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vite.config.ts
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69 lines (68 loc) · 2.04 KB
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import tailwindcss from '@tailwindcss/vite';
import react from '@vitejs/plugin-react';
import { defineConfig } from 'vite';
import tsconfigPaths from 'vite-tsconfig-paths';
import path from 'path';
import { sceneApiMiddleware } from './src/plugins/vite-plugin-scene-api';
import { vitePluginScriptAPI } from './src/plugins/vite-plugin-script-api';
import { vitePluginModelIngest } from './src/plugins/vite-plugin-model-ingest';
import { createAssetsApi } from './src/plugins/assets-api/createAssetsApi';
import { aiApiPlugin } from './src/plugins/vite-plugin-ai-api';
import { saveLogPlugin } from './src/plugins/saveLogPlugin';
// https://vitejs.dev/config/
export default defineConfig({
plugins: [
tailwindcss(),
react(),
tsconfigPaths(),
sceneApiMiddleware(),
vitePluginScriptAPI(),
vitePluginModelIngest(),
createAssetsApi({
libraryRoot: 'src/game/assets',
scenesRoot: 'src/game/scenes',
}),
aiApiPlugin(),
saveLogPlugin(),
],
resolve: {
alias: {
'@': path.resolve(__dirname, './src'),
'@core': path.resolve(__dirname, './src/core'),
'@game': path.resolve(__dirname, './src/game'),
'@editor': path.resolve(__dirname, './src/editor'),
},
},
assetsInclude: ['**/*.glb', '**/*.gltf', '**/*.mp3', '**/*.wav', '**/*.jpg', '**/*.png'],
optimizeDeps: {
include: ['three', '@react-three/fiber', '@react-three/drei'],
},
server: {
watch: {
// Ignore scenes, scripts, and assets since they have their own hot-reload mechanisms
ignored: [
'**/scenes/**/*.tsx',
'**/scenes/**/*.json',
'**/scripts/**/*.ts',
'**/game/scripts/**',
'**/assets/**/*.material.tsx',
'**/assets/**/*.prefab.tsx',
'**/assets/**/*.input.tsx',
'**/assets/**/*.script.tsx',
'**/public/assets/models/**',
'**/rust/**',
],
},
fs: {
allow: ['..'],
},
},
build: {
assetsDir: 'assets',
rollupOptions: {
input: {
main: path.resolve(__dirname, 'index.html'),
},
},
},
});