-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathdpscalc.js
More file actions
3658 lines (3063 loc) · 180 KB
/
dpscalc.js
File metadata and controls
3658 lines (3063 loc) · 180 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
const fs = require('fs');
const { EmbedBuilder } = require('discord.js');
const { getPriority } = require('os');
const {characterEmoji, matriceEmoji, skillEmoji} = require('./storage');
const stringSimilarity = require('string-similarity');
const Fuse = require('fuse.js');
// Step 1: Read the JSON Data
const jsonCharacterFilePath = 'data/raw/characters.json';
const jsonMatriceFilePath = 'data/raw/matrices.json';
const jsonTraitFilePath = 'data/raw/traits.json';
const jsonSkillFilePath = 'data/raw/fiona.json';
// Read the JSON file synchronously (you can use asynchronous methods as well)
const characterData = fs.readFileSync(jsonCharacterFilePath, 'utf-8');
const matriceData = fs.readFileSync(jsonMatriceFilePath, 'utf-8');
const traitData = fs.readFileSync(jsonTraitFilePath, 'utf-8');
const skillsData = fs.readFileSync(jsonSkillFilePath, 'utf-8');
// Step 2: Parse the JSON Data
const parsedCharacterData = JSON.parse(characterData);
const parsedMatriceData = JSON.parse(matriceData);
const parsedTraitData = JSON.parse(traitData);
const parsedSkillsData = JSON.parse(skillsData);
// Step 3: Data Storage
const characterSelections = {
"shiro": parsedCharacterData.characters["Shiro"],
"shiro1": parsedCharacterData.characters["Shiro ☆1"],
"shiro3": parsedCharacterData.characters["Shiro ☆3"],
"shiro6": parsedCharacterData.characters["Shiro ☆6"],
"samir": parsedCharacterData.characters["Samir"],
"samir1": parsedCharacterData.characters["Samir ☆1"],
"samir3": parsedCharacterData.characters["Samir ☆3"],
"samir5": parsedCharacterData.characters["Samir ☆5"],
"samir6": parsedCharacterData.characters["Samir ☆6"],
"zero": parsedCharacterData.characters["Zero"],
"zero3": parsedCharacterData.characters["Zero ☆3"],
"king": parsedCharacterData.characters["King"],
"king1": parsedCharacterData.characters["King ☆1"],
"king3_1enemy": parsedCharacterData.characters["King ☆3, 1 enemy"],
"king3_3enemies": parsedCharacterData.characters["King ☆3, 3 enemies"],
"meryl": parsedCharacterData.characters["Meryl"],
"meryl5": parsedCharacterData.characters["Meryl ☆5"],
"nemesis": parsedCharacterData.characters["Nemesis"],
"nemesis1": parsedCharacterData.characters["Nemesis ☆1"],
"nemesis3": parsedCharacterData.characters["Nemesis ☆3"],
"nemesis5": parsedCharacterData.characters["Nemesis ☆5"],
"nemesis6": parsedCharacterData.characters["Nemesis ☆6"],
"humashield": parsedCharacterData.characters["Huma (Shield)"],
"humaaxe": parsedCharacterData.characters["Huma (Axe)"],
"humaaxe1": parsedCharacterData.characters["Huma (Axe) ☆1"],
"crow": parsedCharacterData.characters["Crow"],
"crow1": parsedCharacterData.characters["Crow ☆1"],
"crow3": parsedCharacterData.characters["Crow ☆3"],
"crow5": parsedCharacterData.characters["Crow ☆5"],
"crow6": parsedCharacterData.characters["Crow ☆6"],
"tsubasa": parsedCharacterData.characters["Tsubasa"],
"tsubasa1": parsedCharacterData.characters["Tsubasa ☆1"],
"tsubasa3": parsedCharacterData.characters["Tsubasa ☆3"],
"tsubasa5": parsedCharacterData.characters["Tsubasa ☆5"],
"tsubasa6": parsedCharacterData.characters["Tsubasa ☆6"],
"frigg": parsedCharacterData.characters["Frigg"],
"frigg1": parsedCharacterData.characters["Frigg ☆1"],
"frigg3": parsedCharacterData.characters["Frigg ☆3"],
"frigg5": parsedCharacterData.characters["Frigg ☆5"],
"frigg6": parsedCharacterData.characters["Frigg ☆6"],
"friggjetpack": parsedCharacterData.characters["Frigg (Jetpack)"],
"friggjetpack1": parsedCharacterData.characters["Frigg ☆1 (Jetpack)"],
"friggjetpack3": parsedCharacterData.characters["Frigg ☆3 (Jetpack)"],
"friggjetpack6": parsedCharacterData.characters["Frigg ☆6 (Jetpack)"],
"claudia": parsedCharacterData.characters["Claudia"],
"claudia1": parsedCharacterData.characters["Claudia ☆1"],
"claudia3": parsedCharacterData.characters["Claudia ☆3"],
"claudia5": parsedCharacterData.characters["Claudia ☆5"],
"claudia6": parsedCharacterData.characters["Claudia ☆6"],
"cobalt-b": parsedCharacterData.characters["Cobalt-B"],
"cobalt-b1": parsedCharacterData.characters["Cobalt-B ☆1"],
"cobalt-b3": parsedCharacterData.characters["Cobalt-B ☆3"],
"cobalt-b5": parsedCharacterData.characters["Cobalt-B ☆5"],
"cobalt-b6": parsedCharacterData.characters["Cobalt-B ☆6"],
"ruby": parsedCharacterData.characters["Ruby"],
"ruby1": parsedCharacterData.characters["Ruby ☆1"],
"ruby3": parsedCharacterData.characters["Ruby ☆3"],
"ruby5": parsedCharacterData.characters["Ruby ☆5"],
"ruby6": parsedCharacterData.characters["Ruby ☆6"],
"saki": parsedCharacterData.characters["Saki Fuwa"],
"saki1": parsedCharacterData.characters["Saki Fuwa ☆1"],
"saki3": parsedCharacterData.characters["Saki Fuwa ☆3"],
"saki6": parsedCharacterData.characters["Saki Fuwa ☆6"],
"lin": parsedCharacterData.characters["Lin"],
"lin1": parsedCharacterData.characters["Lin ☆1"],
"lin3": parsedCharacterData.characters["Lin ☆3"],
"lin5": parsedCharacterData.characters["Lin ☆5"],
"lin6": parsedCharacterData.characters["Lin ☆6"],
"lyra": parsedCharacterData.characters["Lyra"],
"lyra1": parsedCharacterData.characters["Lyra ☆1"],
"lyra3": parsedCharacterData.characters["Lyra ☆3"],
"lyra6": parsedCharacterData.characters["Lyra ☆6"],
"tian": parsedCharacterData.characters["Tian Lang"],
