Skip to content

"Reported from in-game: dose not show up in multyplayer" - submitted via. helper utility #5

@hamstar0

Description

@hamstar0

tModLoader version: 0.11.7.5

Mods: - -
Bosspocalyps 0.9 \[c/00FFFF\:Expanded Biome Content \] 0.1.2 Mod Helpers 5.9.4
Pokemmon 0.2.1 Psycho\! 1.7.2 Slime Biome 2.3.1
Starter Classes \[c/FF0000\:(Mod Support)\] 1.1.0.2 Ya like Jazz? 0.22 -
Name Male Has Demon Heart Difficulty mode Life Mana Defense
neon old man False False 0 165 of 165 (100) 20 of 20 6

Player neon old man's (0) equipment:

-
-

Player some's (1) equipment:

Accessory 1
Jagged Aglet

Is day: False, Time of day/night: 7801, Elapsed half days: 1

World name: NEON, world size: Large

World progress: none

Items on ground: 77, Npcs active: 7

Player count: 2 (multiplayer)

Autopause: False

Autosave: True

Lighting mode: 0

Lighting threads: 0

Frame skip mode: 1

Is screen maximized: False

Screen resolution: 1920 1080

Quality style: 3

Background on: True

Child safety: False

Game zoom: 1

UI zoom: 1

FrameworkVersion.Framework: NetFramework

FrameworkVersion.Version: 4.8

Recent error logs:

...
at Terraria.Netplay.TcpClientLoop(Object threadContext)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()

[16:00:32] [1/INFO] [tML]: Server reports AllowVanillaClients set to False
[16:00:33] [11/INFO] [StatusText]: Freeing unused resources
[16:00:33] [11/INFO] [StatusText]: Receiving tile data
[16:00:33] [1/INFO] [Terraria]: Entering world with player: neon old man, IsCloud=False
[16:00:52] [1/DEBUG] [Terraria]: Device Reset, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: True, Display: \\.\DISPLAY1
[16:03:38] [1/DEBUG] [Terraria]: Device Reset, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: True, Display: \\.\DISPLAY1
[16:10:54] [1/DEBUG] [Terraria]: Device Reset, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: True, Display: \\.\DISPLAY1

NOT HERE

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions