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Session14D.cpp
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70 lines (47 loc) · 1.01 KB
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#include<iostream>
#include<string>
using namespace std;
// Abstract Class -> If class will have a pure virtual function
// We cannot create its Objects
class Shape{
public:
// Pure Virtual Function
// This is a kind of Rule created in Parent which a child must define
virtual void draw() = 0;
void fun(){
cout<<"This is fun\n";
}
};
class Rectangle : public Shape{
public:
// It is mandatory to define draw function of Parent in Child
void draw(){
cout<<"Drawing a Rectangle\n";
}
};
class Circle : public Shape{
public:
void draw(){
cout<<"Drawing a Circle\n";
}
};
int main(){
//Shape s;
//s.draw();
//Rectangle r;
//r.draw();
//Circle c;
//c.draw();
// Dynamic Object Construction
// Pointer to Shape
Shape *s;
//s = new Shape(); // Object creation os Shape is an error
//s->draw();
// Run Time Polymorphism
s = new Rectangle(); // Because Shape is Parent of Rectangle
s->draw();
s->fun();
s = new Circle(); // Because Shape is Parent of Circle
s->draw();
return 0;
}