"tian1": parsedCharacterData.characters["Tian Lang ☆1"],
"tian3": parsedCharacterData.characters["Tian Lang ☆3"],
"tian5": parsedCharacterData.characters["Tian Lang ☆5"],
"tian6": parsedCharacterData.characters["Tian Lang ☆6"],
"annagas": parsedCharacterData.characters["Annabella (Gas)"],
"annagas1": parsedCharacterData.characters["Annabella (Gas) ☆1"],
"annagas3": parsedCharacterData.characters["Annabella (Gas) ☆3"],
"annagas5": parsedCharacterData.characters["Annabella (Gas) ☆5"],
"annagas6": parsedCharacterData.characters["Annabella (Gas) ☆6"],
"annaburn": parsedCharacterData.characters["Annabella (Burn)"],
"annaburn1": parsedCharacterData.characters["Annabella (Burn) ☆1"],
"annaburn3": parsedCharacterData.characters["Annabella (Burn) ☆3"],
"annaburn5": parsedCharacterData.characters["Annabella (Burn) ☆5"],
"annaburn6": parsedCharacterData.characters["Annabella (Burn) ☆6"],
"alyss": parsedCharacterData.characters["Alyss"],
"alyss1": parsedCharacterData.characters["Alyss ☆1"],
"alyss3": parsedCharacterData.characters["Alyss ☆3"],
"alyss5": parsedCharacterData.characters["Alyss ☆5"],
"alyss6": parsedCharacterData.characters["Alyss ☆6"],
"umi": parsedCharacterData.characters["Umi"],
"umi1": parsedCharacterData.characters["Umi ☆1"],
"umi3": parsedCharacterData.characters["Umi ☆3"],
"umi5": parsedCharacterData.characters["Umi ☆5"],
"umi6": parsedCharacterData.characters["Umi ☆6"],
"fenrir": parsedCharacterData.characters["Fenrir"],
"fenrir1": parsedCharacterData.characters["Fenrir ☆1"],
"fenrir3": parsedCharacterData.characters["Fenrir ☆3"],
"fenrir5": parsedCharacterData.characters["Fenrir ☆5"],
"fenrir6": parsedCharacterData.characters["Fenrir ☆6"],
"lan": parsedCharacterData.characters["Lan"],
"lan1": parsedCharacterData.characters["Lan ☆1"],
"lan3": parsedCharacterData.characters["Lan ☆3"],
"lan5": parsedCharacterData.characters["Lan ☆5"],
"lan6": parsedCharacterData.characters["Lan ☆6"],
"icarus": parsedCharacterData.characters["Icarus"],
"icarus1": parsedCharacterData.characters["Icarus ☆1"],
"icarus3": parsedCharacterData.characters["Icarus ☆3"],
"icarus5": parsedCharacterData.characters["Icarus ☆5"],
"icarus6": parsedCharacterData.characters["Icarus ☆6"],
"fiona": parsedCharacterData.characters["Fiona"],
"fiona1": parsedCharacterData.characters["Fiona ☆1"],
"fiona3": parsedCharacterData.characters["Fiona ☆3"],
"fiona5": parsedCharacterData.characters["Fiona ☆5"],
"fiona6": parsedCharacterData.characters["Fiona ☆6"],
"gnonno": parsedCharacterData.characters["Gnonno"],
"gnonno1": parsedCharacterData.characters["Gnonno ☆1"],
"gnonno3": parsedCharacterData.characters["Gnonno ☆3"],
"gnonno5": parsedCharacterData.characters["Gnonno ☆5"],
"gnonno6": parsedCharacterData.characters["Gnonno ☆6"],
"rubilia": parsedCharacterData.characters["Rubilia"],
"rubilia1": parsedCharacterData.characters["Rubilia ☆1"],
"rubilia3": parsedCharacterData.characters["Rubilia ☆3"],
"rubilia5": parsedCharacterData.characters["Rubilia ☆5"],
"rubilia6": parsedCharacterData.characters["Rubilia ☆6"],
"liu": parsedCharacterData.characters["Liu Huo"],
"liu1": parsedCharacterData.characters["Liu Huo ☆1"],
"liu3": parsedCharacterData.characters["Liu Huo ☆3"],
"liu5": parsedCharacterData.characters["Liu Huo ☆5"],
"liu6": parsedCharacterData.characters["Liu Huo ☆6"],
"yulanmartial": parsedCharacterData.characters["Yulan (Martial)"],
"yulanmartial1": parsedCharacterData.characters["Yulan (Martial) ☆1"],
"yulanmartial3": parsedCharacterData.characters["Yulan (Martial) ☆3"],
"yulanmartial5": parsedCharacterData.characters["Yulan (Martial) ☆5"],
"yulanmartial6": parsedCharacterData.characters["Yulan (Martial) ☆6"],
"yulansweeping": parsedCharacterData.characters["Yulan (Sweeping)"],
"yulansweeping1": parsedCharacterData.characters["Yulan (Sweeping) ☆1"],
"yulansweeping3": parsedCharacterData.characters["Yulan (Sweeping) ☆3"],
"yulansweeping5": parsedCharacterData.characters["Yulan (Sweeping) ☆5"],
"yulansweeping6": parsedCharacterData.characters["Yulan (Sweeping) ☆6"],
"zeke": parsedCharacterData.characters["Zeke"],
"zeke1": parsedCharacterData.characters["Zeke ☆1"],
"zeke3": parsedCharacterData.characters["Zeke ☆3"],
"zeke5": parsedCharacterData.characters["Zeke ☆5"],
"zeke6": parsedCharacterData.characters["Zeke ☆6"],
"mimi": parsedCharacterData.characters["Mimi"],
"mimi1": parsedCharacterData.characters["Mimi ☆1"],
"mimi3": parsedCharacterData.characters["Mimi ☆3"],
"mimi5": parsedCharacterData.characters["Mimi ☆5"],
"mimi6": parsedCharacterData.characters["Mimi ☆6"],
};
const matriceSelections = {
"huma2pc0": parsedMatriceData.matrices["Huma 2pc ☆0"],
"huma2pc1": parsedMatriceData.matrices["Huma 2pc ☆1"],
"huma2pc2": parsedMatriceData.matrices["Huma 2pc ☆2"],
"huma2pc3": parsedMatriceData.matrices["Huma 2pc ☆3"],
"cobalt4pc0": parsedMatriceData.matrices["Cobalt 4pc ☆0"],
"cobalt4pc1": parsedMatriceData.matrices["Cobalt 4pc ☆1"],
"cobalt4pc2": parsedMatriceData.matrices["Cobalt 4pc ☆2"],
"cobalt4pc3": parsedMatriceData.matrices["Cobalt 4pc ☆3"],
"meryl4pc0": parsedMatriceData.matrices["Meryl 4pc ☆0"],
"meryl4pc1": parsedMatriceData.matrices["Meryl 4pc ☆1"],
"meryl4pc2": parsedMatriceData.matrices["Meryl 4pc ☆2"],
"meryl4pc3": parsedMatriceData.matrices["Meryl 4pc ☆3"],
"claudia4pc0": parsedMatriceData.matrices["Claudia 4pc ☆0"],
"claudia4pc1": parsedMatriceData.matrices["Claudia 4pc ☆1"],
"claudia4pc2": parsedMatriceData.matrices["Claudia 4pc ☆2"],
