@@ -11,7 +11,6 @@ public sealed partial class SpawnProt
1111 public void RegisterEventsListeners ( )
1212 {
1313 RegisterEventHandler < EventPlayerSpawn > ( OnPlayerSpawn , HookMode . Pre ) ;
14- RegisterEventHandler < EventRoundPrestart > ( OnRoundPrestart ) ;
1514 RegisterEventHandler < EventRoundEnd > ( OnRoundEnd ) ;
1615 RegisterEventHandler < EventPlayerDeath > ( OnPlayerDeath , HookMode . Pre ) ;
1716 RegisterEventHandler < EventWeaponFire > ( OnWeaponFire ) ;
@@ -34,27 +33,16 @@ public void RegisterEventsListeners()
3433 RegisterListener < Listeners . OnMapStart > ( name =>
3534 {
3635 protectedPlayers . Clear ( ) ;
37- AddTimer ( 1.0f , GetGameRules ) ;
36+ gameRules = null ;
3837
3938 AddTimer ( 1.0f , ( ) =>
4039 {
41- _freezeTime = ConVar . Find ( "mp_freezetime" ) ! . GetPrimitiveValue < int > ( ) - 1 ;
40+ _freezeTime = ConVar . Find ( "mp_freezetime" ) ! . GetPrimitiveValue < int > ( ) ;
41+ GetGameRules ( ) ;
4242 } ) ;
4343 } ) ;
4444 }
4545
46- public HookResult OnRoundPrestart ( EventRoundPrestart @event , GameEventInfo info )
47- {
48- protectedPlayers . Clear ( ) ;
49- foreach ( var state in _playerStates . Values )
50- {
51- state . ShowCenterMessage = false ;
52- state . SpawnTimer ? . Kill ( ) ;
53- }
54-
55- return HookResult . Continue ;
56- }
57-
5846 public HookResult OnRoundEnd ( EventRoundEnd @event , GameEventInfo info )
5947 {
6048 protectedPlayers . Clear ( ) ;
@@ -71,7 +59,7 @@ public HookResult OnPlayerDeath(EventPlayerDeath @event, GameEventInfo info)
7159 {
7260 var player = @event . Userid ;
7361
74- if ( player is null || player . IsBot ( ) || ! _playerStates . TryGetValue ( player . Index , out var state ) )
62+ if ( ! player . IzGud ( ) || ! _playerStates . TryGetValue ( player . Index , out var state ) )
7563 return HookResult . Continue ;
7664
7765 protectedPlayers . Remove ( player ) ;
@@ -84,12 +72,8 @@ public HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
8472 {
8573 var player = @event . Userid ;
8674
87- if ( player is null || player . IsBot ( ) || ! player . IzGud ( ) ||
88- ( Config . CTProtOnly && player . Team == CsTeam . Terrorist ) ||
89- IsWarmup )
90- {
75+ if ( ! player . IzGud ( ) || ( Config . CTProtOnly && player . Team == CsTeam . Terrorist ) || IsWarmup )
9176 return HookResult . Continue ;
92- }
9377
9478 StartSpawnProtection ( player ) ;
9579
@@ -102,7 +86,7 @@ public static HookResult OnTakeDamage(DynamicHook hook)
10286 var playerPawn = hook . GetParam < CCSPlayerPawn > ( 0 ) ;
10387 var player = playerPawn ? . Controller . Value ? . As < CCSPlayerController > ( ) ;
10488
105- if ( player is null || player . IsBot ( ) || ! player . IsProtected ( ) )
89+ if ( ! player . IzGud ( ) || ! player . IsProtected ( ) )
10690 return HookResult . Continue ;
10791
10892 hook . SetReturn ( false ) ;
@@ -116,7 +100,7 @@ public HookResult OnWeaponFire(EventWeaponFire @event, GameEventInfo info)
116100
117101 CCSPlayerController ? player = @event . Userid ;
118102
119- if ( player is null || player . IsBot ( ) || ! player . IsAlive ( ) || ! player . IsProtected ( ) )
103+ if ( ! player . IzGud ( ) || ! player . IsProtected ( ) )
120104 return HookResult . Continue ;
121105
122106 StopSpawnProtection ( player , _playerStates [ player . Index ] ) ;
@@ -128,7 +112,7 @@ public HookResult OnPlayerActivate(EventPlayerActivate @event, GameEventInfo _)
128112 {
129113 CCSPlayerController ? player = @event . Userid ;
130114
131- if ( player is not null && player . IzGud ( ) && ! player . IsBot ( ) )
115+ if ( player . IzGud ( ) )
132116 playerCache . Add ( player ) ;
133117
134118 return HookResult . Continue ;
@@ -138,7 +122,7 @@ public HookResult OnPlayerDisconnect(EventPlayerDisconnect @event, GameEventInfo
138122 {
139123 CCSPlayerController ? player = @event . Userid ;
140124
141- if ( player is null || player . IsBot ( ) )
125+ if ( ! player . IzGud ( ) )
142126 return HookResult . Continue ;
143127
144128 protectedPlayers . Remove ( player ) ;
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