-
Notifications
You must be signed in to change notification settings - Fork 11
Description
Hi there! First of all thanks for make this tool available.
Before any serious endeavor to edit haydee's meshes i ran a simple test:
I imported a ".outfit" with just one mesh and the ragdoll and then I exported a ".dmesh" without any edition on Blender. After using edith to generate the ".mesh" and the ".skin" and generate the new "*. outfit" to check the results I notice a weird lines on the model ( i suppose it's where the mesh islands met).
This happened with different meshes like the Nude EVA; TNA; LK&SV; Haydee Redux. If i open the "*dmesh" on blender these same lines are noticeable on Blender too ( So i'm sure the problem is not on Edith). I tried with versions 2.79 and 2.80 with HaydeeTools 1.0.6 and 1.2.0; same things happens.
The meshes and textures of the pictures are from EVA; but like i said it happens with various meshes i tried. The lines are also on her neck; between shoes and legs; shoulders etc.
same after just import and export on Blender without any edition:

Am I missing something? Maybe some settings or configurations on blender? Any workaround?
