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Crows.pas
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310 lines (253 loc) · 9.18 KB
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unit Crows;
{$IFDEF FPC}{$MODE DELPHI}{$ENDIF}
interface
uses MatVectors;
function Init():boolean; stdcall;
function IsActorAttackedByBirds():boolean; stdcall;
procedure ResetBirdsAttackingState(); stdcall;
type
CAI_Crow = packed record
_unknown:array[0..$30F] of Byte;
vOldPosition:FVector3; //0x310
st_current:cardinal; //0x31Ñ
st_target:cardinal; //0x320
vGoalDir:FVector3; //0x324
vCurrentDir:FVector3; //0x330
vHPB:FVector3; //0x33C
fDHeading:single; //0x348
fGoalChangeDelta:single; //0x34C
fSpeed:single; //0x350
fASpeed:single; //0x354
fMinHeight:single; //0x358
vVarGoal:FVector3; //0x364
fIdleSoundDelta:single; //0x368
fGoalChangeTime:single; //0x36C
fIdleSoundTime:single; //0x370
bPlayDeathIdle:byte;// bool, 0x374
_unused_1:byte;
_unused_2:word;
o_workload_frame:cardinal; //0x378
o_workload_rframe:cardinal; //0x37C
//ïðîäîëæåíèå ñëåäóåò...
end;
pCAI_Crow = ^CAI_Crow;
const
ECrowStates__eUndef:integer = -1;
ECrowStates__eDeathFall:integer = 0;
ECrowStates__eDeathDead:integer = 1;
ECrowStates__eFlyIdle:integer = 2;
ECrowStates__eFlyUp:integer = 3;
var
bird_attack_last_time:cardinal;
implementation
uses BaseGameData, Misc, sysutils, gunsl_config, ScriptFunctors, ActorUtils, math, RayPick, ConsoleUtils, LensDoubleRender;
function GetCrowHealthPtr(crow:pCAI_Crow):pSingle; stdcall;
asm
mov @result, 0
pushad
mov eax, crow
mov eax, [eax+$200]
lea eax, [eax+$4]
mov @result, eax
popad
end;
procedure SetCrowStateInNetSpawn(crow:pCAI_Crow); stdcall;
begin
if GetCrowHealthPtr(crow)^>0 then begin
crow.st_current:=ECrowStates__eFlyIdle;
crow.st_target:=ECrowStates__eFlyIdle;
end else begin
crow.st_current:=ECrowStates__eDeathFall;
crow.st_target:=ECrowStates__eDeathDead;
end;
//[bug] áàã - êòî-òî çàáûë ïðîèíèöèàëèçèðîâàòü â CAI_Crow::net_Spawn, èç-çà ÷åãî ïðè íåóäà÷íîì ñòå÷åíèè îáñòîÿòåëüñòâ âîðîíû âíå ñåêòîðà îáçîðà íå ëåòàþò... Èñïðàâèì.
crow.o_workload_frame:=0;
crow.o_workload_rframe:=0;
end;
procedure EnableCrowPhysics(crow:pCAI_Crow); stdcall;
asm
pushad
mov ecx, crow
mov edi, xrgame_addr
call [edi+$512D7C] //processing_activate
mov ecx, crow
mov edi, xrgame_addr
add edi, $1010C0
call edi //CAI_Crow::CreateSkeleton
popad
end;
procedure CAICrow__net_Spawn_Patch(); stdcall;
asm
pushad
push esi
call SetCrowStateInNetSpawn
popad
//òåïåðü, åñëè ó íàñ "æèâîé" ñòåéò (òî åñòü âûçîâ Die ïîñëåäóåò, èëè Health>0) - äåàêòèâèðóåì ôèçè÷åñêóþ îáîëî÷êó
mov edi, [esi+CAI_Crow.st_target]
cmp edi, ECrowStates__eDeathFall
je @not_deactivate
cmp edi, ECrowStates__eDeathDead
je @not_deactivate
mov ecx, esi
mov edi, xrgame_addr
call [edi+$512C44] //processing_deactivate
jmp @finish
@not_deactivate:
push esi
call EnableCrowPhysics
@finish:
end;
function CAI_Crow_Load(crow:pCAI_Crow; crow_section:PChar):PChar; stdcall; //âåðíóòü ñòðîêó ñ èäëîâûì çâóêîì
begin
result:=game_ini_read_string(crow_section, 'snd_idle');
end;
procedure CAI_Crow__Load_Patch(); stdcall;
asm
push [esp] //ñîõðàíèì àäðåñ âîçâðàòà
lea ecx, [esp+4] //àäðåñ áóôåðà äëÿ ñòðîêè
pushad
push ecx
push edi //section
push esi //crow
call CAI_Crow_Load
pop ecx
mov [ecx], eax
popad
ret
end;
var
cached_bomb_attack:cached_cfg_param_bool;
cached_visibility_attack:cached_cfg_param_bool;
procedure CAI_Crow__CheckAttack(crow:pCAI_Crow; crow_sect:PChar; crow_pos:pFVector3; actor_pos:pFVector3); stdcall;
