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EquippedItemDialog.cs
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497 lines (475 loc) · 18.6 KB
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using System;
using System.Drawing;
using System.Windows.Forms;
namespace generalgff
{
/// <summary>
/// A dialog for user to specify what type of equipment-slot to add.
/// </summary>
sealed class EquippedItemDialog
:
Form
{
#region Fields (static)
internal const uint Slot_HEAD = 0x00001; // bitwise values for slots ->
internal const uint Slot_CHEST = 0x00002; // these need to correspond to Struct-type ids of equippable itemslots
internal const uint Slot_FEET = 0x00004;
internal const uint Slot_WRISTS = 0x00008;
internal const uint Slot_RHAND = 0x00010;
internal const uint Slot_LHAND = 0x00020;
internal const uint Slot_BACK = 0x00040;
internal const uint Slot_LRING = 0x00080;
internal const uint Slot_RRING = 0x00100;
internal const uint Slot_NECK = 0x00200;
internal const uint Slot_WAIST = 0x00400;
internal const uint Slot_ARROWS = 0x00800;
internal const uint Slot_BULLETS = 0x01000;
internal const uint Slot_BOLTS = 0x02000;
internal const uint Slot_WEAP1 = 0x04000;
internal const uint Slot_WEAP2 = 0x08000;
internal const uint Slot_WEAP3 = 0x10000;
internal const uint Slot_SKIN = 0x20000;
#endregion Fields (static)
#region cTor
/// <summary>
/// cTor.
/// </summary>
/// <param name="bits_equipped"></param>
internal EquippedItemDialog(uint bits_equipped)
{
InitializeComponent();
rb_head .Tag = Slot_HEAD;
rb_chest .Tag = Slot_CHEST;
rb_neck .Tag = Slot_NECK;
rb_wrists .Tag = Slot_WRISTS;
rb_waist .Tag = Slot_WAIST;
rb_feet .Tag = Slot_FEET;
rb_back .Tag = Slot_BACK;
rb_lring .Tag = Slot_LRING;
rb_rring .Tag = Slot_RRING;
rb_arrows .Tag = Slot_ARROWS;
rb_bolts .Tag = Slot_BOLTS;
rb_bullets.Tag = Slot_BULLETS;
rb_rhand .Tag = Slot_RHAND;
rb_lhand .Tag = Slot_LHAND;
rb_skin .Tag = Slot_SKIN;
rb_weapon1.Tag = Slot_WEAP1;
rb_weapon2.Tag = Slot_WEAP2;
rb_weapon3.Tag = Slot_WEAP3;
rb_head .Enabled = (bits_equipped & Slot_HEAD) == 0;
rb_chest .Enabled = (bits_equipped & Slot_CHEST) == 0;
rb_neck .Enabled = (bits_equipped & Slot_NECK) == 0;
rb_wrists .Enabled = (bits_equipped & Slot_WRISTS) == 0;
rb_waist .Enabled = (bits_equipped & Slot_WAIST) == 0;
rb_feet .Enabled = (bits_equipped & Slot_FEET) == 0;
rb_back .Enabled = (bits_equipped & Slot_BACK) == 0;
rb_lring .Enabled = (bits_equipped & Slot_LRING) == 0;
rb_rring .Enabled = (bits_equipped & Slot_RRING) == 0;
rb_arrows .Enabled = (bits_equipped & Slot_ARROWS) == 0;
rb_bolts .Enabled = (bits_equipped & Slot_BOLTS) == 0;
rb_bullets.Enabled = (bits_equipped & Slot_BULLETS) == 0;
rb_rhand .Enabled = (bits_equipped & Slot_RHAND) == 0;
rb_lhand .Enabled = (bits_equipped & Slot_LHAND) == 0;
rb_skin .Enabled = (bits_equipped & Slot_SKIN) == 0;
rb_weapon1.Enabled = (bits_equipped & Slot_WEAP1) == 0;
rb_weapon2.Enabled = (bits_equipped & Slot_WEAP2) == 0;
rb_weapon3.Enabled = (bits_equipped & Slot_WEAP3) == 0;
}
#endregion cTor
#region Handlers
/// <summary>
/// Sets the slot-bit to be used by the TreeList.
