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server.go
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package main
import (
"context"
"flag"
"log"
"math/rand"
"net/http"
"os"
"os/signal"
"syscall"
"time"
"github.com/go-chi/chi/v5"
"github.com/joho/godotenv"
"github.com/natefinch/lumberjack"
"go.mongodb.org/mongo-driver/bson"
"go.mongodb.org/mongo-driver/mongo"
"go.mongodb.org/mongo-driver/mongo/options"
"go.mongodb.org/mongo-driver/mongo/readpref"
database "rb3server/database"
"rb3server/restapi"
"rb3server/servers"
)
func main() {
envFile := flag.String("env", ".env", "specify the .env file to load")
flag.Parse()
err := godotenv.Load(*envFile)
if err != nil {
log.Println("Error loading .env file, using environment variables instead")
}
// if the user has set a log path, log there, otherwise log to stdout
logPath := os.Getenv("LOGPATH")
if logPath != "" {
log.SetOutput(&lumberjack.Logger{
Filename: logPath,
MaxSize: 10, // Max size in MB before rotation
MaxBackups: 3, // Max number of old log files to retain
MaxAge: 28, // Max number of days to retain old log files
Compress: true, // Compress/zip old log files
})
}
ticketVerifierEndpoint := os.Getenv("TICKETVERIFIERENDPOINT")
if ticketVerifierEndpoint == "" {
log.Println("Ticket verification is disabled, GoCentral will have no real authentication! Please do not use this server in a production environment.")
}
uri := os.Getenv("MONGOCONNECTIONSTRING")
if uri == "" {
log.Fatalln("GoCentral relies on MongoDB. You must set a MongoDB connection string to use GoCentral")
}
ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
defer cancel()
client, err := mongo.Connect(ctx, options.Client().ApplyURI(uri))
if err != nil {
log.Fatalln("Could not connect to MongoDB: ", err)
}
defer func() {
if err = client.Disconnect(ctx); err != nil {
log.Fatalln("Could not connect to MongoDB: ", err)
}
}()
// Ping the primary
if err := client.Ping(ctx, readpref.Primary()); err != nil {
log.Fatalln("Could not ping MongoDB: ", err)
}
log.Println("Successfully established connection to MongoDB")
database.GocentralDatabase = client.Database("gocentral")
configCollection := database.GocentralDatabase.Collection("config")
// get config from DB
err = configCollection.FindOne(nil, bson.M{}).Decode(&servers.Config)
if err != nil {
log.Println("Could not get config from MongoDB database, creating default config: ", err)
_, err = configCollection.InsertOne(nil, bson.D{
{Key: "last_pid", Value: 500},
{Key: "last_band_id", Value: 0},
{Key: "last_character_id", Value: 0},
{Key: "last_setlist_id", Value: 0},
{Key: "profanity_list", Value: []string{}},
{Key: "battle_limit", Value: 5},
{Key: "last_machine_id", Value: 1000000000},
})
servers.Config.LastPID = 500
servers.Config.LastCharacterID = 0
servers.Config.LastBandID = 0
servers.Config.LastSetlistID = 0
servers.Config.ProfanityList = []string{}
servers.Config.BattleLimit = 1
if err != nil {
log.Fatalln("Could not create default config! GoCentral cannot proceed: ", err)
}
}
// seed randomness with current time
rand.Seed(time.Now().UnixNano())
// Initialize the in-memory message store
servers.InitMessageStore()
go servers.StartAuthServer()
go servers.StartSecureServer()
debugNetwork := os.Getenv("DEBUGNETWORK")
if debugNetwork == "1" {
// only enable for secure server now since that's the one that has the most complex network interactions, and the auth server is pretty straightforward
// TODO: have a way to enable debug network for the auth server as well, cba right now
servers.SecureServer.SetDebugNetwork(true)
}
// Start HTTP server using Chi
enableRESTAPI := os.Getenv("ENABLERESTAPI")
httpServer := &http.Server{}
if enableRESTAPI == "1" {
r := chi.NewRouter()
// used to check if the server is up
r.Get("/health", restapi.HealthHandler)
// some basic stats about how many chars/bands/scores/etc are in the DB
// does not include any user-specific information
r.Get("/stats", restapi.StatsHandler)
// used to get the current MOTD
r.Get("/motd", restapi.MotdHandler)
r.Get("/song_list", restapi.SongListHandler)
// legacy endpoint, will keep around for now
r.Get("/leaderboards", restapi.LeaderboardHandler)
r.Get("/leaderboards/song", restapi.LeaderboardHandler)
r.Get("/leaderboards/battle", restapi.BattleLeaderboardHandler)
r.Get("/battles", restapi.BattleListHandler)
r.Route("/admin", func(r chi.Router) {
r.Use(restapi.AdminTokenAuth)
// battle management
r.Post("/battles/create", restapi.CreateBattleHandler)
r.Delete("/battles", restapi.DeleteBattleHandler)
// ban Management
r.Get("/players/banned", restapi.ListBannedPlayersHandler)
r.Post("/players/ban", restapi.BanPlayerHandler)
r.Post("/players/unban", restapi.UnbanPlayerHandler)
r.Delete("/players/scores", restapi.DeletePlayerScoresHandler)
})
httpPort := os.Getenv("HTTPPORT")
if httpPort == "" {
log.Printf("REST API enabled but HTTP port, not set, please set an HTTP port using the HTTPPORT environment variable!")
return
}
httpServer = &http.Server{
Addr: ":" + httpPort,
Handler: r,
}
go func() {
if err := httpServer.ListenAndServe(); err != nil && err != http.ErrServerClosed {
log.Fatalf("Could not listen on :%v: %v\n", httpPort, err)
}
}()
log.Println("GoCentral REST API HTTP server started on:" + httpPort)
}
enableHousekeeping := os.Getenv("ENABLEHOUSEKEEPING")
quit := make(chan struct{})
if enableHousekeeping == "true" {
log.Printf("Starting housekeeping tasks...\n")
ticker := time.NewTicker(1 * time.Minute)
defer ticker.Stop()
// automatically run some housekeeping tasks
go func() {
for {
select {
case <-ticker.C:
database.CleanupDuplicateScores()
database.PruneOldSessions()
database.CleanupInvalidScores()
database.DeleteExpiredBattles()
database.CleanupBannedUserScores()
database.CleanupBannedUserAccomplishments()
database.CleanupInvalidUsers()
case <-quit:
return
}
}
}()
}
sig := make(chan os.Signal)
signal.Notify(sig, syscall.SIGINT, syscall.SIGTERM)
s := <-sig
log.Printf("Signal (%s) received, stopping\n", s)
// Stop the message store purge loop
servers.StopMessageStore()
if enableRESTAPI == "true" {
ctx, cancel = context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
if err := httpServer.Shutdown(ctx); err != nil {
log.Fatalf("HTTP server Shutdown: %v", err)
}
}
close(quit)
}