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EventHandler.swift
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142 lines (118 loc) · 5.18 KB
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import Foundation
import CoreGraphics
enum KeyCode: CGKeyCode {
case u = 0x20
}
class EventHandler {
var debug: Bool
var isLocked = true
init(debug: Bool) {
self.debug = debug
}
func debugLog(_ message: String) {
if debug {
print(message)
}
}
func scheduleTimer(duration: Int?) {
guard let duration = duration else { return }
let timer = Timer(timeInterval: TimeInterval(duration),
repeats: false) { _ in
let message = "Timer expired ⏱️\n"
if let data = message.data(using: .utf8) {
FileHandle.standardError.write(data)
}
CFRunLoopStop(CFRunLoopGetCurrent())
}
RunLoop.current.add(timer, forMode: .common)
}
func run() {
print("""
╭────────────────────────────────────────╮
│ │
│ Input Devices Locked │
│ │
│ Press Ctrl + U to Unlock │
│ │
╰────────────────────────────────────────╯
""")
setupEventTap() // Setup event tap to capture key events
CFRunLoopRun() // Start the run loop to handle events
}
private func setupEventTap() {
let keyboardEvents = (1 << CGEventType.keyDown.rawValue) |
(1 << CGEventType.keyUp.rawValue)
let mouseClickEvents = (1 << CGEventType.leftMouseDown.rawValue) |
(1 << CGEventType.leftMouseUp.rawValue) |
(1 << CGEventType.rightMouseDown.rawValue) |
(1 << CGEventType.rightMouseUp.rawValue)
let mouseMotionEvents = (1 << CGEventType.mouseMoved.rawValue) |
(1 << CGEventType.scrollWheel.rawValue)
let mouseDragEvents = (1 << CGEventType.leftMouseDragged.rawValue) |
(1 << CGEventType.rightMouseDragged.rawValue) |
(1 << CGEventType.otherMouseDragged.rawValue)
let mouseOtherEvents = (1 << CGEventType.otherMouseDown.rawValue) |
(1 << CGEventType.otherMouseUp.rawValue)
let eventMask = CGEventMask(keyboardEvents |
mouseClickEvents |
mouseMotionEvents |
mouseDragEvents |
mouseOtherEvents)
guard let eventTap = CGEvent.tapCreate(
tap: .cghidEventTap,
place: .headInsertEventTap,
options: .defaultTap,
eventsOfInterest: eventMask,
callback: globalKeyEventHandler,
userInfo: UnsafeMutableRawPointer(Unmanaged
.passUnretained(self)
.toOpaque())
) else {
fatalError("Failed to create event tap")
}
let runLoopSource = CFMachPortCreateRunLoopSource(
kCFAllocatorDefault,
eventTap,
0)
CFRunLoopAddSource(CFRunLoopGetCurrent(), runLoopSource, .commonModes)
CGEvent.tapEnable(tap: eventTap, enable: true)
}
func handleKeyEvent(
proxy: CGEventTapProxy,
type: CGEventType,
event: CGEvent) -> Unmanaged<CGEvent>? {
if type == .keyDown || type == .keyUp {
let keyCode = event.getIntegerValueField(.keyboardEventKeycode)
let controlFlag = event.flags.contains(.maskControl)
let eventType = type == .keyDown ? "pressed" : "released"
debugLog("Key Code: \(keyCode),\t" +
"Control Flag: \(controlFlag),\t" +
"Event Type: (\(type.rawValue)) \(eventType)")
if controlFlag && keyCode == KeyCode.u.rawValue && type == .keyDown {
debugLog("Input devices unlocked")
CFRunLoopStop(CFRunLoopGetCurrent())
}
} else {
let eventType = switch type {
case .leftMouseDown: "left pressed"
case .leftMouseUp: "left released"
case .rightMouseDown: "right pressed"
case .rightMouseUp: "right released"
case .mouseMoved: "moved"
case .scrollWheel: "scrolled"
default: "other"
}
debugLog("Mouse Event: (\(type.rawValue)) \(eventType)")
}
return isLocked ? nil : Unmanaged.passRetained(event)
}
}
func globalKeyEventHandler(
proxy: CGEventTapProxy,
type: CGEventType,
event: CGEvent,
refcon: UnsafeMutableRawPointer?) -> Unmanaged<CGEvent>? {
guard let refcon = refcon else { return Unmanaged.passRetained(event) }
let mySelf = Unmanaged<EventHandler>.fromOpaque(refcon).takeUnretainedValue()
return mySelf.handleKeyEvent(proxy: proxy, type: type, event: event)
}