"claudia4pc3": parsedMatriceData.matrices["Claudia 4pc ☆3"],
"frigg2pc0": parsedMatriceData.matrices["Frigg 2pc ☆0"],
"frigg2pc1": parsedMatriceData.matrices["Frigg 2pc ☆1"],
"frigg2pc2": parsedMatriceData.matrices["Frigg 2pc ☆2"],
"frigg2pc3": parsedMatriceData.matrices["Frigg 2pc ☆3"],
"frigg4pc0": parsedMatriceData.matrices["Frigg 4pc ☆0"],
"frigg4pc1": parsedMatriceData.matrices["Frigg 4pc ☆1"],
"frigg4pc2": parsedMatriceData.matrices["Frigg 4pc ☆2"],
"frigg4pc3": parsedMatriceData.matrices["Frigg 4pc ☆3"],
"saki2pc0": parsedMatriceData.matrices["Saki 2pc ☆0"],
"saki2pc1": parsedMatriceData.matrices["Saki 2pc ☆1"],
"saki2pc2": parsedMatriceData.matrices["Saki 2pc ☆2"],
"saki2pc3": parsedMatriceData.matrices["Saki 2pc ☆3"],
"saki4pc0": parsedMatriceData.matrices["Saki 4pc ☆0"],
"saki4pc1": parsedMatriceData.matrices["Saki 4pc ☆1"],
"saki4pc2": parsedMatriceData.matrices["Saki 4pc ☆2"],
"saki4pc3": parsedMatriceData.matrices["Saki 4pc ☆3"],
"ruby2pc0": parsedMatriceData.matrices["Ruby 2pc ☆0"],
"ruby2pc1": parsedMatriceData.matrices["Ruby 2pc ☆1"],
"ruby2pc2": parsedMatriceData.matrices["Ruby 2pc ☆2"],
"ruby2pc3": parsedMatriceData.matrices["Ruby 2pc ☆3"],
"ruby4pc0": parsedMatriceData.matrices["Ruby 4pc ☆0"],
"ruby4pc1": parsedMatriceData.matrices["Ruby 4pc ☆1"],
"ruby4pc2": parsedMatriceData.matrices["Ruby 4pc ☆2"],
"ruby4pc3": parsedMatriceData.matrices["Ruby 4pc ☆3"],
"lin2pc0": parsedMatriceData.matrices["Lin 2pc ☆0"],
"lin2pc1": parsedMatriceData.matrices["Lin 2pc ☆1"],
"lin2pc2": parsedMatriceData.matrices["Lin 2pc ☆2"],
"lin2pc3": parsedMatriceData.matrices["Lin 2pc ☆3"],
"lin4pc0": parsedMatriceData.matrices["Lin 4pc ☆0"],
"lin4pc1": parsedMatriceData.matrices["Lin 4pc ☆1"],
"lin4pc2": parsedMatriceData.matrices["Lin 4pc ☆2"],
"lin4pc3": parsedMatriceData.matrices["Lin 4pc ☆3"],
"nemesis2pc0": parsedMatriceData.matrices["Nemesis 2pc ☆0"],
"nemesis2pc1": parsedMatriceData.matrices["Nemesis 2pc ☆1"],
"nemesis2pc2": parsedMatriceData.matrices["Nemesis 2pc ☆2"],
"nemesis2pc3": parsedMatriceData.matrices["Nemesis 2pc ☆3"],
"nemesis4pc0": parsedMatriceData.matrices["Nemesis 4pc ☆0"],
"nemesis4pc1": parsedMatriceData.matrices["Nemesis 4pc ☆1"],
"nemesis4pc2": parsedMatriceData.matrices["Nemesis 4pc ☆2"],
"nemesis4pc3": parsedMatriceData.matrices["Nemesis 4pc ☆3"],
"samir4pc0": parsedMatriceData.matrices["Samir 4pc ☆0"],
"samir4pc1": parsedMatriceData.matrices["Samir 4pc ☆1"],
"samir4pc2": parsedMatriceData.matrices["Samir 4pc ☆2"],
"samir4pc3": parsedMatriceData.matrices["Samir 4pc ☆3"],
"shiro4pc0": parsedMatriceData.matrices["Shiro 4pc ☆0"],
"shiro4pc1": parsedMatriceData.matrices["Shiro 4pc ☆1"],
"shiro4pc2": parsedMatriceData.matrices["Shiro 4pc ☆2"],
"shiro4pc3": parsedMatriceData.matrices["Shiro 4pc ☆3"],
"crowshiro2pc0": parsedMatriceData.matrices["Crow+Shiro 2pc ☆0"],
"crowshiro2pc1": parsedMatriceData.matrices["Crow+Shiro 2pc ☆1"],
"crowshiro2pc2": parsedMatriceData.matrices["Crow+Shiro 2pc ☆2"],
"crowshiro2pc3": parsedMatriceData.matrices["Crow+Shiro 2pc ☆3"],
"crowsamir2pc0": parsedMatriceData.matrices["Crow+Samir 2pc ☆0"],
"crowsamir2pc1": parsedMatriceData.matrices["Crow+Samir 2pc ☆1"],
"crowsamir2pc2": parsedMatriceData.matrices["Crow+Samir 2pc ☆2"],
"crowsamir2pc3": parsedMatriceData.matrices["Crow+Samir 2pc ☆3"],
"crowhuma2pc0": parsedMatriceData.matrices["Crow+Huma 2pc ☆0"],
"crowhuma2pc1": parsedMatriceData.matrices["Crow+Huma 2pc ☆1"],
"crowhuma2pc2": parsedMatriceData.matrices["Crow+Huma 2pc ☆2"],
"crowhuma2pc3": parsedMatriceData.matrices["Crow+Huma 2pc ☆3"],
"samirshiro2pc0": parsedMatriceData.matrices["Samir+Shiro 2pc ☆0"],
"samirshiro2pc1": parsedMatriceData.matrices["Samir+Shiro 2pc ☆1"],
"samirshiro2pc2": parsedMatriceData.matrices["Samir+Shiro 2pc ☆2"],
"samirshiro2pc3": parsedMatriceData.matrices["Samir+Shiro 2pc ☆3"],
"samircobalt2pc0": parsedMatriceData.matrices["Samir+Cobalt 2pc ☆0"],
"samircobalt2pc1": parsedMatriceData.matrices["Samir+Cobalt 2pc ☆1"],
"samircobalt2pc2": parsedMatriceData.matrices["Samir+Cobalt 2pc ☆2"],
"samircobalt2pc3": parsedMatriceData.matrices["Samir+Cobalt 2pc ☆3"],
"samirhuma2pc0": parsedMatriceData.matrices["Samir+Huma 2pc ☆0"],
"samirhuma2pc1": parsedMatriceData.matrices["Samir+Huma 2pc ☆1"],
"samirhuma2pc2": parsedMatriceData.matrices["Samir+Huma 2pc ☆2"],
"samirhuma2pc3": parsedMatriceData.matrices["Samir+Huma 2pc ☆3"],
"shirohuma2pc0": parsedMatriceData.matrices["Shiro+Huma 2pc ☆0"],
"shirohuma2pc1": parsedMatriceData.matrices["Shiro+Huma 2pc ☆1"],
"shirohuma2pc2": parsedMatriceData.matrices["Shiro+Huma 2pc ☆2"],
"shirohuma2pc3": parsedMatriceData.matrices["Shiro+Huma 2pc ☆3"],
"samirtsubasa2pc0": parsedMatriceData.matrices["Samir+Tsubasa 2pc ☆0"],
"samirtsubasa2pc1": parsedMatriceData.matrices["Samir+Tsubasa 2pc ☆1"],
"samirtsubasa2pc2": parsedMatriceData.matrices["Samir+Tsubasa 2pc ☆2"],
"samirtsubasa2pc3": parsedMatriceData.matrices["Samir+Tsubasa 2pc ☆3"],
"shirotsubasa2pc0": parsedMatriceData.matrices["Shiro+Tsubasa 2pc ☆0"],
"shirotsubasa2pc1": parsedMatriceData.matrices["Shiro+Tsubasa 2pc ☆1"],
"shirotsubasa2pc2": parsedMatriceData.matrices["Shiro+Tsubasa 2pc ☆2"],
"shirotsubasa2pc3": parsedMatriceData.matrices["Shiro+Tsubasa 2pc ☆3"],
"kinghuma2pc0": parsedMatriceData.matrices["King+Huma 2pc ☆0"],
"kinghuma2pc1": parsedMatriceData.matrices["King+Huma 2pc ☆1"],
"kinghuma2pc2": parsedMatriceData.matrices["King+Huma 2pc ☆2"],
