kPlaneSpace = 0; kSphereSpace = 1; kCylinderSpace = 2; kAlgorithmicSpace = 3; {Space that wraps around the object most}

Algorithmic means either the "perimeter" or "roof" mapping type.

See Also

GetTexMapInt

Version

Availability: from Vectorworks14.0

Category

  • Textures