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void checkchanged_radio(object sender, EventArgs e)
{
((GeneralGFF)Owner)._tree._bitslot = (uint)((RadioButton)sender).Tag;
}
/// <summary>
/// Draws a horizontal divider between the standard equipment itemslots
/// and the creature equipment itemslots.
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void paint_Group(object sender, PaintEventArgs e)
{
e.Graphics.DrawLine(Pens.Black,
25,332,
gb_slots.Width - 25, 332);
}
#endregion Handlers
#region Designer
Label la_head;
RadioButton rb_head;
RadioButton rb_chest;
RadioButton rb_neck;
RadioButton rb_rhand;
RadioButton rb_lhand;
RadioButton rb_lring;
RadioButton rb_wrists;
RadioButton rb_rring;
RadioButton rb_waist;
RadioButton rb_feet;
RadioButton rb_back;
RadioButton rb_arrows;
RadioButton rb_bolts;
RadioButton rb_bullets;
RadioButton rb_skin;
RadioButton rb_weapon1;
RadioButton rb_weapon2;
RadioButton rb_weapon3;
Button bt_Accept;
Button bt_Cancel;
GroupBox gb_slots;
Panel pl_bot;
/// <summary>
/// This method is required for Windows Forms designer support.
/// Do not change the method contents inside the source code editor. The
/// Forms designer might not be able to load this method if it was
/// changed manually.
/// </summary>
private void InitializeComponent()
{
this.la_head = new System.Windows.Forms.Label();
this.rb_head = new System.Windows.Forms.RadioButton();
this.rb_chest = new System.Windows.Forms.RadioButton();
this.rb_neck = new System.Windows.Forms.RadioButton();
this.rb_rhand = new System.Windows.Forms.RadioButton();
this.rb_lhand = new System.Windows.Forms.RadioButton();
this.rb_lring = new System.Windows.Forms.RadioButton();
this.rb_wrists = new System.Windows.Forms.RadioButton();
this.rb_rring = new System.Windows.Forms.RadioButton();
this.rb_waist = new System.Windows.Forms.RadioButton();
this.rb_feet = new System.Windows.Forms.RadioButton();
this.rb_back = new System.Windows.Forms.RadioButton();
this.rb_arrows = new System.Windows.Forms.RadioButton();
this.rb_bolts = new System.Windows.Forms.RadioButton();
this.rb_bullets = new System.Windows.Forms.RadioButton();
this.rb_skin = new System.Windows.Forms.RadioButton();
this.rb_weapon1 = new System.Windows.Forms.RadioButton();
this.rb_weapon2 = new System.Windows.Forms.RadioButton();
this.rb_weapon3 = new System.Windows.Forms.RadioButton();
this.bt_Accept = new System.Windows.Forms.Button();
this.bt_Cancel = new System.Windows.Forms.Button();
this.gb_slots = new System.Windows.Forms.GroupBox();
this.pl_bot = new System.Windows.Forms.Panel();
this.gb_slots.SuspendLayout();
this.pl_bot.SuspendLayout();
this.SuspendLayout();
//
// la_head
//
this.la_head.Dock = System.Windows.Forms.DockStyle.Top;
this.la_head.Location = new System.Drawing.Point(0, 0);
this.la_head.Margin = new System.Windows.Forms.Padding(0);
this.la_head.Name = "la_head";
this.la_head.Size = new System.Drawing.Size(169, 20);
this.la_head.TabIndex = 0;
this.la_head.Text = "Choose a slot";
this.la_head.TextAlign = System.Drawing.ContentAlignment.BottomCenter;
//
// rb_head
//
this.rb_head.Location = new System.Drawing.Point(15, 10);
this.rb_head.Margin = new System.Windows.Forms.Padding(0);
this.rb_head.Name = "rb_head";
this.rb_head.Size = new System.Drawing.Size(135, 20);
this.rb_head.TabIndex = 0;
this.rb_head.TabStop = true;
this.rb_head.Text = "head";
this.rb_head.UseVisualStyleBackColor = true;
this.rb_head.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// rb_chest
//