"kinghuma2pc3": parsedMatriceData.matrices["King+Huma 2pc ☆3"],
"kingshiro2pc0": parsedMatriceData.matrices["King+Shiro 2pc ☆0"],
"kingshiro2pc1": parsedMatriceData.matrices["King+Shiro 2pc ☆1"],
"kingshiro2pc2": parsedMatriceData.matrices["King+Shiro 2pc ☆2"],
"kingshiro2pc3": parsedMatriceData.matrices["King+Shiro 2pc ☆3"],
"lyra2pc0": parsedMatriceData.matrices["Lyra 2pc ☆0"],
"lyra2pc1": parsedMatriceData.matrices["Lyra 2pc ☆1"],
"lyra2pc2": parsedMatriceData.matrices["Lyra 2pc ☆2"],
"lyra2pc3": parsedMatriceData.matrices["Lyra 2pc ☆3"],
"lyra4pc0": parsedMatriceData.matrices["Lyra 4pc ☆0"],
"lyra4pc1": parsedMatriceData.matrices["Lyra 4pc ☆1"],
"lyra4pc2": parsedMatriceData.matrices["Lyra 4pc ☆2"],
"lyra4pc3": parsedMatriceData.matrices["Lyra 4pc ☆3"],
"lyrasamir2pc0": parsedMatriceData.matrices["Lyra+Samir 2pc ☆0"],
"lyrasamir2pc1": parsedMatriceData.matrices["Lyra+Samir 2pc ☆1"],
"lyrasamir2pc2": parsedMatriceData.matrices["Lyra+Samir 2pc ☆2"],
"lyrasamir2pc3": parsedMatriceData.matrices["Lyra+Samir 2pc ☆3"],
"lyrashiro2pc0": parsedMatriceData.matrices["Lyra+Shiro 2pc ☆0"],
"lyrashiro2pc1": parsedMatriceData.matrices["Lyra+Shiro 2pc ☆1"],
"lyrashiro2pc2": parsedMatriceData.matrices["Lyra+Shiro 2pc ☆2"],
"lyrashiro2pc3": parsedMatriceData.matrices["Lyra+Shiro 2pc ☆3"],
"tian2pc0": parsedMatriceData.matrices["Tian 2pc ☆0"],
"tian2pc1": parsedMatriceData.matrices["Tian 2pc ☆1"],
"tian2pc2": parsedMatriceData.matrices["Tian 2pc ☆2"],
"tian2pc3": parsedMatriceData.matrices["Tian 2pc ☆3"],
"tian4pc0": parsedMatriceData.matrices["Tian 4pc ☆0"],
"tian4pc1": parsedMatriceData.matrices["Tian 4pc ☆1"],
"tian4pc2": parsedMatriceData.matrices["Tian 4pc ☆2"],
"tian4pc3": parsedMatriceData.matrices["Tian 4pc ☆3"],
"umi4pc0": parsedMatriceData.matrices["Umi 4pc ☆0"],
"umi4pc1": parsedMatriceData.matrices["Umi 4pc ☆1"],
"umi4pc2": parsedMatriceData.matrices["Umi 4pc ☆2"],
"umi4pc3": parsedMatriceData.matrices["Umi 4pc ☆3"],
"anna4pc0": parsedMatriceData.matrices["Annabella 4pc ☆0"],
"anna4pc1": parsedMatriceData.matrices["Annabella 4pc ☆1"],
"anna4pc2": parsedMatriceData.matrices["Annabella 4pc ☆2"],
"anna4pc3": parsedMatriceData.matrices["Annabella 4pc ☆3"],
"alyss4pc0": parsedMatriceData.matrices["Alyss 4pc ☆0"],
"alyss4pc1": parsedMatriceData.matrices["Alyss 4pc ☆1"],
"alyss4pc2": parsedMatriceData.matrices["Alyss 4pc ☆2"],
"alyss4pc3": parsedMatriceData.matrices["Alyss 4pc ☆3"],
"fenrir4pc0": parsedMatriceData.matrices["Fenrir 4pc ☆0"],
"fenrir4pc1": parsedMatriceData.matrices["Fenrir 4pc ☆1"],
"fenrir4pc2": parsedMatriceData.matrices["Fenrir 4pc ☆2"],
"fenrir4pc3": parsedMatriceData.matrices["Fenrir 4pc ☆3"],
"lan4pc0": parsedMatriceData.matrices["Lan 4pc ☆0"],
"lan4pc1": parsedMatriceData.matrices["Lan 4pc ☆1"],
"lan4pc2": parsedMatriceData.matrices["Lan 4pc ☆2"],
"lan4pc3": parsedMatriceData.matrices["Lan 4pc ☆3"],
"scylla4pc0": parsedMatriceData.matrices["Scylla 4pc ☆0"],
"scylla4pc1": parsedMatriceData.matrices["Scylla 4pc ☆1"],
"scylla4pc2": parsedMatriceData.matrices["Scylla 4pc ☆2"],
"scylla4pc3": parsedMatriceData.matrices["Scylla 4pc ☆3"],
"haboela4pc0": parsedMatriceData.matrices["Haboela 4pc ☆0"],
"haboela4pc1": parsedMatriceData.matrices["Haboela 4pc ☆1"],
"haboela4pc2": parsedMatriceData.matrices["Haboela 4pc ☆2"],
"haboela4pc3": parsedMatriceData.matrices["Haboela 4pc ☆3"],
"icarus4pc0": parsedMatriceData.matrices["Icarus 4pc ☆0"],
"icarus4pc1": parsedMatriceData.matrices["Icarus 4pc ☆1"],
"icarus4pc2": parsedMatriceData.matrices["Icarus 4pc ☆2"],
"icarus4pc3": parsedMatriceData.matrices["Icarus 4pc ☆3"],
"fiona4pc0": parsedMatriceData.matrices["Fiona 4pc ☆0"],
"fiona4pc1": parsedMatriceData.matrices["Fiona 4pc ☆1"],
"fiona4pc2": parsedMatriceData.matrices["Fiona 4pc ☆2"],
"fiona4pc3": parsedMatriceData.matrices["Fiona 4pc ☆3"],
"gnonno4pc0": parsedMatriceData.matrices["Gnonno 4pc ☆0"],
"gnonno4pc1": parsedMatriceData.matrices["Gnonno 4pc ☆1"],
"gnonno4pc2": parsedMatriceData.matrices["Gnonno 4pc ☆2"],
"gnonno4pc3": parsedMatriceData.matrices["Gnonno 4pc ☆3"],
"rubilia4pc0": parsedMatriceData.matrices["Rubilia 4pc ☆0"],
"rubilia4pc1": parsedMatriceData.matrices["Rubilia 4pc ☆1"],
"rubilia4pc2": parsedMatriceData.matrices["Rubilia 4pc ☆2"],
"rubilia4pc3": parsedMatriceData.matrices["Rubilia 4pc ☆3"],
"liu4pc0": parsedMatriceData.matrices["Liu Huo 4pc ☆0"],
"liu4pc1": parsedMatriceData.matrices["Liu Huo 4pc ☆1"],
"liu4pc2": parsedMatriceData.matrices["Liu Huo 4pc ☆2"],
"liu4pc3": parsedMatriceData.matrices["Liu Huo 4pc ☆3"],
"yulan4pc0": parsedMatriceData.matrices["Yulan 4pc ☆0"],
"yulan4pc1": parsedMatriceData.matrices["Yulan 4pc ☆1"],
"yulan4pc2": parsedMatriceData.matrices["Yulan 4pc ☆2"],
"yulan4pc3": parsedMatriceData.matrices["Yulan 4pc ☆3"],
"zeke4pc0": parsedMatriceData.matrices["Zeke 4pc ☆0"],
"zeke4pc1": parsedMatriceData.matrices["Zeke 4pc ☆1"],
"zeke4pc2": parsedMatriceData.matrices["Zeke 4pc ☆2"],
"zeke4pc3": parsedMatriceData.matrices["Zeke 4pc ☆3"],
"mimi4pc0": parsedMatriceData.matrices["Mimi 4pc ☆0"],
"mimi4pc1": parsedMatriceData.matrices["Mimi 4pc ☆1"],
"mimi4pc2": parsedMatriceData.matrices["Mimi 4pc ☆2"],
"mimi4pc3": parsedMatriceData.matrices["Mimi 4pc ☆3"],
};
const traitSelection = {
"samir": parsedTraitData.traits["Samir"],
"annabella": parsedTraitData.traits["Annabella"],
"alyss": parsedTraitData.traits["Alyss"],
"fenrir": parsedTraitData.traits["Fenrir"],
"fiona": parsedTraitData.traits["Fiona"],
