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websocket2.html
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executable file
·132 lines (103 loc) · 3.51 KB
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<!DOCTYPE html>
<meta charset="utf-8" />
<title>Runway Lights</title>
<script language="javascript" type="text/javascript">
function init()
{
document.myform.inputtext.value = "pattern=4"
document.myform.disconnectButton.disabled = true;
}
function doConnect()
{
writeToScreen("attempting to connect to HOME pi\n");
websocket = new WebSocket("ws://raspberrypi.local:8000/");
websocket.onopen = function(evt) { onOpen(evt) };
websocket.onclose = function(evt) { onClose(evt) };
websocket.onmessage = function(evt) { onMessage(evt) };
websocket.onerror = function(evt) { onError(evt) };
}
function doConnect2()
{
writeToScreen("attempting to connect to PLAYA pi\n");
websocket = new WebSocket("ws://10.0.0.1:8000/");
websocket.onopen = function(evt) { onOpen(evt) };
websocket.onclose = function(evt) { onClose(evt) };
websocket.onmessage = function(evt) { onMessage(evt) };
websocket.onerror = function(evt) { onError(evt) };
}
function onOpen(evt)
{
writeToScreen("connected\n");
document.myform.connectButton.disabled = true;
document.myform.connectButton2.disabled = true;
document.myform.disconnectButton.disabled = false;
}
function onClose(evt)
{
writeToScreen("disconnected\n");
document.myform.connectButton.disabled = false;
document.myform.connectButton2.disabled = false;
document.myform.disconnectButton.disabled = true;
}
function onMessage(evt)
{
writeToScreen("response: " + evt.data + '\n');
}
function onError(evt)
{
writeToScreen('error: ' + evt.data + '\n');
websocket.close();
document.myform.connectButton.disabled = false;
document.myform.connectButton2.disabled = false;
document.myform.disconnectButton.disabled = true;
}
function doSend(message)
{
writeToScreen("sent: " + message + '\n');
websocket.send(message);
}
function writeToScreen(message)
{
document.myform.outputtext.value += message
document.myform.outputtext.scrollTop = document.myform.outputtext.scrollHeight;
}
window.addEventListener("load", init, false);
function sendText() {
doSend( document.myform.inputtext.value );
}
function clearText() {
document.myform.outputtext.value = "";
}
function doDisconnect() {
websocket.close();
}
</script>
<div id="output"></div>
<form name="myform">
<p>
<textarea name="outputtext" rows="20" cols="50"></textarea>
</p>
<p>
<textarea name="inputtext" cols="50"></textarea>
</p>
<p>
<input type="button" name=pattern1 value="Off" onClick="doSend('pattern=0');">
<input type="button" name=pattern1 value="Random" onClick="doSend('pattern=1');">
<input type="button" name=pattern4 value="Cylon" onClick="doSend('pattern=4');">
<input type="button" name=pattern6 value="Lightning" onClick="doSend('pattern=6');">
<input type="button" name=pattern6 value="Water" onClick="doSend('pattern=8');">
</p>
<p>
<input type="button" name=tick_fast value="Fast" onClick="doSend('tick=0.01');">
<input type="button" name=tick_medium value="Med" onClick="doSend('tick=0.1');">
<input type="button" name=tick_slow value="Slow" onClick="doSend('tick=1.0');">
</p>
<p>
<input type="button" name=sendButton value="Send" onClick="sendText();">
<input type="button" name=clearButton value="Clear" onClick="clearText();">
<input type="button" name=disconnectButton value="Disconnect" onClick="doDisconnect();">
<input type="button" name=connectButton value="home" onClick="doConnect();">
<input type="button" name=connectButton2 value="playa" onClick="doConnect2();">
</p>
</form>
</html>