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Add codem_inv items
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pages/it-drugs/installation.mdx

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@@ -500,7 +500,22 @@ Here you will find a series of selected items in different extensions for differ
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```
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</Tabs.Tab>
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<Tabs.Tab>
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Soon...
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```lua copy
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watering_can = { name = 'watering_can', label = 'Watering Can', weight = 100, type = 'item', image = 'watering_can.png', unique = false, useable = false, shouldClose = false, combinable = nil, description = 'Simple watering can' },
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fertilizer = { name = 'fertilizer', label = 'Fertilizer', weight = 100, type = 'item', image = 'fertilizer.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Fertilizer' },
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advanced_fertilizer = { name = 'advanced_fertilizer', label = 'Advanced Fertilizer', weight = 100, type = 'item', image = 'advanced_fertilizer.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Fertilizer with the litte extra' },
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liquid_fertilizer = { name = 'liquid_fertilizer', label = 'Liquid Fertilizer', weight = 100, type = 'item', image = 'liquid_fertilizer.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Basicly Water with nutrations' },
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weed_lemonhaze_seed = { name = 'weed_lemonhaze_seed', label = 'Weed Lemonhaze Seed', weight = 100, type = 'item', image = 'weed_lemonhaze_seed.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Weed Lemonhaze Seed' },
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weed_lemonhaze = { name = 'weed_lemonhaze', label = 'Weed Lemonhaze', weight = 100, type = 'item', image = 'weed_lemonhaze.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Weed Lemonhaze' },
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coca_seed = { name = 'coca_seed', label = 'Coca Seed', weight = 100, type = 'item', image = 'coca_seed.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Coca Seed' },
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coca = { name = 'coca', label = 'Coca', weight = 100, type = 'item', image = 'coca.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Coca' },
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paper = { name = 'paper', label = 'Paper', weight = 100, type = 'item', image = 'paper.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Use to roll some good stuff' },
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nitrous = { name = 'nitrous', label = 'Nitrous', weight = 100, type = 'item', image = 'nitrous.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Nitrous' },
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cocaine = { name = 'cocaine', label = 'Cocaine', weight = 100, type = 'item', image = 'cocaine.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Small bag of cocaine' },
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joint = { name = 'joint', label = 'Joint', weight = 100, type = 'item', image = 'joint.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'High on life' },
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weed_processing_table = { name = 'weed_processing_table', label = 'Weed Processing Table', weight = 100, type = 'item', image = 'weed_processing_table.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Process some weed' },
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cocaine_processing_table = { name = 'cocaine_processing_table', label = 'Cocaine Processing_Table', weight = 100, type = 'item', image = 'cocaine_processing_table.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Process some cocain' },
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```
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Soon...

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