var
dir, tmp:FVector3;
dist_now:single;
begin
// log('crow 0x'+inttohex(cardinal(crow), 8)+' alive! pos = '+floattostr(crow_pos.x)+', '+floattostr(crow_pos.y)+', '+floattostr(crow_pos.z));
// log('goal = '+floattostr(crow_pos.x)+', '+floattostr(crow_pos.y)+', '+floattostr(crow_pos.z));
if GetCachedCfgParamBoolDef(cached_bomb_attack, crow_sect, 'bomb_attack', false) then begin
dir:=actor_pos^;
v_sub(@dir, crow_pos);
dist_now:=v_length(@dir);
v_normalize(@dir);
if (sqrt(dir.x*dir.x+dir.z*dir.z)<0.05) and (TraceAsView(crow_pos, @dir, nil)>=dist_now-0.4) and game_ini_line_exist(crow_sect, 'bomb_callback') then begin
script_call(game_ini_read_string(crow_sect, 'bomb_callback'), crow_sect, 0);
end;
end;
if GetCachedCfgParamBoolDef(cached_visibility_attack, crow_sect, 'visibility_attack', false) and not IsDemoRecord() then begin
dir:=FVector3_copyfromengine(CRenderDevice__GetCamPos());
v_sub(@dir, crow_pos);
dist_now:=v_length(@dir);
v_normalize(@dir);
tmp:=crow_pos^;
tmp.y:=tmp.y-0.2;
if (dist_now<game_ini_r_single_def(crow_sect, 'visibility_attack_max_dist', 0)) and (TraceAsView(crow_pos, @dir, nil)>=dist_now-0.4) and game_ini_line_exist(crow_sect, 'visibility_attack_callback') then begin
bird_attack_last_time:=GetGameTickCount();
script_call(game_ini_read_string(crow_sect, 'visibility_attack_callback'), crow_sect, 0);
end;
end;
end;
procedure CAI_Crow__shedule_Update_Attack_Patch();stdcall;
asm
pushad
call GetActor
cmp eax, 0
je @finish
add eax, $80
push eax
mov eax, esi
add eax, $3C
push eax
mov eax, esi
mov eax, [eax+$68]
add eax, $10
push eax
mov eax, esi
sub eax, $44
push eax
call CAI_Crow__CheckAttack
@finish:
popad
xorps xmm0, xmm0
comiss xmm0, [esi+$328]
end;
procedure CEntity__Die_Patch(); stdcall;
asm
cmp dword ptr [edx+$424], 01 //IsGameTypeSingle() == true?
jne @finish
cmp byte ptr[esi+$232], 01 //m_registered_member == true?
jne @finish
mov byte ptr[esi+$232], 00
@finish:
end;
procedure CorrectRenderTimeDelta(crow:pCAI_Crow; delta:pSingle); stdcall;
var
frames_was:cardinal;
begin
frames_was := GetDevicedwFrame() - crow.o_workload_frame;
if frames_was>3 then
frames_was:=3 //ñ÷åò÷èê êàäðîâ ìîæåò ñèëüíî óáåæàòü çà âðåìÿ ïàóç è ò.ï. => âîðîíà óëåòèò äàëåêî
else if
frames_was<1 then frames_was:=1;
delta^:=(delta^)*(frames_was);
end;
procedure CAI_Crow__renderable_Render_timedelta_Patch(); stdcall;
asm
lea ecx, [esp+08]
movss [ecx], xmm0; //original
pushad
push ecx //@delta
lea eax, [esi-$4C]
push eax //crow
call CorrectRenderTimeDelta
popad
lea ecx, [esi-$4C] //original
cmp [esi+$32c], eax //original
end;
function IsActorAttackedByBirds():boolean; stdcall;
begin
result:=(GetTimeDeltaSafe(bird_attack_last_time)<2000);
end;
procedure ResetBirdsAttackingState(); stdcall;
begin
bird_attack_last_time:=0;
end;
////////////////////////////////////////////////////////////////////////////////////////////////
function Init():boolean; stdcall;
var
jmp_addr:cardinal;
begin
result:=false;
bird_attack_last_time:=0;
//[bug] ïðàâèì áàã - äîáàâèì â CAICrow::net_Export è â CAICrow::net_Import/net_Spawn ñîõðàíåíèå è çàãðóçêó ñîñòîÿíèå st_current è st_target
//áåç ýòîãî óæå ñáèòûå âîðîíû "âîñêðåñàþò" ïðè ïåðåçàãðóçêå èãðû è íà÷èíàþò âåñòè ñåáÿ íåêîððåêòíî (íà÷èíàþò ëåòàòü, ïðè ïîïàäàíèè íå ïàäàþò íà çåìëþ)
//UPDATE: áûëî ðåøåíî ïðàâèòü òîëüêî net_Spawn, ïðîâåðÿòü â êîíöå çäîðîâüå, è åñëè îíî >0 - âûñòàâëÿòü æèâîé ñòåéò, èíà÷å - ìåðòâûé.
