Skip to content

[Haydee 2] Broken Skeleton  #11

@azerogiven

Description

@azerogiven

Imports all skins (outfits) at once and binds one skeleton to them.
They must be separate.
But that's okay, the unnecessary skin/mesh parts can be removed, but the skeleton that is created, it is not useful at all.
For example, as shown in the second screenshot, the whole arm should move, but only half moves, other connected mesh parts frozen.
I don't do mods, I just want to port this standart model, the once popular "Haydee Redux v2"
https://steamcommunity.com/sharedfiles/filedetails/?id=2322882999&searchtext=
Using Blender 2.93.0 Octane Edition / HaydeeTools v1.3.1
Archive with the imported model just in case. > https://anonfiles.com/zdx2Y3H3ue/Broken_Haydee_rar
Screenshot_2
Screenshot_1

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions