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This repository was archived by the owner on Apr 4, 2023. It is now read-only.
Firstly, absolutely stellar work with the Genesis plus GX wide fork, it's absolutely incredible, hats off to you.
Can the sonic 2 community cut, IPS patch run natively in GPGX wide? I patched an (official) sonic 2 rom, booted it up in retroarch, works great apart from the characters not being able to build up speed into a run? I was wondering if there is some incompatibility with the latest GPGX wide build, or not intended to work that way?
By the way the reason I wanted to use RA, is so that I can use shaders, rewind, etc, etc.
Hello,
Firstly, absolutely stellar work with the Genesis plus GX wide fork, it's absolutely incredible, hats off to you.
Can the sonic 2 community cut, IPS patch run natively in GPGX wide? I patched an (official) sonic 2 rom, booted it up in retroarch, works great apart from the characters not being able to build up speed into a run? I was wondering if there is some incompatibility with the latest GPGX wide build, or not intended to work that way?
By the way the reason I wanted to use RA, is so that I can use shaders, rewind, etc, etc.
Keep up the great work.
All the best,
Tom