-
Notifications
You must be signed in to change notification settings - Fork 34
Expand file tree
/
Copy pathdebug.go
More file actions
68 lines (62 loc) · 2.65 KB
/
debug.go
File metadata and controls
68 lines (62 loc) · 2.65 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
/*
* Copyright (c) 2021 The XGo Authors (xgo.dev). All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package spx
import (
"fmt"
stdtime "time"
"github.com/goplus/spx/v2/internal/engine/profiler"
itime "github.com/goplus/spx/v2/internal/time"
"github.com/goplus/spx/v2/internal/ui"
)
func (p *Game) showDebugPanel() {
profiler.Debug = p.debugState.Debug
if !p.debugState.Debug {
if p.debugState.DebugPanel != nil {
p.debugState.DebugPanel.Destroy()
p.debugState.DebugPanel = nil
}
return
}
if p.debugState.DebugPanel == nil {
p.debugState.DebugPanel = ui.NewUiDebug()
}
updateInfo, _ := profiler.GetStats("GameUpdate")
coroInfo, _ := profiler.GetStats("CoroUpdateJobs")
renderInfo, _ := profiler.GetStats("GameRender")
lastInfo := gco.GetLastUpdateStats()
eventQ := p.eventQueueSnapshot()
msg := fmt.Sprintf("FPS: %.f\n", itime.FPS())
msg += fmt.Sprintf("Shape: %v\n", p.shapeMgr.count())
msg += fmt.Sprintf("GameUpdate: %v\n", updateInfo.ActualCall)
msg += fmt.Sprintf("GameRender: %v\n", renderInfo.ActualCall)
msg += fmt.Sprintf("CoroUpdateJobs: %v\n", coroInfo.ActualCall)
msg += fmt.Sprintf("coro: MoveTime: %.2f\n", lastInfo.MoveTime)
msg += fmt.Sprintf("coro: WaitTime: %.2f\n", lastInfo.WaitTime)
msg += fmt.Sprintf("coro: TaskProcessing: %.2f\n", lastInfo.TaskProcessing)
msg += fmt.Sprintf("coro: TaskCounts: %v\n", lastInfo.TaskCounts)
msg += fmt.Sprintf("coro: WaitFrameCount: %v\n", lastInfo.WaitFrameCount)
msg += fmt.Sprintf("coro: WaitMainCount: %v\n", lastInfo.WaitMainCount)
msg += fmt.Sprintf("coro: NextCount: %v\n", lastInfo.NextCount)
msg += fmt.Sprintf("coro: GCCount: %v\n", lastInfo.GCCount)
msg += fmt.Sprintf("coro: LoopIterations: %v\n", lastInfo.LoopIterations)
msg += fmt.Sprintf("eventQ: policy=%s\n", eventQ.Policy)
msg += fmt.Sprintf("eventQ: len/cap/max=%d/%d/%d\n", eventQ.QueueLen, eventQ.QueueCap, eventQ.MaxQueueLenSeen)
msg += fmt.Sprintf("eventQ: enqueued=%d dropped=%d\n", eventQ.EnqueuedTotal, eventQ.DroppedTotal)
if !eventQ.LastDropAt.IsZero() {
msg += fmt.Sprintf("eventQ: lastDrop=%s\n", eventQ.LastDropAt.Format(stdtime.RFC3339Nano))
}
p.debugState.DebugPanel.Show(msg)
}