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This repository was archived by the owner on Apr 7, 2026. It is now read-only.
Work is underway to extend the Gamepad spec to support vibration effects of the sort that is common on console gamepads. At the same time, WebVR input is diverging from Gamepad and will likely adopt an interface closer to OpenXR for VR controller input. I'd like to propose that we extend the Gamepad haptics API so it can be shared between Gamepad and WebVR.
From @nondebug on November 7, 2017 22:51
Work is underway to extend the Gamepad spec to support vibration effects of the sort that is common on console gamepads. At the same time, WebVR input is diverging from Gamepad and will likely adopt an interface closer to OpenXR for VR controller input. I'd like to propose that we extend the Gamepad haptics API so it can be shared between Gamepad and WebVR.
Gamepad haptics API draft
Proposal to merge Gamepad & WebVR haptics
Copied from original issue: immersive-web/webxr#297