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FirmwareRegionAnalyzer.cs
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424 lines (377 loc) · 16.8 KB
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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Diagnostics;
namespace ProcessorEmulator
{
/// <summary>
/// Firmware region detection and analysis system that identifies firmware components
/// (bootloader, kernel, rootfs, assets) and provides emulation boot logic recommendations.
/// </summary>
public class FirmwareRegionAnalyzer
{
private static readonly Dictionary<string, RegionSignature> RegionSignatures = new()
{
// Bootloader region signatures
["BOOTLOADER"] = new RegionSignature
{
Name = "Bootloader",
Type = FirmwareRegionType.Bootloader,
Priority = 1,
LoadAddress = 0x00000000,
Description = "Primary bootloader (U-Boot, VxWorks boot, etc.)",
Signatures = new[] { "U-Boot", "VxWorks", "bootrom", "loader", "boot" },
BinaryPatterns = new[]
{
new byte[] { 0x27, 0x05, 0x19, 0x56 }, // U-Boot magic
new byte[] { 0x02, 0x00, 0x00, 0x00 }, // VxWorks magic
new byte[] { 0x7F, 0x45, 0x4C, 0x46 } // ELF header
},
RequiredEmulatorSetup = new[] { "InitializeBootEnvironment", "LoadBootloaderImage" }
},
// Linux kernel signatures
["KERNEL"] = new RegionSignature
{
Name = "Kernel",
Type = FirmwareRegionType.Kernel,
Priority = 2,
LoadAddress = 0x80000000,
Description = "Linux kernel image or VxWorks kernel",
Signatures = new[] { "Linux version", "kernel", "vmlinux", "zImage", "uImage" },
BinaryPatterns = new[]
{
new byte[] { 0x1F, 0x8B, 0x08 }, // gzip header
new byte[] { 0x27, 0x05, 0x19, 0x56 }, // U-Boot wrapper
new byte[] { 0x00, 0x00, 0xA0, 0xE1 } // ARM NOP instruction
},
RequiredEmulatorSetup = new[] { "LoadKernelImage", "SetupKernelEnvironment", "InitializeMMU" }
},
// Root filesystem signatures
["ROOTFS"] = new RegionSignature
{
Name = "Root Filesystem",
Type = FirmwareRegionType.RootFs,
Priority = 3,
LoadAddress = 0x40000000,
Description = "Root filesystem (SquashFS, CramFS, JFFS2, etc.)",
Signatures = new[] { "bin/", "sbin/", "usr/", "etc/", "var/", "dev/" },
BinaryPatterns = new[]
{
new byte[] { 0x68, 0x73, 0x71, 0x73 }, // SquashFS magic
new byte[] { 0x45, 0x3D, 0xCD, 0x28 }, // CramFS magic
new byte[] { 0x19, 0x85 }, // JFFS2 magic
new byte[] { 0x55, 0x42, 0x49, 0x23 } // UBIFS magic
},
RequiredEmulatorSetup = new[] { "MountRootFilesystem", "InitializeVFS", "SetupDeviceNodes" }
},
// Application/asset region
["ASSETS"] = new RegionSignature
{
Name = "Assets/Applications",
Type = FirmwareRegionType.Assets,
Priority = 4,
LoadAddress = 0x20000000,
Description = "Application binaries, configuration files, media assets",
Signatures = new[] { ".so", ".conf", ".xml", ".png", ".jpg", "app/", "opt/" },
BinaryPatterns = new[]
{
new byte[] { 0x7F, 0x45, 0x4C, 0x46 }, // ELF library
new byte[] { 0x89, 0x50, 0x4E, 0x47 }, // PNG header
new byte[] { 0xFF, 0xD8, 0xFF } // JPEG header
},
RequiredEmulatorSetup = new[] { "LoadApplications", "SetupLibraryPaths" }
},
// NVRAM/Config region
["NVRAM"] = new RegionSignature
{
Name = "NVRAM/Config",
Type = FirmwareRegionType.Config,
Priority = 5,
LoadAddress = 0x10000000,
Description = "Non-volatile configuration data",
Signatures = new[] { "nvram", "config", "settings", "persistent" },
BinaryPatterns = new[]
{
new byte[] { 0x4E, 0x56, 0x52, 0x4D }, // "NVRM" header
new byte[] { 0x43, 0x46, 0x47, 0x00 } // "CFG" header
},
RequiredEmulatorSetup = new[] { "InitializeNVRAM", "LoadConfiguration" }
}
};
public static FirmwareRegionAnalysisResult AnalyzeFirmware(string firmwarePath)
{
var result = new FirmwareRegionAnalysisResult
{
FirmwarePath = firmwarePath,
Success = false
};
try
{
if (!File.Exists(firmwarePath))
{
result.Error = "Firmware file not found";
return result;
}
Debug.WriteLine($"[RegionAnalyzer] Analyzing firmware regions in: {firmwarePath}");
var fileInfo = new FileInfo(firmwarePath);
result.TotalSize = fileInfo.Length;
// Read firmware file for analysis
using var fs = new FileStream(firmwarePath, FileMode.Open, FileAccess.Read);