jmp_addr:=xrGame_addr+$100835;
if not WriteJump(jmp_addr, cardinal(@CAICrow__net_Spawn_Patch), 8, true) then exit;
//[bug] ïðàâèì áàã, îáùèé ñàì ïî ñåáå, íî íàéäåííûé â õîäå ýêñïåðèìåíòîâ íàä âîðîíàìè
//Îøèáêà â void CEntity::Die(CObject* who): åñëè îáúåêò íå áûë çàðåãèñòðèðîâàí (m_registered_member == false)
//Òî èãðà åãî âñå ðàâíî áóäåò ïûòàòüñÿ ðàçðåãèñòðèðîâàòü, ÷òî ïðèâåäåò ê âûëåòó
nop_code(xrGame_addr+$279650, 7);
jmp_addr:=xrGame_addr+$27965F;
if not WriteJump(jmp_addr, cardinal(@CEntity__Die_Patch), 7, true) then exit;
//ðåíäåð â ëèíçå íåêîððåêòíî ðàáîòàåò äëÿ âîðîí. Èñïðàâèì ýòî.
// Â CAI_Crow::shedule_Update ïîäêîððåêòèðóåì âûçîâ UpdateWorkload, ýòî ïîçâîëèò èçáàâèòüñÿ îò òåëåïîðòîâ âîðîí ïðè àêòèâíîñòè ðåíäåðà â ëèíçó
//ïîëíîñòüþ êîììåíòèòü åãî íåëüçÿ, èíà÷å àïäåéò âîðîí âíå ýêðàíà àêòîðà ïðîèñõîäèòü íå áóäåò.
// if (o_workload_rframe == (Device.dwFrame-1)) íàäî èñïðàâèòü íà if (o_workload_rframe >= (Device.dwFrame-2))
nop_code(xrGame_addr+$1015D5, 1, CHR($FE));
nop_code(xrGame_addr+$1015DC, 1, CHR($73));
//CAI_Crow::renderable_Render âûçûâàåòñÿ òîëüêî äëÿ ÂÈÄÈÌÛÕ Â ÝÒÎÌ ÊÀÄÐÅ îáúåêòîâ
//èç-çà ýòîãî âîðîíû, âèäèìûå â ìèðå, íî íå âèäèìûå â çóìå, çàìåäëÿþòñÿ - fDeltaTime äëÿ êàæäðîâ ëèíçû íå ó÷èòûâàåòñÿ
//ëå÷èòü áóäåì, ñìîòðÿ çíà÷åíèå ïðåäûäóùåãî êàäðà, íà êîòîðîì áûë ñäåëàí âûçîâ UpdateWorkload (o_workload_frame) è óìíîæåíèåì Device.fTimeDelta íà ÷èñëî ïðîøåäøèõ ñ ýòîãî ìîìåíòà êàäðîâ:
//Â ñûðöàõ áû ïðàâêà âûãëÿäåëà òàê: UpdateWorkload (Device.fTimeDelta*(Device.dwFrame-o_workload_frame))
jmp_addr:=xrGame_addr+$100DD1;
if not WriteJump(jmp_addr, cardinal(@CAI_Crow__renderable_Render_timedelta_Patch), 15, true) then exit;
//Àòàêè ïòèö
jmp_addr:=xrGame_addr+$1013C8;
if not WriteJump(jmp_addr, cardinal(@CAI_Crow__shedule_Update_Attack_Patch), 10, true) then exit;
//îáåñïå÷èì âîçìîæíîñòü çàãðóçêè ðàçíûõ çâóêîâ äëÿ ðàçíûõ ïòèö
jmp_addr:=xrGame_addr+$101A40;
if not WriteJump(jmp_addr, cardinal(@CAI_Crow__Load_Patch), 5, true) then exit;
result:=true;
end;
end.