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WorkplaceScriptableComponent.cs
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231 lines (196 loc) · 8.35 KB
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// Timberborn Mod: Automation
// Author: igor.zavoychinskiy@gmail.com
// License: Public Domain
using System;
using IgorZ.Automation.AutomationSystem;
using IgorZ.Automation.ScriptingEngine.Core;
using IgorZ.Automation.ScriptingEngine.Expressions;
using Timberborn.BaseComponentSystem;
using Timberborn.PrioritySystem;
using Timberborn.WorkSystem;
namespace IgorZ.Automation.ScriptingEngine.ScriptableComponents.Components;
sealed class WorkplaceScriptableComponent : ScriptableComponentBase {
const string RemoveWorkersActionLocKey = "IgorZ.Automation.Scriptable.Workplace.Action.RemoveWorkers";
const string SetWorkersActionLocKey = "IgorZ.Automation.Scriptable.Workplace.Action.SetWorkers";
const string SetPriorityActionLocKey = "IgorZ.Automation.Scriptable.Workplace.Action.SetPriority";
const string AssignedWorkersSignalLocKey = "IgorZ.Automation.Scriptable.Workplace.Signal.AssignedWorkers";
const string RemoveWorkersActionName = "Workplace.RemoveWorkers";
const string SetWorkersActionName = "Workplace.SetWorkers";
const string SetPriorityActionName = "Workplace.SetPriority";
const string AssignedWorkersSignalName = "Workplace.AssignedWorkers";
#region ScriptableComponentBase implementation
/// <inheritdoc/>
public override string Name => "Workplace";
/// <inheritdoc/>
public override string[] GetSignalNamesForBuilding(AutomationBehavior behavior) {
var workplace = GetWorkplace(behavior, throwIfNotFound: false);
return workplace ? [AssignedWorkersSignalName] : [];
}
/// <inheritdoc/>
public override Func<ScriptValue> GetSignalSource(string name, AutomationBehavior behavior) {
var workplace = GetWorkplace(behavior);
return name switch {
AssignedWorkersSignalName => () => ScriptValue.FromInt(workplace.NumberOfAssignedWorkers),
_ => throw new UnknownSignalException(name),
};
}
/// <inheritdoc/>
public override SignalDef GetSignalDefinition(string name, AutomationBehavior behavior) {
var workplace = GetWorkplace(behavior);
return name switch {
AssignedWorkersSignalName => LookupSignalDef(
AssignedWorkersSignalName + "-" + workplace.MaxWorkers,
() => MakeAssignedWorkersSignalDef(workplace)),
_ => throw new UnknownSignalException(name),
};
}
/// <inheritdoc/>
public override void RegisterSignalChangeCallback(SignalOperator signalOperator, ISignalListener host) {
if (signalOperator.SignalName is not AssignedWorkersSignalName) {
throw new InvalidOperationException("Unknown signal: " + signalOperator.SignalName);
}
host.Behavior.GetOrCreate<WorkplaceChangeTracker>().AddSignal(signalOperator, host);
}
/// <inheritdoc/>
public override void UnregisterSignalChangeCallback(SignalOperator signalOperator, ISignalListener host) {
host.Behavior.GetOrThrow<WorkplaceChangeTracker>().RemoveSignal(signalOperator, host);
}
/// <inheritdoc/>
public override string[] GetActionNamesForBuilding(AutomationBehavior behavior) {
var workplace = GetWorkplace(behavior, throwIfNotFound: false);
if (!workplace) {
return [];
}
var workplacePriority = behavior.GetComponentFast<WorkplacePriority>();
return workplacePriority
? [RemoveWorkersActionName, SetWorkersActionName, SetPriorityActionName]
: [RemoveWorkersActionName, SetWorkersActionName];
}
/// <inheritdoc/>
public override Action<ScriptValue[]> GetActionExecutor(string name, AutomationBehavior behavior) {
var workplace = GetWorkplace(behavior);
return name switch {
RemoveWorkersActionName => _ => ResetWorkersAction(workplace),
SetWorkersActionName => args => SetWorkersAction(workplace, args),
SetPriorityActionName => args => SetPriorityAction(behavior, args),
_ => throw new UnknownActionException(name),
};
}
/// <inheritdoc/>
public override ActionDef GetActionDefinition(string name, AutomationBehavior behavior) {
