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scaler.cpp
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163 lines (154 loc) · 4.88 KB
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/* REminiscence - Flashback interpreter
* Copyright (C) 2005-2007 Gregory Montoir
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "scaler.h"
const Scaler _scalers[] = {
{ "point1x", &point1x, 1 },
{ "point2x", &point2x, 2 },
{ "scale2x", &scale2x, 2 },
{ "point3x", &point3x, 3 },
{ "scale3x", &scale3x, 3 }
};
void point1x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h) {
dstPitch >>= 1;
while (h--) {
memcpy(dst, src, w * 2);
dst += dstPitch;
src += srcPitch;
}
}
/*
// Scaler function which scales by 0.5
void Scaleo5x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
dstPitch >>= 1; srcPitch >>= 1;
const int tgtHeight = height >> 1;
const int tgtWidth = width >> 1;
uint16 dstColor;
for(int i=0;i<tgtHeight; i++) {
uint16 *srcRow = (uint16*)srcPtr + (i << 1)*srcPitch;
uint16 *srcRow2 = (uint16*)srcPtr + ((i << 1)+1)*srcPitch;
uint16 *dstRow = (uint16*)dstPtr + i*dstPitch;
for(int j=0;j<tgtWidth; j++) {
int srcx = j << 1;
dstColor = (*(srcRow + srcx) & 0xE79C) >> 2;
dstColor += (*(srcRow + srcx+1) & 0xE79C) >> 2;
dstColor += (*(srcRow2 + srcx) & 0xE79C) >> 2;
dstColor += (*(srcRow + srcx+1) & 0xE79C) >> 2;
*(dstRow + j) = dstColor;
}
}
}
*/
void point2x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h) {
dstPitch >>= 1;
while (h--) {
uint16 *p = dst;
for (int i = 0; i < w; ++i, p += 2) {
uint16 c = *(src + i);
*(p) = c;
*(p + 1) = c;
*(p + dstPitch) = c;
*(p + dstPitch + 1) = c;
}
dst += dstPitch * 2;
src += srcPitch;
}
}
void point3x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h) {
dstPitch >>= 1;
while (h--) {
uint16 *p = dst;
for (int i = 0; i < w; ++i, p += 3) {
uint16 c = *(src + i);
*(p) = c;
*(p + 1) = c;
*(p + 2) = c;
*(p + dstPitch) = c;
*(p + dstPitch + 1) = c;
*(p + dstPitch + 2) = c;
*(p + 2 * dstPitch) = c;
*(p + 2 * dstPitch + 1) = c;
*(p + 2 * dstPitch + 2) = c;
}
dst += dstPitch * 3;
src += srcPitch;
}
}
void scale2x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h) {
dstPitch >>= 1;
while (h--) {
uint16 *p = dst;
for (int i = 0; i < w; ++i, p += 2) {
uint16 B = *(src + i - srcPitch);
uint16 D = *(src + i - 1);
uint16 E = *(src + i);
uint16 F = *(src + i + 1);
uint16 H = *(src + i + srcPitch);
if (B != H && D != F) {
*(p) = D == B ? D : E;
*(p + 1) = B == F ? F : E;
*(p + dstPitch) = D == H ? D : E;
*(p + dstPitch + 1) = H == F ? F : E;
} else {
*(p) = E;
*(p + 1) = E;
*(p + dstPitch) = E;
*(p + dstPitch + 1) = E;
}
}
dst += dstPitch * 2;
src += srcPitch;
}
}
void scale3x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h) {
dstPitch >>= 1;
while (h--) {
uint16 *p = dst;
for (int i = 0; i < w; ++i, p += 3) {
uint16 A = *(src + i - srcPitch - 1);
uint16 B = *(src + i - srcPitch);
uint16 C = *(src + i - srcPitch + 1);
uint16 D = *(src + i - 1);
uint16 E = *(src + i);
uint16 F = *(src + i + 1);
uint16 G = *(src + i + srcPitch - 1);
uint16 H = *(src + i + srcPitch);
uint16 I = *(src + i + srcPitch + 1);
if (B != H && D != F) {
*(p) = D == B ? D : E;
*(p + 1) = (D == B && E != C) || (B == F && E != A) ? B : E;
*(p + 2) = B == F ? F : E;
*(p + dstPitch) = (D == B && E != G) || (D == B && E != A) ? D : E;
*(p + dstPitch + 1) = E;
*(p + dstPitch + 2) = (B == F && E != I) || (H == F && E != C) ? F : E;
*(p + 2 * dstPitch) = D == H ? D : E;
*(p + 2 * dstPitch + 1) = (D == H && E != I) || (H == F && E != G) ? H : E;
*(p + 2 * dstPitch + 2) = H == F ? F : E;
} else {
*(p) = E;
*(p + 1) = E;
*(p + 2) = E;
*(p + dstPitch) = E;
*(p + dstPitch + 1) = E;
*(p + dstPitch + 2) = E;
*(p + 2 * dstPitch) = E;
*(p + 2 * dstPitch + 1) = E;
*(p + 2 * dstPitch + 2) = E;
}
}
dst += dstPitch * 3;
src += srcPitch;
}
}