var buffer = new byte[Math.Min(2 * 1024 * 1024, fs.Length)]; // Max 2MB sample
var bytesRead = fs.Read(buffer, 0, buffer.Length);
// Analyze regions
result.DetectedRegions = AnalyzeRegions(buffer, bytesRead);
// Generate emulation recommendations
result.EmulationRecommendations = GenerateEmulationRecommendations(result.DetectedRegions);
// Determine boot sequence
result.BootSequence = DetermineBootSequence(result.DetectedRegions);
result.Success = true;
Debug.WriteLine($"[RegionAnalyzer] Analysis complete: {result.DetectedRegions.Count} regions detected");
return result;
}
catch (Exception ex)
{
result.Error = $"Analysis failed: {ex.Message}";
Debug.WriteLine($"[RegionAnalyzer] Error: {ex.Message}");
return result;
}
}
private static List<DetectedRegion> AnalyzeRegions(byte[] buffer, int length)
{
var detectedRegions = new List<DetectedRegion>();
// Convert buffer to string for text-based analysis
var content = Encoding.ASCII.GetString(buffer, 0, length)
.Where(c => c >= 32 && c <= 126) // Printable ASCII only
.Aggregate(new StringBuilder(), (sb, c) => sb.Append(c))
.ToString()
.ToLowerInvariant();
foreach (var signature in RegionSignatures.Values)
{
var region = AnalyzeRegionSignature(content, buffer, length, signature);
if (region != null)
{
detectedRegions.Add(region);
}
}
// Sort by priority and confidence
return detectedRegions
.OrderBy(r => r.Priority)
.ThenByDescending(r => r.Confidence)
.ToList();
}
private static DetectedRegion AnalyzeRegionSignature(string content, byte[] buffer, int length, RegionSignature signature)
{
float confidence = 0.0f;
var evidenceList = new List<string>();
// Text-based signature matching
foreach (var textSig in signature.Signatures)
{
if (content.Contains(textSig.ToLowerInvariant()))
{
confidence += 0.2f;
evidenceList.Add($"Text signature: '{textSig}'");
}
}
// Binary pattern matching
foreach (var pattern in signature.BinaryPatterns)
{
if (SearchBinaryPattern(buffer, length, pattern))
{
confidence += 0.3f;
evidenceList.Add($"Binary pattern: {BitConverter.ToString(pattern)}");
}
}
// Minimum confidence threshold
if (confidence < 0.15f)
return null;
// Estimate region offset and size (simplified heuristic)
uint estimatedOffset = EstimateRegionOffset(buffer, length, signature);
uint estimatedSize = EstimateRegionSize(buffer, length, signature, estimatedOffset);
return new DetectedRegion
{
Name = signature.Name,
Type = signature.Type,
Priority = signature.Priority,
Confidence = Math.Min(confidence, 1.0f),
Description = signature.Description,
EstimatedOffset = estimatedOffset,
EstimatedSize = estimatedSize,
LoadAddress = signature.LoadAddress,
Evidence = evidenceList,
RequiredEmulatorSetup = signature.RequiredEmulatorSetup.ToList()
};
}
private static bool SearchBinaryPattern(byte[] haystack, int length, byte[] needle)
{
for (int i = 0; i <= length - needle.Length; i++)
{
bool found = true;
for (int j = 0; j < needle.Length; j++)
{
if (haystack[i + j] != needle[j])
{
found = false;
break;
}
}
if (found) return true;
}
return false;
}
private static uint EstimateRegionOffset(byte[] buffer, int length, RegionSignature signature)
{
// Simple heuristic: look for first signature match
foreach (var pattern in signature.BinaryPatterns)
{
for (int i = 0; i <= length - pattern.Length; i++)
{
bool found = true;
for (int j = 0; j < pattern.Length; j++)
{
if (buffer[i + j] != pattern[j])
{
found = false;
break;
}
}
if (found) return (uint)i;
}
}
return 0;
}
private static uint EstimateRegionSize(byte[] buffer, int length, RegionSignature signature, uint offset)
{
// Simplified size estimation based on region type
return signature.Type switch
{
FirmwareRegionType.Bootloader => 256 * 1024, // 256KB typical
FirmwareRegionType.Kernel => 4 * 1024 * 1024, // 4MB typical
FirmwareRegionType.RootFs => 32 * 1024 * 1024, // 32MB typical
FirmwareRegionType.Assets => 8 * 1024 * 1024, // 8MB typical
FirmwareRegionType.Config => 64 * 1024, // 64KB typical
_ => 1024 * 1024 // 1MB default
};
}
private static List<string> GenerateEmulationRecommendations(List<DetectedRegion> regions)
