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Noting for the future:
Importing cost and goods should work off the national support reputation.
See OT_fnc_support, everytime a town is called it puts the stats into the server's total rep.
server getVariable ["rep",0]
import should work with this line plus some stats in player character sheet.
Possible stat cap to a town's support cap being 1000, or something smaller so the server's support cap is never exponentially big.
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documentationImprovements or additions to documentationImprovements or additions to documentation