Summary
Create a new asset-pipeline package for AI-orchestrated asset generation workflows with cascading pipelines.
Motivation
Reusable AI pipeline orchestration for any game/project that needs automated asset generation. Works with @strata-game-library/model-synth for 3D assets.
Features
- Cascading AI pipelines (Content → Models → Code → Integration)
- Automatic code injection (update source files with new assets)
- Checkpoint/resume for long-running jobs
- Recovery management
- AI-powered QA workflows
Source
Migrate from otter-river-rush/scripts/:
pipelines/master-pipeline.ts - Cascading AI workflow orchestrator
pipelines/code-injector.ts - Auto-update source code with generated content
pipelines/recovery-manager.ts - Checkpoint/resume for reliability
workflows/diagnostic-qa-workflow.ts - AI quality assurance
Additional Packages
Consider also creating:
asset-tools - Quality evaluation, validation, processing utilities
texture-synth - AI texture and icon generation (AmbientCG, PWA icons)
Related
- See
otter-river-rush/docs/DEV_TOOLS_MIGRATION.md for full mapping
- Works with strata-game-library/model-synth (see strata-game-library/core#130)
Summary
Create a new
asset-pipelinepackage for AI-orchestrated asset generation workflows with cascading pipelines.Motivation
Reusable AI pipeline orchestration for any game/project that needs automated asset generation. Works with
@strata-game-library/model-synthfor 3D assets.Features
Source
Migrate from
otter-river-rush/scripts/:pipelines/master-pipeline.ts- Cascading AI workflow orchestratorpipelines/code-injector.ts- Auto-update source code with generated contentpipelines/recovery-manager.ts- Checkpoint/resume for reliabilityworkflows/diagnostic-qa-workflow.ts- AI quality assuranceAdditional Packages
Consider also creating:
asset-tools- Quality evaluation, validation, processing utilitiestexture-synth- AI texture and icon generation (AmbientCG, PWA icons)Related
otter-river-rush/docs/DEV_TOOLS_MIGRATION.mdfor full mapping