From c297309f7d0893d03ac830e0518d866abdb18fe0 Mon Sep 17 00:00:00 2001 From: Brock Date: Fri, 29 May 2026 02:20:30 -0400 Subject: [PATCH] =?UTF-8?q?docs:=20bump=20version=20references=20v0.9.5-be?= =?UTF-8?q?ta=20=E2=86=92=20v0.9.6-beta?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - README.md: current-release line - CLAUDE.md: Project Overview current-release line + convert v0.9.6-beta roadmap section from "next milestone" to shipped entry (PRs #136, #140, #144) - docs/architecture.md + .claude/rules/architecture.md: header version string (kept in lockstep per docs/architecture.md convention) --- .claude/rules/architecture.md | 2 +- CLAUDE.md | 9 +++++---- README.md | 2 +- docs/architecture.md | 2 +- 4 files changed, 8 insertions(+), 7 deletions(-) diff --git a/.claude/rules/architecture.md b/.claude/rules/architecture.md index e90810a..02b180c 100644 --- a/.claude/rules/architecture.md +++ b/.claude/rules/architecture.md @@ -1,4 +1,4 @@ -# Architecture Reference (v0.9.5-beta) +# Architecture Reference (v0.9.6-beta) ## Stack Vite + React 19 + TypeScript + Tailwind CSS v4 + Zustand (persist + non-persisted UI store) + React Router v6. Meadow design tokens (CSS custom properties in `src/index.css` `@theme`); Fraunces (display) + Inter (UI). diff --git a/CLAUDE.md b/CLAUDE.md index 527aa57..1212a31 100644 --- a/CLAUDE.md +++ b/CLAUDE.md @@ -16,7 +16,7 @@ See `docs/architecture.md` — deep architectural context (store schema, migrati ## Project Overview Animal Crossing multi-game companion web app. Tracks museum donations (fish, bugs, fossils, art) across multiple towns and games. -Meadow design language (Fraunces + Inter, moss-green accent) as of v0.9. Current release: v0.9.5-beta (2026-05-10) — ACNL icon gap-fill (96.5% coverage, ACCF to 100%), three new hand-drawn icons (frog, robust cicada, brown cicada). Previous: v0.9.4-beta (silhouette rendering + ACWW gap-fill), v0.9.3-beta (JSON save-file round-trip), v0.9.2-beta (cross-game icon routing + first hand-drawn icons), v0.9.1-beta (ACGCN item icons), v0.9.0-beta (full UI revamp). +Meadow design language (Fraunces + Inter, moss-green accent) as of v0.9. Current release: v0.9.6-beta (2026-05-28) — ACNH icon gap-fill (95.5% coverage), three new hand-drawn icons (goldfish, tadpole, agrias butterfly). Previous: v0.9.5-beta (ACNL icon gap-fill + three hand-drawn icons), v0.9.4-beta (silhouette rendering + ACWW gap-fill), v0.9.3-beta (JSON save-file round-trip), v0.9.2-beta (cross-game icon routing + first hand-drawn icons), v0.9.1-beta (ACGCN item icons), v0.9.0-beta (full UI revamp). Live at: https://animalcrossingwebapp.vercel.app | Dev preview: https://development-animalcrossingwebapp.vercel.app ## Commands @@ -352,10 +352,11 @@ Do not add new top-level tabs without updating the tab switch in ACCanvas, the n - PR #130 — Polish nits: version-history headline (29 days), useIconChecker useMemo, test-stub cleanup (closes #124, #95, addresses #92 item 4) - PR #131 — sixth + seventh hand-drawn icons: robust cicada + brown cicada (bugs); 68 KB each at 768px -### v0.9.6-beta — ACNH icon gap-fill (next milestone) +### v0.9.6-beta — ACNH icon gap-fill + three hand-drawn icons — **shipped 2026-05-28** -- Icon scrape + manifest for ACNH (103 unique items remain after cross-game uplift from v0.9.5) -- Uses same algorithmic-resolver-plus-OVERRIDES pattern; resolver /Gallery deprioritization from #127 generalizes directly +- PR #136 — eighth hand-drawn icon: goldfish (fish); replaces scraped placeholder; 768px export 88.9 KB +- PR #140 — ACNH icon gap-fill: 88 wiki-scraped items; ACNH coverage 68.8% → 95.5% (315/330); 15 genuine gaps logged to `scripts/missing-acnh.txt`; resolver improvements: `a:sentence` probe + `c:search` deprioritizes furniture model pages +- PR #144 — ninth + tenth hand-drawn icons: tadpole (fish) and agrias butterfly (bugs); manifest updated jpg → png for agrias butterfly ### v1.0 — Launch ready diff --git a/README.md b/README.md index 6e0ee35..8483a2e 100644 --- a/README.md +++ b/README.md @@ -67,6 +67,6 @@ Museum data lives in `public/data//`: ## Version -Current release: **v0.9.5-beta** (2026-05-10) — ACNL icon gap-fill (96.5% coverage, ACCF to 100%), three new hand-drawn icons (frog, robust cicada, brown cicada). Previous betas: **v0.9.4-beta** (silhouette rendering + ACWW icon gap-fill), **v0.9.3-beta** (JSON save-file round-trip + onboarding fixes), **v0.9.2-beta** (cross-game icon routing + first hand-drawn icons), **v0.9.1-beta** (ACGCN item icons), **v0.9.0-beta** (full UI revamp). Last stable on `main`: **v0.8.2-alpha**. See [CHANGELOG.md](CHANGELOG.md) for history and [docs/roadmap-to-v1.md](docs/roadmap-to-v1.md) for the path to v1.0. +Current release: **v0.9.6-beta** (2026-05-28) — ACNH icon gap-fill (95.5% coverage), three new hand-drawn icons (goldfish, tadpole, agrias butterfly). Previous betas: **v0.9.5-beta** (ACNL icon gap-fill + three hand-drawn icons), **v0.9.4-beta** (silhouette rendering + ACWW icon gap-fill), **v0.9.3-beta** (JSON save-file round-trip + onboarding fixes), **v0.9.2-beta** (cross-game icon routing + first hand-drawn icons), **v0.9.1-beta** (ACGCN item icons). Last stable on `main`: **v0.8.2-alpha**. See [CHANGELOG.md](CHANGELOG.md) for history and [docs/roadmap-to-v1.md](docs/roadmap-to-v1.md) for the path to v1.0. Significant design decisions are logged in [docs/decisions.md](docs/decisions.md). diff --git a/docs/architecture.md b/docs/architecture.md index 7dc7c8a..11e243a 100644 --- a/docs/architecture.md +++ b/docs/architecture.md @@ -1,4 +1,4 @@ -# Architecture Reference (v0.9.5-beta) +# Architecture Reference (v0.9.6-beta) This document mirrors `.claude/rules/architecture.md` — the canonical copy that Claude Code sessions auto-load. They are kept in lockstep; if they diverge, the `.claude/rules/` copy wins. Update both together.