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Create asset-pipeline package - AI-orchestrated asset generation #43

@jbdevprimary

Description

@jbdevprimary

Summary

Create a new asset-pipeline package for AI-orchestrated asset generation workflows with cascading pipelines.

Motivation

Reusable AI pipeline orchestration for any game/project that needs automated asset generation. Works with @strata-game-library/model-synth for 3D assets.

Features

  • Cascading AI pipelines (Content → Models → Code → Integration)
  • Automatic code injection (update source files with new assets)
  • Checkpoint/resume for long-running jobs
  • Recovery management
  • AI-powered QA workflows

Source

Migrate from otter-river-rush/scripts/:

  • pipelines/master-pipeline.ts - Cascading AI workflow orchestrator
  • pipelines/code-injector.ts - Auto-update source code with generated content
  • pipelines/recovery-manager.ts - Checkpoint/resume for reliability
  • workflows/diagnostic-qa-workflow.ts - AI quality assurance

Additional Packages

Consider also creating:

  • asset-tools - Quality evaluation, validation, processing utilities
  • texture-synth - AI texture and icon generation (AmbientCG, PWA icons)

Related

  • See otter-river-rush/docs/DEV_TOOLS_MIGRATION.md for full mapping
  • Works with strata-game-library/model-synth (see strata-game-library/core#130)

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