this.rb_chest.Location = new System.Drawing.Point(15, 30);
this.rb_chest.Margin = new System.Windows.Forms.Padding(0);
this.rb_chest.Name = "rb_chest";
this.rb_chest.Size = new System.Drawing.Size(135, 20);
this.rb_chest.TabIndex = 1;
this.rb_chest.TabStop = true;
this.rb_chest.Text = "chest";
this.rb_chest.UseVisualStyleBackColor = true;
this.rb_chest.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// rb_neck
//
this.rb_neck.Location = new System.Drawing.Point(15, 50);
this.rb_neck.Margin = new System.Windows.Forms.Padding(0);
this.rb_neck.Name = "rb_neck";
this.rb_neck.Size = new System.Drawing.Size(135, 20);
this.rb_neck.TabIndex = 2;
this.rb_neck.TabStop = true;
this.rb_neck.Text = "neck";
this.rb_neck.UseVisualStyleBackColor = true;
this.rb_neck.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// rb_rhand
//
this.rb_rhand.Location = new System.Drawing.Point(15, 280);
this.rb_rhand.Margin = new System.Windows.Forms.Padding(0);
this.rb_rhand.Name = "rb_rhand";
this.rb_rhand.Size = new System.Drawing.Size(135, 20);
this.rb_rhand.TabIndex = 12;
this.rb_rhand.TabStop = true;
this.rb_rhand.Text = "right hand";
this.rb_rhand.UseVisualStyleBackColor = true;
this.rb_rhand.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// rb_lhand
//
this.rb_lhand.Location = new System.Drawing.Point(15, 300);
this.rb_lhand.Margin = new System.Windows.Forms.Padding(0);
this.rb_lhand.Name = "rb_lhand";
this.rb_lhand.Size = new System.Drawing.Size(135, 20);
this.rb_lhand.TabIndex = 13;
this.rb_lhand.TabStop = true;
this.rb_lhand.Text = "left hand";
this.rb_lhand.UseVisualStyleBackColor = true;
this.rb_lhand.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// rb_lring
//
this.rb_lring.Location = new System.Drawing.Point(15, 160);
this.rb_lring.Margin = new System.Windows.Forms.Padding(0);
this.rb_lring.Name = "rb_lring";
this.rb_lring.Size = new System.Drawing.Size(135, 20);
this.rb_lring.TabIndex = 7;
this.rb_lring.TabStop = true;
this.rb_lring.Text = "left ring";
this.rb_lring.UseVisualStyleBackColor = true;
this.rb_lring.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// rb_wrists
//
this.rb_wrists.Location = new System.Drawing.Point(15, 70);
this.rb_wrists.Margin = new System.Windows.Forms.Padding(0);
this.rb_wrists.Name = "rb_wrists";
this.rb_wrists.Size = new System.Drawing.Size(135, 20);
this.rb_wrists.TabIndex = 3;
this.rb_wrists.TabStop = true;
this.rb_wrists.Text = "wrists";
this.rb_wrists.UseVisualStyleBackColor = true;
this.rb_wrists.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// rb_rring
//
this.rb_rring.Location = new System.Drawing.Point(15, 180);
this.rb_rring.Margin = new System.Windows.Forms.Padding(0);
this.rb_rring.Name = "rb_rring";
this.rb_rring.Size = new System.Drawing.Size(135, 20);
this.rb_rring.TabIndex = 8;
this.rb_rring.TabStop = true;
this.rb_rring.Text = "right ring";
this.rb_rring.UseVisualStyleBackColor = true;
this.rb_rring.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// rb_waist
//
this.rb_waist.Location = new System.Drawing.Point(15, 90);
this.rb_waist.Margin = new System.Windows.Forms.Padding(0);
this.rb_waist.Name = "rb_waist";
this.rb_waist.Size = new System.Drawing.Size(135, 20);
this.rb_waist.TabIndex = 4;
this.rb_waist.TabStop = true;
this.rb_waist.Text = "waist";
this.rb_waist.UseVisualStyleBackColor = true;
this.rb_waist.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// rb_feet
//
this.rb_feet.Location = new System.Drawing.Point(15, 110);
