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Ingame

Dependencies

  • SDL 2.0
  • SDL_image 2.0
  • GLEW

Build

If you want to take it for a spin, build with:

make

Create a map with:

./bin/editor

(Left button to add walls, right button to delete, S to save, L to load)

And run it with:

./bin/engine

You'll need some textures and spritesheets:

  • ascii.png
  • ceil.png
  • floor.png
  • pistol.png
  • wall.png

You can find mine here: http://imgur.com/a/F2Cnu