Sets a global variable. Global variables do not get deleted automatically when a
restart command is issued. The can be used to implement meta features,
e.g. enabling things only after a player finished the game once.
. global ~my_var, +value
(( n: Global my_var is: {$$my_var} ))- name: The name of the variable to set.
- value: The value for the variable.
- ifvar: See conditionals
- ifvalue: See conditionals
- ifnot: See conditionals
- none