Procedure SetLightFalloff sets the fall off attributes for the referenced light object.
{| class="wikitable_c" |+ Table - Light Falloff Types
| ! Falloff Type !! Constant |
|---|
| None |
| 0 |
| - |
| Normal |
| 1 |
| - |
| Smooth |
| 2 |
| - |
| Sharp |
| 3 |
| } |
PROCEDURE SetLightFalloff(
light : HANDLE;
distFalloff : INTEGER;
angFalloff : INTEGER);def vs.SetLightFalloff(light, distFalloff, angFalloff):
return None| Name | Type | Description |
|---|---|---|
| light | HANDLE | Handle to light. |
| distFalloff | INTEGER | Distance falloff value. |
| angFalloff | INTEGER | Angular falloff value. |
Sets the falloff functions for the light. 0 = None, 1 = Normal, 2 = Smooth, 3 = Sharp (angular falloff only).
Availability: from MiniCAD 7.0.1
- Objects - Lights