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Replace if entity["type"] == branches with DerivedParams lookups. Seven tick phases refactored one at a time with tests after each: flow → guards → interactions → movement → spawning → voxel effects → motor inference.
Replace
if entity["type"] ==branches with DerivedParams lookups. Seven tick phases refactored one at a time with tests after each: flow → guards → interactions → movement → spawning → voxel effects → motor inference.