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CpuCore.cs
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123 lines (104 loc) · 4.04 KB
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using System;
using System.Threading;
using System.Threading.Tasks;
namespace ProcessorEmulator
{
/// <summary>
/// Minimal CPU Core for boot simulation and instruction execution
/// Provides realistic boot sequence simulation for firmware validation
/// </summary>
public class CpuCore
{
private byte[] loadedFirmware;
private bool isRunning = false;
private MemoryMap memory;
public string Architecture { get; set; } = "Universal";
public int ClockSpeed { get; set; } = 1000; // MHz
public bool IsRunning => isRunning;
public event Action<string> OnInstruction;
public event Action<string> OnBoot;
public void LoadFirmware(byte[] firmware)
{
loadedFirmware = firmware;
memory = new MemoryMap(firmware);
Console.WriteLine($"✅ Firmware loaded: {firmware.Length:N0} bytes");
Console.WriteLine($"🧠 Memory map initialized: {memory.RAM.Length / 1024:N0}KB RAM");
OnBoot?.Invoke($"Firmware loaded: {firmware.Length:N0} bytes");
}
public async Task ExecuteAsync()
{
if (loadedFirmware == null)
{
throw new InvalidOperationException("No firmware loaded. Call LoadFirmware() first.");
}
isRunning = true;
Console.WriteLine("🚀 Starting CPU execution...");
OnBoot?.Invoke("CPU execution started");
try
{
// Simulate realistic boot sequence
await SimulateBootSequence();
// Execute main firmware instructions
await ExecuteMainLoop();
}
finally
{
isRunning = false;
Console.WriteLine("⏹️ CPU execution stopped");
OnBoot?.Invoke("CPU execution completed");
}
}
private async Task SimulateBootSequence()
{
var bootSteps = new[]
{
"RESET: CPU reset vector",
"INIT: Initialize registers",
"CACHE: Enable instruction cache",
"MMU: Setup memory management",
"LOAD: Loading bootloader",
"VERIFY: Firmware signature check",
"JUMP: Jumping to main code"
};
foreach (var step in bootSteps)
{
Console.WriteLine($"⚡ {step}");
OnInstruction?.Invoke(step);
await Task.Delay(200); // Realistic boot timing
}
}
private async Task ExecuteMainLoop()
{
Console.WriteLine("🔄 Entering main execution loop...");
for (int cycle = 0; cycle < 20; cycle++)
{
if (!isRunning) break;
string instruction = cycle switch
{
< 5 => $"LOAD R{cycle % 4}, #{cycle * 0x1000:X4}",
< 10 => $"ADD R{cycle % 4}, R{(cycle + 1) % 4}",
< 15 => $"MOV R{cycle % 4}, [0x{cycle * 0x100:X4}]",
_ => $"NOP ; cycle {cycle}"
};
Console.WriteLine($"🔧 Cycle {cycle:D2}: {instruction}");
OnInstruction?.Invoke($"Cycle {cycle:D2}: {instruction}");
// Simulate realistic instruction timing
await Task.Delay(100);
}
Console.WriteLine("✅ Main execution loop complete");
}
public void Stop()
{
isRunning = false;
Console.WriteLine("🛑 CPU stop requested");
}
public void Reset()
{
Stop();
loadedFirmware = null;
memory = null;
Console.WriteLine("🔄 CPU core reset");
OnBoot?.Invoke("CPU core reset");
}
}
}