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package.json
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{
"name": "com.itisnajim.socketiounity",
"version": "1.1.5",
"description": "A Wrapper for [socket.io-client-csharp](https://github.com/doghappy/socket.io-client-csharp) to work with Unity.",
"displayName": "Unity SocketIO",
"unity": "2018.4",
"documentationUrl": "https://github.com/itisnajim/SocketIOUnity",
"changelogUrl": "https://github.com/itisnajim/SocketIOUnity/releases",
"licensesUrl": "https://github.com/itisnajim/SocketIOUnity/blob/main/LICENSE",
"keywords": [
"Unity",
"Unity3d",
"Multiplayer",
"Realtime",
"socket.io",
"socket-io",
"Realtime",
"WebSocket",
"Connection",
"tcp",
"events",
"socket",
"io"
],
"dependencies": {
"com.unity.nuget.newtonsoft-json" : "3.0.2"
},
"license": "MIT",
"repository": {
"type": "git",
"url": "git://github.com/itisnajim/SocketIOUnity"
},
"author": {
"name": "itisnajim",
"email": "itisnajim@gmail.com",
"url": "https://www.itisnajim.com"
},
"samples": [
{
"displayName": "Socket Unity Client Example",
"description": "Contains sample code for Socket Unity Client",
"path": "Samples~/Sample"
}
]
}