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| 1 | +import React, { useCallback, useEffect, useRef, useState } from 'react'; |
| 2 | + |
| 3 | +import HierarchyPanel from './components/HierarchyPanel'; |
| 4 | +import InspectorPanel from './components/InspectorPanel'; |
| 5 | +import ViewportPanel from './components/ViewportPanel'; |
| 6 | +import { useLocalStorage } from './components/useLocalStorage'; |
| 7 | + |
| 8 | +export interface ITransform { |
| 9 | + position: [number, number, number]; |
| 10 | + rotation: [number, number, number]; |
| 11 | + scale: [number, number, number]; |
| 12 | +} |
| 13 | + |
| 14 | +export interface ISceneObject { |
| 15 | + id: string; |
| 16 | + name: string; |
| 17 | + components: { |
| 18 | + Transform: ITransform; |
| 19 | + Mesh: string; |
| 20 | + Material: string; |
| 21 | + }; |
| 22 | +} |
| 23 | + |
| 24 | +const Editor: React.FC = () => { |
| 25 | + // Use localStorage for persisting objects |
| 26 | + const [objects, setObjects] = useLocalStorage<ISceneObject[]>('editor-scene', []); |
| 27 | + const [selectedId, setSelectedId] = useState<string>(''); |
| 28 | + const [statusMessage, setStatusMessage] = useState<string>('Ready'); |
| 29 | + const fileInputRef = useRef<HTMLInputElement>(null); |
| 30 | + |
| 31 | + const selectedObject = objects.find((obj) => obj.id === selectedId); |
| 32 | + |
| 33 | + // Select first object if nothing is selected and objects exist |
| 34 | + useEffect(() => { |
| 35 | + if (!selectedId && objects.length > 0) { |
| 36 | + setSelectedId(objects[0].id); |
| 37 | + } |
| 38 | + }, [selectedId, objects]); |
| 39 | + |
| 40 | + // Add new object for testing |
| 41 | + const handleAddObject = () => { |
| 42 | + const newId = Date.now().toString(); |
| 43 | + const newObj: ISceneObject = { |
| 44 | + id: newId, |
| 45 | + name: `Object${objects.length + 1}`, |
| 46 | + components: { |
| 47 | + Transform: { position: [0, 0, 0], rotation: [0, 0, 0], scale: [1, 1, 1] }, |
| 48 | + Mesh: 'Cube', |
| 49 | + Material: 'Default', |
| 50 | + }, |
| 51 | + }; |
| 52 | + setObjects((prev) => [...prev, newObj]); |
| 53 | + setSelectedId(newId); |
| 54 | + setStatusMessage(`Added new object: ${newObj.name}`); |
| 55 | + }; |
| 56 | + |
| 57 | + // Use useCallback to prevent new function references on every render |
| 58 | + const handleTransformChange = useCallback( |
| 59 | + (transform: { |
| 60 | + position: [number, number, number]; |
| 61 | + rotation: [number, number, number]; |
| 62 | + scale: [number, number, number]; |
| 63 | + }) => { |
| 64 | + if (!selectedId) return; |
| 65 | + |
| 66 | + setObjects((prev) => |
| 67 | + prev.map((obj) => |
| 68 | + obj.id === selectedId |
| 69 | + ? { |
| 70 | + ...obj, |
| 71 | + components: { |
| 72 | + ...obj.components, |
| 73 | + Transform: transform, |
| 74 | + }, |
| 75 | + } |
| 76 | + : obj, |
| 77 | + ), |
| 78 | + ); |
| 79 | + }, |
| 80 | + [selectedId, setObjects], |
| 81 | + ); |
| 82 | + |
| 83 | + // Save scene as JSON |
| 84 | + const handleSave = () => { |
| 85 | + const dataStr = JSON.stringify(objects, null, 2); |
