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EXPLAINME — Game Server Admin

Universal game server probe, configuration management, and administration

GSA can attach to any game server, fingerprint it via protocol probing, extract its configuration into A2ML format, and provide a rich GUI for viewing, editing, and tracking config changes with full provenance.

— README

The probe engine uses table-driven port scanning with protocol-specific handshakes (Steam A2S_INFO, Minecraft ping, RCON, HTTP, raw TCP) to fingerprint servers against the game profile registry. Extracted configs are serialised into A2ML and stored in a dedicated VeriSimDB instance (port 8090) as octads with 8 modalities. See src/interface/ffi/src/probe.zig for the probe implementation and profiles/*.a2ml for game definitions.

Caveat: "Any" means any game with a known .a2ml profile — unknown games get best-effort fingerprinting but no structured config extraction. Lua table parsing handles nested tables up to 8 levels deep (bracket-quoted keys, block comments, local prefixes) — covers DST, Garry’s Mod, and Factorio configs. VeriSimDB normaliser now uses a real StorageRegenerator with OctadStore-backed cross-modal regeneration (Document/Semantic/Graph/Vector transformations, cosine drift measurement).

The FFI layer exports 22 C ABI functions via comptime linker hints, verified against both libgossamer.so (Gossamer webview) and the Ephapax compiler. A dedicated VeriSimDB instance (port 8090) stores server octads; a second instance (port 8091) holds game save backup metadata. Integration is validated by an 8-test e2e suite against live VeriSimDB and a 25-check Gossamer chain test (23 pass, 2 expected Ephapax parser gaps).

Path Proves

src/interface/ffi/src/probe.zig

Protocol fingerprinting and game detection

src/interface/ffi/src/config_extract.zig

Config fetching (8 formats inc. nested Lua tables)

src/interface/ffi/src/a2ml_emit.zig

A2ML serialisation from parsed configs

src/interface/abi/

Idris2 formal type specs for ABI

src/gui/

7 Gossamer panels (HTML/JS) with IPC bridge

src/interface/ffi/src/verisimdb_client.zig

VeriSimDB client (Zig 0.15 fetch API)

panel-clades/

17 game clades with ports, protocols, panel config

profiles/*.a2ml

Game profile definitions (17 games)

scripts/e2e-test.sh

8/8 e2e tests against live VeriSimDB

scripts/gossamer-integration-test.sh

23/25 Gossamer chain validation

assets/icon.svg

Application icon (SVG + 256px PNG)