| title | History |
|---|---|
| permalink | /history/ |
| layout | page |
- Gamedev Meeting / MN VR + HCI Meeting Details, 2004-current
- Podcast, 2011-2013
- Mailing list, 2013-2017
Our most recent Gamedev Meetings and MN VR + HCI Meetings are detailed on our Eventbrite page. That information is later archived here.
NOTE: This page may not yet reflect our most recent events.
2024 • 2023 • 2022 • 2021 • 2020 • 2019 • 2018 • 2017 • 2016 • 2015 • 2014 • 2013 • 2012 • 2011 • 2010 • 2009 • 2008 • 2007 • 2006 • 2005 • 2004
{% assign year = "" %}
{% for post in site.categories.events %} {% assign postyear = post.date | date: "%Y" %}
{% if year != postyear %} {% assign year = postyear %}
{% endif %} * {{ post.date | date: "%m/%d/%Y" }} - [{{ post.title }}]({{ post.url }}) {% endfor %}- Jan 27th: IGDA-TC Winter Social at the Chatterbox Pub in Highland Park
- Dec 2nd: Minnesota Electronic Theater 2010
- Nov 23rd: Physics Sound Unleashed - Damian Kastbauer / Lost Chocolate Lab
- Audio Implementation Greats #6: Physics Audio (Part 1)
- Audio Implementation Greats #7: Physics Audio (Part 2)
- Audio Implementation Greats #8: Procedural Audio Now
- Member Project: Tantrix3D - Tori Kamal and Jesse Comb
- Oct 27th: Robot Rampage 2 postmortem - Tyler Burks and friends from Graveck
- Member Project: Treasure Island app book - Richard Monson-Haefel and Joe Weber of FlyingWord, Inc
- Sep 22nd: AI and PaperDoll Fashion Reaction - Baylor Wetzel, of Shikigami Games
- Member Project: Zogger! - Peter Eckert of Warp the Form
- Aug 4th: Solaro - Andy Korth and Scott Lembcke of Howling Moon Software
- Member Project: Infiltration at Dusk - Zach Johnson
- Jun 23rd: Best of E3 roundtable and videos
- May 25th: Optimizing 3D Engine, Art and Animation for Android phones - Robert Green and Ryan Foss - Battery Powered Games
- Member Project: Music, FX and Voice for Din's Curse - Tori Kamal
- Apr 29th: Unity for iPhone, iPad and web - Matthew Gravelle and Tyler Burks - Graveck
- Member Project: Intro to publisher finance - Peter Eckert - Brain Farm Entertainment
- Mar 18th: XNA: current and future - Chris Williams and Zach Wendt (IGDATC and Twin Cities XNA)
- Feb 10th: Digital Publishing on DSiWare and WiiWare - Ken Patterson - CEO, Big John Games
- Post-mortem: Thorium Wars - Matt Heinzen - Development Lead, Big John Games
- Member Project: Porting Mouse House to WiiWare, intro to Wii Dev - Chris Dillman - Owner, Plaid World Studios
- Jan 26th: IGDA TC Winter Social at The Chatterbox Pub in Highland Park.
-
Dec 3rd: Minnesota Electronic Theater 2009
-
Nov 4th - Games for Android/gPhone by Robert Green, President Battery Powered Games, LLC
- Member Project: Nate Pacyga, Studio Head Try Catch Games - Recent iPhone and Flash games
-
Oct 6th - Educational Games - Mike Palmquist, Partner and Creative Director Portage Interactive
- Member project: voice, audio and music projects - Tori Kamal
-
Sept 3rd - GPU basics and state of the art from SIGGRAPH 2009 - Zach Wendt
- Member project: 4k Dungeon Romp - Cory Petosky
- Member project: Multiplayer Tower Defense - Nicholas Bilyk
-
August - No meeting: SIGGRAPH 2009
-
July - No meeting: Convergence 2009
-
June 4th - E3 Highlights and MMO design roundtables
-
May 7th - How to Develop Games the Monster Way - Richard Garcia, president of Monster Games
- Member project: ActionChess for iPhone - Martin Grider
-
April 8th - Dead Space – Creature creation, from Concept to Gameplay - Sandra Voelker Electronic Arts
- Member project: GDC recap - various.
-
March 5th - Indie game dev and Arcane-FX miduleware - Jeff Faust Faust Logic
-
Feb 5th - Making and Selling iPhone Games - Andy Korth, Scott Lembcke of Howling Moon Software and Chris Dillman of Plaid World Studios
- Member Project: Crysis mod and into to Sandbox2 editor - Jesse Comb
- Dec 11th - Holiday Party at PUNY
- Nov 6th: Agile Development for Games - Jesse Crafts-Finch - Johnson Simulation Center
- Member Project: Mouse House for iPhone - Chris Dillman - Plaid World Studios
- Sept 2nd: Deconstructing Sandbox Games - Zach Wendt
- Member Project: Interactive Fiction with Inform, Game Dev at Carleton - John Mawhorter
- Aug 7th: Member Project Night
- Interactive Visualization - Ryan Foss - BAE Systems
- ScribBall for Mac and iPhone - Andy Korth, Scott Lembcke - Howling Moon Software
- Training and Educational games - Jesse Crafts-Finch, Brandon Schapekahm - Johnson Simulation Center
- Mouse House for iPhone - Chris Dillman - Plaid World Studios
- May 1st: Indie and DS development - Ken Patterson, Matt Heinzen and Don Patterson - Big John Games
- April 3rd: IMGDC Recap - roundtable session.
- March 6th: Commercial Flash Games - Seth Walker and Alexis Mason - Ham in the Fridge
- February 7th: Camera-Controlled Motion Games - Yuichiro Tanabe, Cory Petosky, and Pete Border - Puny Entertainment
- January 3rd: Video and Traditional Board Games - Martin Grider Go-Tetris and Darrell Hardy
- December 6th: Holiday Social at PUNY
- November 1st: Microsoft XNA Introduction and Hands-On - Zach Wendt
- December 13th: Wii Demo Spotlighting ExciteTruck - Chad Jasper
- October 11th: Organizational Meeting - Gary
- June 14th: The Fun Factor, Machine Learning, and Gameplay Metrics - Ben Geisler
- April 12th: GDC 2006 Wrap & TikiWiki Introduction - GDC2006 Attendees
- February 8th: Education and Games Panel
- December 14th: Digital Game Distribution - Wes Pederson
- October 12th: Tablet Development, and MN Game Jam 1 Games - Gary Dahl
- August 10th: Sound Effect Basics for Games - Damian Kastbauer Summary - Slides
- June 15th: Flash Game Development - Andreas Heim
- April 13th: GDC and MN Game Jam 0 Wrap-Up - Group
- March 9th: Teaching Journalism with Never Winter Nights - Matt Taylor
- February 9th: Dynamic Simulation at Pixar Animation Studios - David Baraff
- November 11th: Game Maker - Gary Dahl
- October 12th: The Video Game Revolution - PBS
- September 14th: Scrolling Game Development Kit - Benjamin Marty
- August 10th: Blender - Kent Mein, Joshua Seaver
- July 13th: Pen&Paper vs Computer Game Design - Christopher Weiss
IGDATC once maintained a mailing list, which was eventually migrated to a google group. In 2017, the Google Group was archived.
[The IGDATC Podcast]({% link podcast.md %}) was recorded in the years 2011-2013.