| 86 | + const blob = new Blob([dataStr], { type: 'application/json' }); |
| 87 | + const url = URL.createObjectURL(blob); |
| 88 | + const a = document.createElement('a'); |
| 89 | + a.href = url; |
| 90 | + a.download = 'scene.json'; |
| 91 | + a.click(); |
| 92 | + URL.revokeObjectURL(url); |
| 93 | + setStatusMessage('Scene saved to file'); |
| 94 | + }; |
| 95 | + |
| 96 | + // Load scene from JSON |
| 97 | + const handleLoad = (e: React.ChangeEvent<HTMLInputElement>) => { |
| 98 | + const file = e.target.files?.[0]; |
| 99 | + if (!file) return; |
| 100 | + const reader = new FileReader(); |
| 101 | + reader.onload = (event) => { |
| 102 | + try { |
| 103 | + const loaded = JSON.parse(event.target?.result as string); |
| 104 | + if (Array.isArray(loaded)) { |
| 105 | + setObjects(loaded); |
| 106 | + setSelectedId(loaded[0]?.id || ''); |
| 107 | + setStatusMessage(`Loaded scene with ${loaded.length} objects`); |
| 108 | + } |
| 109 | + } catch (err) { |
| 110 | + alert('Failed to load scene: Invalid JSON'); |
| 111 | + setStatusMessage('Error: Failed to load scene'); |
| 112 | + } |
| 113 | + }; |
| 114 | + reader.readAsText(file); |
| 115 | + }; |
| 116 | + |
| 117 | + // Clear scene |
| 118 | + const handleClear = () => { |
| 119 | + if (window.confirm('Are you sure you want to clear the scene?')) { |
| 120 | + setObjects([]); |
| 121 | + setSelectedId(''); |
| 122 | + setStatusMessage('Scene cleared'); |
| 123 | + } |
| 124 | + }; |
| 125 | + |
| 126 | + // Keyboard shortcuts |
| 127 | + useEffect(() => { |
| 128 | + const handleKeyDown = (e: KeyboardEvent) => { |
| 129 | + // Only handle shortcuts when not typing in input fields |
| 130 | + if (e.target instanceof HTMLInputElement || e.target instanceof HTMLTextAreaElement) { |
| 131 | + return; |
| 132 | + } |
| 133 | + |
| 134 | + // Ctrl+N: New Object |
| 135 | + if (e.ctrlKey && e.key === 'n') { |
| 136 | + e.preventDefault(); |
| 137 | + handleAddObject(); |
| 138 | + } |
| 139 | + |
| 140 | + // Ctrl+S: Save Scene |
| 141 | + if (e.ctrlKey && e.key === 's') { |
| 142 | + e.preventDefault(); |
| 143 | + handleSave(); |
| 144 | + } |
| 145 | + |
| 146 | + // Delete: Remove selected object |
| 147 | + if (e.key === 'Delete' && selectedId) { |
| 148 | + e.preventDefault(); |
| 149 | + setObjects((prev) => prev.filter((obj) => obj.id !== selectedId)); |
| 150 | + setSelectedId(''); |
| 151 | + setStatusMessage('Object deleted'); |
| 152 | + } |
| 153 | + }; |
| 154 | + |
| 155 | + window.addEventListener('keydown', handleKeyDown); |
| 156 | + return () => window.removeEventListener('keydown', handleKeyDown); |
| 157 | + }, [selectedId, setObjects, handleAddObject, handleSave]); |
| 158 | + |
| 159 | + return ( |
| 160 | + <div className="w-full h-screen flex flex-col bg-[#232323] text-white"> |
| 161 | + <header className="p-2 bg-[#1a1a1a] border-b border-[#222] flex items-center shadow-sm justify-between"> |
| 162 | + <div className="flex items-center"> |
| 163 | + <h1 className="text-lg font-bold tracking-wide mr-4">Game Editor</h1> |
