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| 1 | +--- |
| 2 | +title: it-drugs - Easy Zone Creation |
| 3 | +description: With the script, it is also possible to create your own consumable drugs directly. |
| 4 | +--- |
| 5 | + |
| 6 | +import { Callout } from '@components/Callout' |
| 7 | + |
| 8 | +# Easy Zone Creation |
| 9 | +<Callout type="info"> |
| 10 | +This tutorial only works as of version 1.2.4 because ox_lib is now used to create a zone instead of PolyZone. |
| 11 | +</Callout> |
| 12 | +To create a new zone you now can use the `/zone poly` command from ox_lib. |
| 13 | + |
| 14 | +<Callout type="warning"> |
| 15 | +Make sure you use `/zone poly` if not you will get the zone in a wrong format at the end and cannot add it to the config. |
| 16 | +</Callout> |
| 17 | + |
| 18 | +After you have used the command, the following menu should open: |
| 19 | + |
| 20 | + |
| 21 | + |
| 22 | +You can now simply walk through the zone in-game and set points yourself. |
| 23 | +As soon as you have finished creating the zone, press [ENTER]. The following menu will now open: |
| 24 | + |
| 25 | + |
| 26 | + |
| 27 | +Now you can give the zone a name and select the format. |
| 28 | + |
| 29 | +<Callout type="warning"> |
| 30 | +YOU MUST SELECT ARRAY FOR FORMAT OTHERWISE THE ZONE WILL NOT HAVE THE CORRECT FORMAT AND CANNOT BE INSERTED INTO THE SCRIPT. |
| 31 | +</Callout> |
| 32 | + |
| 33 | +Zones will be saved to `ox_lib/created_zones.lua` with your chosen format an will look like this: |
| 34 | +```lua |
| 35 | +{ |
| 36 | + name = poly, |
| 37 | + points = { |
| 38 | + vec(447.9, -998.8, 25.8), |
| 39 | + vec(450.3, -998.2, 25.8), |
| 40 | + vec(449.9, -995.5, 25.8), |
| 41 | + vec(447.2, -995.6, 25.8), |
| 42 | + vec(446.3, -997.9, 25.8), |
| 43 | + }, |
| 44 | + thickness = 2, |
| 45 | +}, |
| 46 | +``` |
| 47 | +You can now simply copy the points and thickness and paste them into the config of it-drugs. |
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