1212char * szConfigMenu = "/C:Ray2Fix Config" ;
1313char szVersionString [50 ];
1414
15+ JFFTXT_tdstString g_stVersionTxt = {
16+ szVersionString ,
17+ 500.0f , 980.0f , 7.0f , 0xC0 ,
18+ .eOther = JFFTXT_C_ForcedColor ,
19+ .ucForcedColor = 2
20+ };
21+
1522
1623/*
1724 * Detours
@@ -66,6 +73,14 @@ char * FIX_fn_szGetStringFromTextOrStringParam( void *param )
6673 return result ;
6774}
6875
76+ void FIX_fn_vAffiche ( void * pContext )
77+ {
78+ if ( * AI_g_bInGameMenu )
79+ JFFTXT_vDrawString (pContext , & g_stVersionTxt );
80+
81+ JFFTXT_vAffiche (pContext );
82+ }
83+
6984
7085void FIX_xAdjustCameraToViewport2 (GLD_tdstDeviceAttributes * p_stDev , GLD_tdstViewportAttributes * p_stVpt , GLI_tdstCamera * p_stCam )
7186{
@@ -138,7 +153,7 @@ void FIX_vDraw2DSpriteWithPercent( GLD_tdstViewportAttributes *p_stVpt, MTH_tdxR
138153 p_stGlobals -> ulColorInitForSprite &= 0xFF000000 ;
139154 p_stGlobals -> ulColorInitForSprite |= GLI_a3_ForcedAAAColor [0 ] << 16 | GLI_a3_ForcedAAAColor [1 ] << 8 | GLI_a3_ForcedAAAColor [2 ];
140155 }
141-
156+
142157 GLI_DRV_vSendSpriteToClip (a4_st2DVertex , * GLI_g_fZValueForSprite , p_stGlobals );
143158#else
144159 if ( * GLI_g_bForceAAAColor )
@@ -286,6 +301,13 @@ void fn_vPreAttachHooks( void )
286301{
287302 //sprintf_s(szVersionString, sizeof(szVersionString), "/O200:%s v%s", GLI_szName, GLI_szVersion);
288303 snprintf (szVersionString , sizeof (szVersionString ), "/C:%s %s" , GLI_szName , GLI_szVersion );
304+
305+ /* pause menu version display */
306+ g_stVersionTxt .szText = szVersionString + 3 ;
307+ long dx , dy , cx , cy ;
308+ JFFTXT_vGetSizeValues (g_stVersionTxt .xSize , & dx , & dy , & cx , & cy );
309+ long lLength = JFFTXT_lGetStringLength (szVersionString , dx );
310+ g_stVersionTxt .X = 1000 - lLength - 5 ;
289311}
290312
291313void FIX_fn_vAttachHooks ( void )
@@ -298,6 +320,7 @@ void FIX_fn_vAttachHooks( void )
298320 DetourAttach ((PVOID * )& R2_fn_InputEnum , (PVOID )FIX_fn_InputEnum );
299321 DetourAttach ((PVOID * )& R2_fn_SuspendGame , (PVOID )FIX_fn_SuspendGame );
300322 DetourAttach ((PVOID * )& R2_fn_szGetStringFromTextOrStringParam , (PVOID )FIX_fn_szGetStringFromTextOrStringParam );
323+ DetourAttach ((PVOID * )& JFFTXT_vAffiche , (PVOID )FIX_fn_vAffiche );
301324
302325 if ( CFG_bIsWidescreen && CFG_bPatchWidescreen )
303326 {
@@ -318,6 +341,8 @@ void FIX_fn_vDetachHooks( void )
318341 DetourDetach ((PVOID * )& R2_fn_InputEnum , (PVOID )FIX_fn_InputEnum );
319342 DetourDetach ((PVOID * )& R2_fn_SuspendGame , (PVOID )FIX_fn_SuspendGame );
320343 DetourDetach ((PVOID * )& R2_fn_szGetStringFromTextOrStringParam , (PVOID )FIX_fn_szGetStringFromTextOrStringParam );
344+ DetourDetach ((PVOID * )& JFFTXT_vAffiche , (PVOID )FIX_fn_vAffiche );
345+
321346
322347 if ( CFG_bIsWidescreen && CFG_bPatchWidescreen )
323348 {
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