| 164 | + <div className="text-xs bg-blue-900/30 px-2 py-1 rounded text-blue-200"> |
| 165 | + {objects.length} object{objects.length !== 1 ? 's' : ''} |
| 166 | + </div> |
| 167 | + </div> |
| 168 | + <div className="flex gap-2"> |
| 169 | + <button |
| 170 | + className="px-3 py-1 rounded bg-green-700 hover:bg-green-800 text-xs font-semibold" |
| 171 | + onClick={handleAddObject} |
| 172 | + title="Add Object (Ctrl+N)" |
| 173 | + > |
| 174 | + + Add Object |
| 175 | + </button> |
| 176 | + <button |
| 177 | + className="px-3 py-1 rounded bg-blue-700 hover:bg-blue-800 text-xs font-semibold" |
| 178 | + onClick={handleSave} |
| 179 | + title="Save Scene (Ctrl+S)" |
| 180 | + > |
| 181 | + Save Scene |
| 182 | + </button> |
| 183 | + <button |
| 184 | + className="px-3 py-1 rounded bg-gray-700 hover:bg-gray-800 text-xs font-semibold" |
| 185 | + onClick={() => fileInputRef.current?.click()} |
| 186 | + title="Load Scene" |
| 187 | + > |
| 188 | + Load Scene |
| 189 | + </button> |
| 190 | + <button |
| 191 | + className="px-3 py-1 rounded bg-red-700 hover:bg-red-800 text-xs font-semibold" |
| 192 | + onClick={handleClear} |
| 193 | + title="Clear Scene" |
| 194 | + > |
| 195 | + Clear |
| 196 | + </button> |
| 197 | + <input |
| 198 | + ref={fileInputRef} |
| 199 | + type="file" |
| 200 | + accept="application/json" |
| 201 | + className="hidden" |
| 202 | + onChange={handleLoad} |
| 203 | + /> |
| 204 | + </div> |
| 205 | + </header> |
| 206 | + <main className="flex-1 flex overflow-hidden"> |
| 207 | + <HierarchyPanel objects={objects} selectedId={selectedId} setSelectedId={setSelectedId} /> |
| 208 | + {selectedObject ? ( |
| 209 | + <> |
| 210 | + <ViewportPanel selectedObject={selectedObject} /> |
| 211 | + <InspectorPanel |
| 212 | + selectedObject={selectedObject} |
| 213 | + onTransformChange={handleTransformChange} |
| 214 | + /> |
| 215 | + </> |
| 216 | + ) : ( |
| 217 | + <div className="flex-1 flex items-center justify-center text-gray-400 text-lg"> |
| 218 | + <div className="max-w-md text-center px-4"> |
| 219 | + <div className="mb-2">No object selected or scene is empty.</div> |
| 220 | + <button |
| 221 | + className="px-3 py-1 rounded bg-green-700 hover:bg-green-800 text-sm mt-2" |
| 222 | + onClick={handleAddObject} |
| 223 | + > |
| 224 | + Add Object |
| 225 | + </button> |
| 226 | + </div> |
| 227 | + </div> |
| 228 | + )} |
| 229 | + </main> |
| 230 | + <footer className="h-6 bg-[#1a1a1a] border-t border-[#222] flex items-center text-xs px-3 justify-between text-gray-400"> |
| 231 | + <div>{statusMessage}</div> |
| 232 | + <div className="flex gap-3"> |
| 233 | + <div title="Add Object" className="opacity-70"> |
| 234 | + Ctrl+N |
| 235 | + </div> |
| 236 | + <div title="Save Scene" className="opacity-70"> |
| 237 | + Ctrl+S |
| 238 | + </div> |
| 239 | + <div title="Delete Object" className="opacity-70"> |
| 240 | + Delete |
| 241 | + </div> |
| 242 | + </div> |
| 243 | + </footer> |
| 244 | + </div> |
| 245 | + ); |
| 246 | +}; |
| 247 | + |
| 248 | +export default Editor; |
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