{
var recommendations = new List<string>();
if (regions.Any())
{
recommendations.Add("📋 Emulation Configuration Recommendations:");
recommendations.Add("");
foreach (var region in regions.OrderBy(r => r.Priority))
{
recommendations.Add($"🔸 {region.Name} (confidence: {region.Confidence:P1})");
recommendations.Add($" Load Address: 0x{region.LoadAddress:X8}");
recommendations.Add($" Estimated Size: {region.EstimatedSize / 1024}KB");
if (region.RequiredEmulatorSetup.Any())
{
recommendations.Add($" Required Setup: {string.Join(", ", region.RequiredEmulatorSetup)}");
}
recommendations.Add("");
}
}
else
{
recommendations.Add("⚠️ No firmware regions detected with sufficient confidence");
recommendations.Add("Consider manual configuration or use generic emulation settings");
}
return recommendations;
}
private static List<string> DetermineBootSequence(List<DetectedRegion> regions)
{
var bootSequence = new List<string>();
// Standard embedded boot sequence
var bootloader = regions.FirstOrDefault(r => r.Type == FirmwareRegionType.Bootloader);
var kernel = regions.FirstOrDefault(r => r.Type == FirmwareRegionType.Kernel);
var rootfs = regions.FirstOrDefault(r => r.Type == FirmwareRegionType.RootFs);
var config = regions.FirstOrDefault(r => r.Type == FirmwareRegionType.Config);
var assets = regions.FirstOrDefault(r => r.Type == FirmwareRegionType.Assets);
bootSequence.Add("🚀 Recommended Boot Sequence:");
bootSequence.Add("");
if (bootloader != null)
{
bootSequence.Add($"1. Load Bootloader @ 0x{bootloader.LoadAddress:X8}");
bootSequence.Add(" - Initialize hardware");
bootSequence.Add(" - Setup memory controllers");
bootSequence.Add(" - Initialize peripherals");
}
if (config != null)
{
bootSequence.Add($"2. Load Configuration @ 0x{config.LoadAddress:X8}");
bootSequence.Add(" - Read NVRAM settings");
bootSequence.Add(" - Apply hardware configuration");
}
if (kernel != null)
{
bootSequence.Add($"3. Load Kernel @ 0x{kernel.LoadAddress:X8}");
bootSequence.Add(" - Initialize kernel subsystems");
bootSequence.Add(" - Setup virtual memory");
bootSequence.Add(" - Load device drivers");
}
if (rootfs != null)
{
bootSequence.Add($"4. Mount Root Filesystem @ 0x{rootfs.LoadAddress:X8}");
bootSequence.Add(" - Mount filesystem");
bootSequence.Add(" - Initialize system services");
}
if (assets != null)
{
bootSequence.Add($"5. Load Applications @ 0x{assets.LoadAddress:X8}");
bootSequence.Add(" - Load application binaries");
bootSequence.Add(" - Start system applications");
}
if (!regions.Any())
{
bootSequence.Add("⚠️ No clear boot sequence detected");
bootSequence.Add("Consider using generic boot sequence");
}
return bootSequence;
}
}
public enum FirmwareRegionType
{
Bootloader,
Kernel,
RootFs,
Assets,
Config,
Unknown
}
public class RegionSignature
{
public string Name { get; set; } = "";
public FirmwareRegionType Type { get; set; }
public int Priority { get; set; }
public uint LoadAddress { get; set; }
public string Description { get; set; } = "";
public string[] Signatures { get; set; } = Array.Empty<string>();
public byte[][] BinaryPatterns { get; set; } = Array.Empty<byte[]>();
public string[] RequiredEmulatorSetup { get; set; } = Array.Empty<string>();
}
public class DetectedRegion
{
public string Name { get; set; } = "";
public FirmwareRegionType Type { get; set; }
public int Priority { get; set; }
public float Confidence { get; set; }
public string Description { get; set; } = "";
public uint EstimatedOffset { get; set; }
public uint EstimatedSize { get; set; }
public uint LoadAddress { get; set; }
public List<string> Evidence { get; set; } = new();
public List<string> RequiredEmulatorSetup { get; set; } = new();
}
public class FirmwareRegionAnalysisResult
{
public bool Success { get; set; }
public string Error { get; set; } = "";
public string FirmwarePath { get; set; } = "";
public long TotalSize { get; set; }
public List<DetectedRegion> DetectedRegions { get; set; } = new();
public List<string> EmulationRecommendations { get; set; } = new();
public List<string> BootSequence { get; set; } = new();
}
}