"rubilia": parsedTraitData.traits["Rubilia"],
"liu": parsedTraitData.traits["Liu Huo"],
"yulan": parsedTraitData.traits["Yulan"],
"zeke": parsedTraitData.traits["Zeke"],
"mimi": parsedTraitData.traits["Mimi"],
};
const skillsSelection = {
"crashingfalls": parsedSkillsData.skills["Crashing Falls"],
"hydro": parsedSkillsData.skills["Hydro Focus"],
"vortex": parsedSkillsData.skills["Vortex"],
"torrential": parsedSkillsData.skills["Torrential Force"],
"maelstrom": parsedSkillsData.skills["Maelstrom"],
"aquashackles": parsedSkillsData.skills["Aqua Shackles"],
"wellspring": parsedSkillsData.skills["Wellspring"],
"NA": parsedSkillsData.skills["NA"],
};
function normalizeCharacterName(name) {
// Remove spaces and convert to lowercase
name = name.replace(/\s/g, '').toLowerCase();
// Extract star advancement if present
const starAdvancement = name.match(/\d+(?:\*|star|☆|★)?/);
if (starAdvancement) {
name = name.replace(starAdvancement[0], '');
return `${name}${starAdvancement[0].replace(/\*|star|☆|★/g, '')}`;
}
return name;
}
// Function to normalize matrix names
function findClosestMatrixMatch(input) {
// Convert input to lowercase and remove spaces
input = input.toLowerCase().replace(/\s/g, '');
const keys = Object.keys(matriceSelections);
// Set up a fuse instance with custom options
const fuse = new Fuse(keys, {
shouldSort: true,
threshold: 0.7, // Adjust the threshold as needed
keys: ['value'], // Specify the property to match against
});
// Search for matches
const results = fuse.search(input);
if (results.length > 0) {
const bestMatch = results[0].item;
return bestMatch; // Return the best matching key as a string
}
// Handle no close match found
return "No match found";
}
// Function to normalize trait names
function normalizeTraitName(name) {
return normalizeCharacterName(name);
}
function calculateDPS(sCD1, sCD2, sCD3, sM1, sM2, sM3, sTrait, fionaSk1 = "NA", fionaSk2 = "NA") {
if (!(sCD1 in characterSelections) || !(sCD2 in characterSelections) || !(sCD3 in characterSelections)) {
return "Sorry, I don't understand the character input. You can use `/dpshelp` for help on how to input correctly.";
}
// Check if the provided matrice selections are valid
if (!(sM1 in matriceSelections) || !(sM2 in matriceSelections) || !(sM3 in matriceSelections)) {
return "Sorry, I don't understand the matrice input. You can use `/dpshelp` for help on how to input correctly.";
}
if (sCD1 == sCD2 && sCD1 == sCD3 && sCD2 == sCD3) {
return "No duplicate character entries!! Thank you!!";
}
if (sCD1.includes("tian") || sCD2.includes("tian") || sCD3.includes("tian")) {
return "Tian is broken rn, I WILL FIX SOON :D";
}
if (sCD1.includes("saki") || sCD2.includes("saki") || sCD3.includes("saki")) {
return "Saki is broken rn, I will fix soon";
}
// Check if the provided trait selection is valid
if (!(sTrait in traitSelection)) {
return "Sorry, I don't understand the trait input. You can use `/dpshelp` for help on how to input correctly.";
}
const selectedCharacterData1 = characterSelections[sCD1];
const selectedCharacterData2 = characterSelections[sCD2];
const selectedCharacterData3 = characterSelections[sCD3];
const selectedMatrice1 = matriceSelections[sM1];
const selectedMatrice2 = matriceSelections[sM2];
const selectedMatrice3 = matriceSelections[sM3];
const selectedTrait = traitSelection[sTrait];
const naturalCharge = 10;
const encounterTime = 180;
const phantasiaPerEncounter = 0;
const ShatterPerEncounter = 3;
const selectedMatricesNames = [sM1, sM2, sM3];
const selectedCharacterNames = [sCD1, sCD2, sCD3];
const selectedSkill1 = skillsSelection[fionaSk1];
const selectedSkill2 = skillsSelection[fionaSk2];
// Check if the provided skills selections are valid
if (((fionaSk1 == "NA") || (fionaSk2 == "NA")) && (sCD1.includes("fiona") || sCD2.includes("fiona") || sCD3.includes("fiona"))) {
return "Sorry, I don't understand the skills input. Please input the fiona skills you would like to use :D. You can use `/dpshelp` for help on how to input correctly.";
} else if(fionaSk2 == "NA" && (sCD1.includes("fiona") || sCD2.includes("fiona") || sCD3.includes("fiona"))) {
return "Sorry, I don't understand the skills input. Please input the fiona skills you would like to use :D. You can use `/dpshelp` for help on how to input correctly.";
} else if(fionaSk1 == "NA" && (sCD1.includes("fiona") || sCD2.includes("fiona") || sCD3.includes("fiona"))) {
return "Sorry, I don't understand the skills input. Please input the fiona skills you would like to use :D. You can use `/dpshelp` for help on how to input correctly.";
}
//simulacra 1 data
const element1 = selectedCharacterData1.element;
const maxAutoDPS1 = selectedCharacterData1.maxAutoDPS;
let skillDamage1 = selectedCharacterData1.skillDamage;
const endurancePerSecond1 = selectedCharacterData1.endurancePerSecond;
const enduranceDPS1 = selectedCharacterData1.enduranceDPS;
const dodgeHits1 = selectedCharacterData1.dodgeHits;
const skillCooldown1 = selectedCharacterData1.skillCooldown;
const passiveDPS1 = selectedCharacterData1.passiveDPS;
const damageBuffAverage1 = selectedCharacterData1.damageBuffAverage;
const buffType1 = selectedCharacterData1.buffType;
let attackBuffAverage1 = selectedCharacterData1.attackBuffAverage;
const attackBuffType1 = selectedCharacterData1.attackBuffType;
const resonance1 = selectedCharacterData1.resonance;
const debuffAverage1 = selectedCharacterData1.debuffAverage;