this.rb_feet.Margin = new System.Windows.Forms.Padding(0);
this.rb_feet.Name = "rb_feet";
this.rb_feet.Size = new System.Drawing.Size(135, 20);
this.rb_feet.TabIndex = 5;
this.rb_feet.TabStop = true;
this.rb_feet.Text = "feet";
this.rb_feet.UseVisualStyleBackColor = true;
this.rb_feet.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// rb_back
//
this.rb_back.Location = new System.Drawing.Point(15, 130);
this.rb_back.Margin = new System.Windows.Forms.Padding(0);
this.rb_back.Name = "rb_back";
this.rb_back.Size = new System.Drawing.Size(135, 20);
this.rb_back.TabIndex = 6;
this.rb_back.TabStop = true;
this.rb_back.Text = "back";
this.rb_back.UseVisualStyleBackColor = true;
this.rb_back.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// rb_arrows
//
this.rb_arrows.Location = new System.Drawing.Point(15, 210);
this.rb_arrows.Margin = new System.Windows.Forms.Padding(0);
this.rb_arrows.Name = "rb_arrows";
this.rb_arrows.Size = new System.Drawing.Size(135, 20);
this.rb_arrows.TabIndex = 9;
this.rb_arrows.TabStop = true;
this.rb_arrows.Text = "arrows";
this.rb_arrows.UseVisualStyleBackColor = true;
this.rb_arrows.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// rb_bolts
//
this.rb_bolts.Location = new System.Drawing.Point(15, 230);
this.rb_bolts.Margin = new System.Windows.Forms.Padding(0);
this.rb_bolts.Name = "rb_bolts";
this.rb_bolts.Size = new System.Drawing.Size(135, 20);
this.rb_bolts.TabIndex = 10;
this.rb_bolts.TabStop = true;
this.rb_bolts.Text = "bolts";
this.rb_bolts.UseVisualStyleBackColor = true;
this.rb_bolts.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// rb_bullets
//
this.rb_bullets.Location = new System.Drawing.Point(15, 250);
this.rb_bullets.Margin = new System.Windows.Forms.Padding(0);
this.rb_bullets.Name = "rb_bullets";
this.rb_bullets.Size = new System.Drawing.Size(135, 20);
this.rb_bullets.TabIndex = 11;
this.rb_bullets.TabStop = true;
this.rb_bullets.Text = "bullets";
this.rb_bullets.UseVisualStyleBackColor = true;
this.rb_bullets.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// rb_skin
//
this.rb_skin.Location = new System.Drawing.Point(15, 345);
this.rb_skin.Margin = new System.Windows.Forms.Padding(0);
this.rb_skin.Name = "rb_skin";
this.rb_skin.Size = new System.Drawing.Size(135, 20);
this.rb_skin.TabIndex = 14;
this.rb_skin.TabStop = true;
this.rb_skin.Text = "skin";
this.rb_skin.UseVisualStyleBackColor = true;
this.rb_skin.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// rb_weapon1
//
this.rb_weapon1.Location = new System.Drawing.Point(15, 375);
this.rb_weapon1.Margin = new System.Windows.Forms.Padding(0);
this.rb_weapon1.Name = "rb_weapon1";
this.rb_weapon1.Size = new System.Drawing.Size(135, 20);
this.rb_weapon1.TabIndex = 15;
this.rb_weapon1.TabStop = true;
this.rb_weapon1.Text = "weapon1";
this.rb_weapon1.UseVisualStyleBackColor = true;
this.rb_weapon1.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// rb_weapon2
//
this.rb_weapon2.Location = new System.Drawing.Point(15, 395);
this.rb_weapon2.Margin = new System.Windows.Forms.Padding(0);
this.rb_weapon2.Name = "rb_weapon2";
this.rb_weapon2.Size = new System.Drawing.Size(135, 20);
this.rb_weapon2.TabIndex = 16;
this.rb_weapon2.TabStop = true;
this.rb_weapon2.Text = "weapon2";
this.rb_weapon2.UseVisualStyleBackColor = true;
this.rb_weapon2.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// rb_weapon3
//
this.rb_weapon3.Location = new System.Drawing.Point(15, 415);
this.rb_weapon3.Margin = new System.Windows.Forms.Padding(0);
