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mapbase-expanded.fgd
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34 lines (28 loc) · 1.04 KB
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//====== Copyright � 1996-2005, Valve Corporation, All rights reserved. =======
//
// Purpose: Half-Life 2 game definition file (.fgd)
//
// This is the Mapbase version of the Half-Life 2 FGD.
// Much of this content only works in Mapbase.
//
//=============================================================================
@include "halflife2.fgd"
//====== Copyright � 1996-2005, Valve Corporation, All rights reserved. =======
//
// Purpose: Half-Life 2 game definition file (.fgd)
//
// This is the Mapbase version of the Half-Life 2 FGD.
// Much of this content only works in Mapbase.
//
//=============================================================================
@include "halflife2.fgd"
@NPCClass base(BaseNPC) studio("models/npcs/bullsquid.mdl") = npc_bullsquid : "Bullsquid" []
@NPCClass base(BaseNPC) studio("models/npcs/houndeye.mdl") = npc_houndeye : "Houndeye"
[
netname(string) : "Squad Name"
spawnflags(Flags) =
[
32 : "SquadLeader" : 0
]
]
@NPCClass base(BaseNPC) studio("models/npcs/cockroach.mdl") = npc_cockroach : "Cockroach" []