const debuffType1 = selectedCharacterData1.debuffType;
const dischargeTime1 = selectedCharacterData1.dischargeTime;
const onFieldPassive1 = selectedCharacterData1.onFieldPassive;
const specialSkillDamage1 = selectedCharacterData1.specialSkillDamage;
const specialSkillCast1 = selectedCharacterData1.specialSkillCast;
const specialSkillCooldown1 = selectedCharacterData1.specialSkillCooldown;
const damagePerDodgeValue = [(selectedCharacterData1.dodgeDamage/selectedCharacterData1.dodgeTime), (selectedCharacterData2.dodgeDamage/selectedCharacterData2.dodgeTime), (selectedCharacterData3.dodgeDamage/selectedCharacterData3.dodgeTime)];
const dodgeDamageValue = [selectedCharacterData1.dodgeDamage, selectedCharacterData2.dodgeDamage, selectedCharacterData3.dodgeDamage];
const maxAutoDpsValue = [selectedCharacterData1.maxAutoDPS, selectedCharacterData2.maxAutoDPS, selectedCharacterData3.maxAutoDPS];
const enduranceDpsValue = [selectedCharacterData1.enduranceDPS, selectedCharacterData2.enduranceDPS, selectedCharacterData3.enduranceDPS];
const endurancePerSecondValue = [selectedCharacterData1.endurancePerSecond, selectedCharacterData2.endurancePerSecond, selectedCharacterData3.endurancePerSecond];
const onfieldCritRate = [selectedCharacterData1.onFieldCritRate, selectedCharacterData2.onFieldCritRate, selectedCharacterData3.onFieldCritRate];
const skillCast = [selectedCharacterData1.skillCast, selectedCharacterData2.skillCast, selectedCharacterData3.skillCast];
const damagePerDischarge = [selectedCharacterData1.damagePerDischarge, selectedCharacterData2.damagePerDischarge, selectedCharacterData3.damagePerDischarge];
const skillDamage = [selectedCharacterData1.skillDamage, selectedCharacterData2.skillDamage, selectedCharacterData3.skillDamage];
const passiveDps = [selectedCharacterData1.passiveDPS, selectedCharacterData2.passiveDPS, selectedCharacterData3.passiveDPS];
let skillCooldown = [selectedCharacterData1.skillCooldown, selectedCharacterData2.skillCooldown, selectedCharacterData3.skillCooldown];
const specialSkillCooldown = [selectedCharacterData1.specialSkillCooldown, selectedCharacterData2.specialSkillCooldown, selectedCharacterData3.specialSkillCooldown];
const specialSkillCast = [selectedCharacterData1.specialSkillCast, selectedCharacterData2.specialSkillCast, selectedCharacterData3.specialSkillCast];
const dischargeTime = [selectedCharacterData1.dischargeTime, selectedCharacterData2.dischargeTime, selectedCharacterData3.dischargeTime];
const enduranceDps = [selectedCharacterData1.enduranceDPS, selectedCharacterData2.enduranceDPS, selectedCharacterData3.enduranceDPS];
const specialSkillDmg = [selectedCharacterData1.specialSkillDamage, selectedCharacterData2.specialSkillDamage, selectedCharacterData3.specialSkillDamage];
const dodgeTime = [selectedCharacterData1.dodgeTime, selectedCharacterData2.dodgeTime, selectedCharacterData3.dodgeTime];
const onfieldPassive = [selectedCharacterData1.onFieldPassive, selectedCharacterData2.onFieldPassive, selectedCharacterData3.onFieldPassive];
const typeValue = [selectedCharacterData1.type, selectedCharacterData2.type, selectedCharacterData3.type];
let damageBuffAvg = [selectedCharacterData1.damageBuffAverage, selectedCharacterData2.damageBuffAverage, selectedCharacterData3.damageBuffAverage]
//simulacra 2 dat
const element2 = selectedCharacterData2.element;
const maxAutoDPS2 = selectedCharacterData2.maxAutoDPS;
let skillDamage2 = selectedCharacterData2.skillDamage;
const endurancePerSecond2 = selectedCharacterData2.endurancePerSecond;
const enduranceDPS2 = selectedCharacterData2.enduranceDPS;
const dodgeHits2 = selectedCharacterData2.dodgeHits;
const skillCooldown2 = selectedCharacterData2.skillCooldown;
const passiveDPS2 = selectedCharacterData2.passiveDPS;
const damageBuffAverage2 = selectedCharacterData2.damageBuffAverage;
const buffType2 = selectedCharacterData2.buffType;
let attackBuffAverage2 = selectedCharacterData2.attackBuffAverage;
const attackBuffType2 = selectedCharacterData2.attackBuffType;
const resonance2 = selectedCharacterData2.resonance;
const debuffAverage2 = selectedCharacterData2.debuffAverage;
const debuffType2 = selectedCharacterData2.debuffType;
const dischargeTime2 = selectedCharacterData2.dischargeTime;
const onFieldPassive2 = selectedCharacterData2.onFieldPassive;
const specialSkillDamage2 = selectedCharacterData2.specialSkillDamage;
const specialSkillCast2 = selectedCharacterData2.specialSkillCast;
const specialSkillCooldown2 = selectedCharacterData2.specialSkillCooldown;
//simulacra 3 data
const element3 = selectedCharacterData3.element;
const maxAutoDPS3 = selectedCharacterData3.maxAutoDPS;
let skillDamage3 = selectedCharacterData3.skillDamage;
const endurancePerSecond3 = selectedCharacterData3.endurancePerSecond;
const enduranceDPS3 = selectedCharacterData3.enduranceDPS;
const dodgeHits3 = selectedCharacterData3.dodgeHits;
const skillCooldown3 = selectedCharacterData3.skillCooldown;
const passiveDPS3 = selectedCharacterData3.passiveDPS;
const damageBuffAverage3 = selectedCharacterData3.damageBuffAverage;
const buffType3 = selectedCharacterData3.buffType;
const attackBuffType3 = selectedCharacterData3.attackBuffType;
let attackBuffAverage3 = selectedCharacterData3.attackBuffAverage;
const resonance3 = selectedCharacterData3.resonance;
const debuffAverage3 = selectedCharacterData3.debuffAverage;
const debuffType3 = selectedCharacterData3.debuffType;