this.rb_weapon3.Name = "rb_weapon3";
this.rb_weapon3.Size = new System.Drawing.Size(135, 20);
this.rb_weapon3.TabIndex = 17;
this.rb_weapon3.TabStop = true;
this.rb_weapon3.Text = "weapon3";
this.rb_weapon3.UseVisualStyleBackColor = true;
this.rb_weapon3.CheckedChanged += new System.EventHandler(this.checkchanged_radio);
//
// bt_Accept
//
this.bt_Accept.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.bt_Accept.DialogResult = System.Windows.Forms.DialogResult.OK;
this.bt_Accept.Location = new System.Drawing.Point(89, 6);
this.bt_Accept.Margin = new System.Windows.Forms.Padding(0);
this.bt_Accept.Name = "bt_Accept";
this.bt_Accept.Size = new System.Drawing.Size(75, 25);
this.bt_Accept.TabIndex = 1;
this.bt_Accept.Text = "Accept";
this.bt_Accept.UseVisualStyleBackColor = true;
//
// bt_Cancel
//
this.bt_Cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.bt_Cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.bt_Cancel.Location = new System.Drawing.Point(5, 6);
this.bt_Cancel.Margin = new System.Windows.Forms.Padding(0);
this.bt_Cancel.Name = "bt_Cancel";
this.bt_Cancel.Size = new System.Drawing.Size(75, 25);
this.bt_Cancel.TabIndex = 0;
this.bt_Cancel.Text = "Cancel";
this.bt_Cancel.UseVisualStyleBackColor = true;
//
// gb_slots
//
this.gb_slots.Controls.Add(this.rb_skin);
this.gb_slots.Controls.Add(this.rb_weapon1);
this.gb_slots.Controls.Add(this.rb_head);
this.gb_slots.Controls.Add(this.rb_weapon3);
this.gb_slots.Controls.Add(this.rb_chest);
this.gb_slots.Controls.Add(this.rb_neck);
this.gb_slots.Controls.Add(this.rb_weapon2);
this.gb_slots.Controls.Add(this.rb_rhand);
this.gb_slots.Controls.Add(this.rb_lhand);
this.gb_slots.Controls.Add(this.rb_lring);
this.gb_slots.Controls.Add(this.rb_bullets);
this.gb_slots.Controls.Add(this.rb_wrists);
this.gb_slots.Controls.Add(this.rb_bolts);
this.gb_slots.Controls.Add(this.rb_rring);
this.gb_slots.Controls.Add(this.rb_arrows);
this.gb_slots.Controls.Add(this.rb_waist);
this.gb_slots.Controls.Add(this.rb_back);
this.gb_slots.Controls.Add(this.rb_feet);
this.gb_slots.Dock = System.Windows.Forms.DockStyle.Fill;
this.gb_slots.Location = new System.Drawing.Point(0, 20);
this.gb_slots.Margin = new System.Windows.Forms.Padding(0);
this.gb_slots.Name = "gb_slots";
this.gb_slots.Padding = new System.Windows.Forms.Padding(0);
this.gb_slots.Size = new System.Drawing.Size(169, 440);
this.gb_slots.TabIndex = 1;
this.gb_slots.TabStop = false;
this.gb_slots.Paint += new System.Windows.Forms.PaintEventHandler(this.paint_Group);
//
// pl_bot
//
this.pl_bot.Controls.Add(this.bt_Accept);
this.pl_bot.Controls.Add(this.bt_Cancel);
this.pl_bot.Dock = System.Windows.Forms.DockStyle.Bottom;
this.pl_bot.Location = new System.Drawing.Point(0, 460);
this.pl_bot.Margin = new System.Windows.Forms.Padding(0);
this.pl_bot.Name = "pl_bot";
this.pl_bot.Size = new System.Drawing.Size(169, 36);
this.pl_bot.TabIndex = 2;
//
// EquippedItemDialog
//
this.AcceptButton = this.bt_Accept;
this.CancelButton = this.bt_Cancel;
this.ClientSize = new System.Drawing.Size(169, 496);
this.Controls.Add(this.gb_slots);
this.Controls.Add(this.pl_bot);
this.Controls.Add(this.la_head);
this.Font = new System.Drawing.Font("Consolas", 8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "EquippedItemDialog";
this.ShowInTaskbar = false;
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Equip slot";
this.gb_slots.ResumeLayout(false);
this.pl_bot.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion Designer
}
}