Commit 3979157
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fix: iOS e2e tests (#1301)
## 📜 Description
Fixed iOS e2e tests.
## 💡 Motivation and Context
The pipeline got broken here:
#797
iOS 18 tests were failing because of 1 asset <- just updated one
screenshot
iOS 26 + XCode 16 were failing because of 2 assets <- things went harder
here
On `iOS 26 + XCode 16` I used old iOS 26.0 version, which resulted in a
wrong behavior. It was hard to fix it in the lib codebase, so I just
decided to switch to a new iOS version. For that I had to update all
snapshots.
## 📢 Changelog
<!-- High level overview of important changes -->
<!-- For example: fixed status bar manipulation; added new types
declarations; -->
<!-- If your changes don't affect one of platform/language below - then
remove this platform/language -->
### E2E
- updated iOS e2e assets;
- use iOS 26.2 instead of iOS 26.0.
## 🤔 How Has This Been Tested?
Tested manually via e2e run on a failed exam.
## 📸 Screenshots (if appropriate):
<img width="858" height="395" alt="image"
src="https://github.com/user-attachments/assets/58850c15-2bc4-4d6a-9159-97eafce64a25"
/>
## 📝 Checklist
- [x] CI successfully passed
- [x] I added new mocks and corresponding unit-tests if library API was
changed1 parent 423dbef commit 3979157
39 files changed
Lines changed: 2 additions & 2 deletions
File tree
- .github/workflows
- e2e
- kit/assets/ios
- iPhone 16 Pro
- iPhone 17 Pro
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