const dischargeTime3 = selectedCharacterData3.dischargeTime;
const onFieldPassive3 = selectedCharacterData3.onFieldPassive;
const specialSkillDamage3 = selectedCharacterData3.specialSkillDamage;
const specialSkillCast3 = selectedCharacterData3.specialSkillCast;
const specialSkillCooldown3 = selectedCharacterData3.specialSkillCooldown;
const fieldFD = [selectedMatrice1.fieldFD, selectedMatrice2.fieldFD, selectedMatrice3.fieldFD];
const fieldModN = [selectedMatrice1.fieldModN, selectedMatrice2.fieldModN, selectedMatrice3.fieldModN];
const passiveDmg = [selectedMatrice1.passiveDmg, selectedMatrice2.passiveDmg, selectedMatrice3.passiveDmg];
const matricefieldModE = [selectedMatrice1.fieldModE, selectedMatrice2.fieldModE, selectedMatrice3.fieldModE];
const matriceExtra = [selectedMatrice1.extra, selectedMatrice2.extra, selectedMatrice3.extra];
const matriceTotalCD = [selectedMatrice1.totalCD, selectedMatrice2.totalCD, selectedMatrice3.totalCD];
const matriceTotalCR = [selectedMatrice1.totalCR, selectedMatrice2.totalCR, selectedMatrice3.totalCR];
const matriceAdditional = [selectedMatrice1.additional, selectedMatrice2.additional, selectedMatrice3.additional]
//matrice 1 data
const matriceDodgeDmg1 = selectedMatrice1.matriceDodgeDmg;
const matriceAdditional1 = selectedMatrice1.additional;
const matriceFieldModN1 = selectedMatrice1.fieldModN;
const matriceTotalMod1 = selectedMatrice1.totalMod;
const matricePassiveDmg1 = selectedMatrice1.passiveDmg;
const matriceFieldModE1 = selectedMatrice1.fieldModE;
const matriceExtra1 = selectedMatrice1.extra;
const matriceTotalCR1 = selectedMatrice1.totalCR;
const matriceTotalCD1 = selectedMatrice1.totalCD;
const matriceFieldFD1 = selectedMatrice1.fieldFD;
const matriceglobalMult1 = selectedMatrice1.globalMult;
//matrice2 data
const matriceDodgeDmg2 = selectedMatrice2.matriceDodgeDmg;
const matriceAdditional2 =selectedMatrice2.additional;
const matriceFieldModN2 =selectedMatrice2.fieldModN;
const matriceTotalMod2 =selectedMatrice2.totalMod;
const matricePassiveDmg2 =selectedMatrice2.passiveDmg;
const matriceFieldModE2 =selectedMatrice2.fieldModE;
const matriceExtra2 =selectedMatrice2.extra;
const matriceTotalCR2 =selectedMatrice2.totalCR;
const matriceTotalCD2 =selectedMatrice2.totalCD;
const matriceFieldFD2 =selectedMatrice2.fieldFD;
const matriceglobalMult2 =selectedMatrice2.globalMult;
const matriceDodgeDmg3 = selectedMatrice3.matriceDodgeDmg;
const matriceAdditional3 = selectedMatrice3.additional;
const matriceFieldModN3 = selectedMatrice3.fieldModN;
const matriceTotalMod3 = selectedMatrice3.totalMod;
const matricePassiveDmg3 = selectedMatrice3.passiveDmg;
const matriceFieldModE3 = selectedMatrice3.fieldModE;
const matriceExtra3 = selectedMatrice3.extra;
const matriceTotalCR3 = selectedMatrice3.totalCR;
const matriceTotalCD3 = selectedMatrice3.totalCD;
const matriceFieldFD3 = selectedMatrice3.fieldFD;
const matriceglobalMult3 = selectedMatrice3.globalMult;
const tDodgedmg = selectedTrait.traitDodgedmg;
const tAdditionalFM = selectedTrait.traitAdditionalFM;
let tTotalMod = selectedTrait.traitTotalMod;
const tPassiveDmg = selectedTrait.traitPassiveDmg;
const tEleDmg = selectedTrait.traitEleDmg;
const tExtra = selectedTrait.traitExtra;
const fionaMultiplier1 = selectedSkill1.multiplier;
const fionaTime1 = selectedSkill1.time;
const fionaCooldown1 = selectedSkill1.cooldown;
const fionaTotalPercent1 = selectedSkill1.totalPercent;
const fionaPercentPerSecondPerCooldown1 = selectedSkill1.percentPerSecondPerCooldown;
const fionaMultiplier2 = selectedSkill2.multiplier;
const fionaTime2 = selectedSkill2.time;
const fionaCooldown2 = selectedSkill2.cooldown;
const fionaTotalPercent2 = selectedSkill2.totalPercent;
const fionaPercentPerSecondPerCooldown2 = selectedSkill2.percentPerSecondPerCooldown;
let frostAtk = 21000;
let voltAtk = 21000;
let physicalAtk = 21000;
let fireAtk = 21000;
let globalResonance = "N/A";
if (
((element1.includes("Ice") && (resonance2.includes("Ice") || resonance3.includes("Ice"))) ||
(element2.includes("Ice") && (resonance1.includes("Ice") || resonance3.includes("Ice"))) ||
(element3.includes("Ice") && (resonance1.includes("Ice") || resonance2.includes("Ice"))))
) {
frostAtk = 28000;
globalResonance = "Ice";
}
else if
((element1.includes("Volt") && (resonance2.includes("Volt") || resonance3.includes("Volt"))) ||
(element2.includes("Volt") && (resonance1.includes("Volt") || resonance3.includes("Volt"))) ||
(element3.includes("Volt") && (resonance1.includes("Volt") || resonance2.includes("Volt"))))
{
voltAtk = 28000;
globalResonance = "Volt";
}
else if
((element1.includes("Physical") && (resonance2.includes("Physical") || resonance3.includes("Physical"))) ||
(element2.includes("Physical") && (resonance1.includes("Physical") || resonance3.includes("Physical"))) ||
(element3.includes("Physical") && (resonance1.includes("Physical") || resonance2.includes("Physical"))))
{
physicalAtk = 28000;
globalResonance = "Physical";
}
else if
((element1.includes("Fire") && (resonance2.includes("Fire") || resonance3.includes("Fire"))) ||
(element2.includes("Fire") && (resonance1.includes("Fire") || resonance3.includes("Fire"))) ||
(element3.includes("Fire") && (resonance1.includes("Fire") || resonance2.includes("Fire"))))
{
fireAtk = 28000;
globalResonance = "Fire";
}
else if
((element1.includes("Altered") && (resonance2.includes("Altered") || resonance3.includes("Altered"))) ||