var workplace = GetWorkplace(behavior);
var key = name + "-" + workplace.MaxWorkers;
return name switch {
RemoveWorkersActionName => RemoveWorkersActionDef,
SetWorkersActionName => LookupActionDef(key, () => MakeSetWorkersActionDef(workplace)),
SetPriorityActionName => SetPriorityActionDef,
_ => throw new UnknownActionException(name),
};
}
#endregion
#region Signals
SignalDef MakeAssignedWorkersSignalDef(Workplace workplace) {
return new SignalDef {
ScriptName = AssignedWorkersSignalName,
DisplayName = Loc.T(AssignedWorkersSignalLocKey),
Result = new ValueDef {
ValueType = ScriptValue.TypeEnum.Number,
ValueFormatter = x => x.AsFloat.ToString("0"),
ValueValidator = ValueDef.RangeCheckValidatorInt(0, workplace.MaxWorkers),
ValueUiHint = GetArgumentMinMaxValueHint(0, workplace.MaxWorkers),
},
};
}
#endregion
#region Actions
ActionDef RemoveWorkersActionDef => _removeWorkersActionDef ??= new ActionDef {
ScriptName = RemoveWorkersActionName,
DisplayName = Loc.T(RemoveWorkersActionLocKey),
Arguments = [],
};
ActionDef _removeWorkersActionDef;
ActionDef MakeSetWorkersActionDef(Workplace workplace) {
return new ActionDef {
ScriptName = SetWorkersActionName,
DisplayName = Loc.T(SetWorkersActionLocKey),
Arguments = [
new ValueDef {
ValueType = ScriptValue.TypeEnum.Number,
ValueFormatter = x => x.AsFloat.ToString("0"),
ValueValidator = ValueDef.RangeCheckValidatorInt(1, workplace.MaxWorkers),
ValueUiHint = GetArgumentMinMaxValueHint(1, workplace.MaxWorkers),
},
],
};
}
ActionDef SetPriorityActionDef => _setPriorityActionDef ??= new ActionDef {
ScriptName = SetPriorityActionName,
DisplayName = Loc.T(SetPriorityActionLocKey),
Arguments = [
new ValueDef {
ValueType = ScriptValue.TypeEnum.String,
Options = [
("VeryLow", Loc.T("Priorities.VeryLow")),
("Low", Loc.T("Priorities.Low")),
("Normal", Loc.T("Priorities.Normal")),
("High", Loc.T("Priorities.High")),
("VeryHigh", Loc.T("Priorities.VeryHigh")),
],
},
],
};
ActionDef _setPriorityActionDef;
static void ResetWorkersAction(Workplace building) {
building.DesiredWorkers = 0;
building.UnassignWorkerIfOverstaffed();
}
static void SetWorkersAction(Workplace building, ScriptValue[] args) {
AssertActionArgsCount(SetWorkersActionName, args, 1);
var numWorkers = args[0].AsInt;
if (numWorkers < 1 || numWorkers > building.MaxWorkers) {
throw new ScriptError.ValueOutOfRange($"Number of workers out of range: {numWorkers}");
}
if (building.DesiredWorkers == numWorkers) {
return;
}
building.DesiredWorkers = numWorkers;
building.UnassignWorkerIfOverstaffed();
}
static void SetPriorityAction(AutomationBehavior behavior, ScriptValue[] args) {
AssertActionArgsCount(SetPriorityActionName, args, 1);
var priorityName = args[0].AsString;
if (!Enum.TryParse<Priority>(priorityName, out var priority)) {
throw new ScriptError.ValueOutOfRange($"Unknown priority: {priorityName}");
}
var workplacePriority = behavior.GetComponentFast<WorkplacePriority>();
if (!workplacePriority) {
throw new ScriptError.BadStateError(behavior, "Building doesn't have WorkplacePriority");
}
if (workplacePriority.Priority == priority) {
return;
}
workplacePriority.SetPriority(priority);
}
#endregion
#region Implementation
static Workplace GetWorkplace(BaseComponent building, bool throwIfNotFound = true) {
var workplace = building.GetComponentFast<Workplace>();
if (!workplace && throwIfNotFound) {
throw new ScriptError.BadStateError(building, "Building doesn't have Workplace");
}
return workplace;
}
#endregion
#region Workplace change tracker
sealed class WorkplaceChangeTracker : AbstractStatusTracker {
void Start() {
var workplace = GetComponentFast<Workplace>();
workplace.WorkerAssigned += OnWorkerChanged;
workplace.WorkerUnassigned += OnWorkerChanged;
}
void OnWorkerChanged(object sender, WorkerChangedEventArgs args) {
ScheduleSignal(AssignedWorkersSignalName, ignoreErrors: true);
}
}
#endregion
}