(element2.includes("Altered") && (resonance1.includes("Altered") || resonance3.includes("Altered"))) ||
(element3.includes("Altered") && (resonance1.includes("Altered") || resonance2.includes("Altered"))))
{
frostAtk = 28000;
voltAtk = 28000;
fireAtk = 28000;
physicalAtk = 28000;
globalResonance = "Altered";
}
else if(
(resonance1.includes("All") && resonance2.includes("Fire") || resonance3.includes("Fire")) ||
(resonance1.includes("All") && resonance2.includes("Physical") || resonance3.includes("Physical")) ||
(resonance2.includes("All") && resonance1.includes("Fire") || resonance3.includes("Fire")) ||
(resonance2.includes("All") && resonance1.includes("Physical") || resonance3.includes("Physical")) ||
(resonance3.includes("All") && resonance1.includes("Fire") || resonance2.includes("Fire")) ||
(resonance3.includes("All") && resonance1.includes("Physical") || resonance2.includes("Physical")))
{
frostAtk = 21000;
voltAtk = 21000;
fireAtk = 28000;
physicalAtk = 28000;
globalResonance = "All";
}
const atkValues = {
Ice: frostAtk,
Fire: fireAtk,
Physical: physicalAtk,
Volt: voltAtk
};
let highestAtk2 = Math.min(frostAtk, fireAtk, physicalAtk, voltAtk);
let highestAtkName = '';
let highestAtkValue = -1
for(const key in atkValues) {
if(atkValues.hasOwnProperty(key)) {
if(atkValues[key] > highestAtkValue) {
highestAtkValue = atkValues[key];
highestAtkName = key;
}
}
}
let alteredAtk = Math.max(voltAtk,physicalAtk,fireAtk,frostAtk);
const elementTypes = [element1, element2, element3];
const contains2elements = [...new Set(elementTypes)].length >= 2;
const contains2types = [...new Set(typeValue)].length >= 2;
const containsFiona = selectedCharacterNames.some(name => name.includes("fiona"));
const containsFiona1 = selectedCharacterNames.some(name => name.includes("fiona1") || name.includes("fiona3") || name.includes("fiona5") || name.includes("fiona6"));
const containsFiona5 = selectedCharacterNames.some(name => name.includes("fiona5") || name.includes("fiona6"));
const containsFiona6 = selectedCharacterNames.some(name => name.includes("fiona6"));
const containsSamir = selectedCharacterNames.some(name => name.includes("samir"));
const containsFrigg = selectedCharacterNames.some(name => name.includes("frigg"));
const containsFrigg3 = selectedCharacterNames.some(name => name.includes("frigg3") || name.includes("frigg5") || name.includes("frigg6"));
const containsLin = selectedCharacterNames.some(name => name.includes("lin"));
const containsLin3 = selectedCharacterNames.some(name => name.includes("lin3") || name.includes("lin5") || name.includes("lin6"));
const containsLin5 = selectedCharacterNames.some(name => name.includes("lin5") || name.includes("lin6"));
const containsLin6 = selectedCharacterNames.some(name => name.includes("lin6"));
const containsLinSakiFrigg = selectedCharacterNames.some(name => name.includes("lin") && name.includes("saki") && name.includes("frigg"));
const containsShiro3 = selectedCharacterNames.some(name => name.includes("shiro3") || name.includes("shiro5") || name.includes("shiro6"));
const containsRuby5 = selectedCharacterNames.some(name => name.includes("ruby5") || name.includes("ruby6"));
const containsYulan = selectedCharacterNames.some(name => name.includes("yulan"));
const containsYulan1 = selectedCharacterNames.some(name => name.includes("martial1") || name.includes("martial3") || name.includes("martial5") || name.includes("martial6") ||
name.includes("sweeping1") || name.includes("sweeping3") || name.includes("sweeping5") || name.includes("sweeping6"));
const containsYulanMartial = selectedCharacterNames.some(name => name.includes("martial"));
const containsMimi = selectedCharacterNames.some(name => name.includes("mimi"));
const containsMimi1 = selectedCharacterNames.some(name => name.includes("mimi1") || name.includes("mimi3") || name.includes("mimi5") || name.includes("mimi6"));
const containsMimi3 = selectedCharacterNames.some(name => name.includes("mimi3") || name.includes("mimi5") || name.includes("mimi6"));
const containsMimi6 = selectedCharacterNames.some(name => name.includes("mimi6"));
const containsAnna = selectedCharacterNames.some(name => name.includes("anna"));
const containsAnna1 = selectedCharacterNames.some(name => name.includes("annagas1") || name.includes("annagas3") || name.includes("annagas5") || name.includes("annagas6"));
const containsAnnaBurn = selectedCharacterNames.some(name => name.includes("annaburn"));
const containsAnnaBurn5 = selectedCharacterNames.some(name => name.includes("annaburn5") || name.includes("annaburn6"));
const containsAlyss = selectedCharacterNames.some(name => name.includes("alyss"));
const containsAlyss1 = selectedCharacterNames.some(name => name.includes("alyss1") || name.includes("alyss3") || name.includes("alyss5") || name.includes("alyss6"));
const containsAlyss3 = selectedCharacterNames.some(name => name.includes("alyss3") || name.includes("alyss5") || name.includes("alyss6"));
const containsAlyss6 = selectedCharacterNames.some(name => name.includes("alyss6"));
const containsIcarus = selectedCharacterNames.some(name => name.includes("icarus"));
const containsLiuhuo = selectedCharacterNames.some(name => name.includes("liu"));
const containsGnonno = selectedCharacterNames.some(name => name.includes("gnonno"));
const containsGnonno6 = selectedCharacterNames.some(name => name.includes("gnonno6"));
const containsRubilia = selectedCharacterNames.some(name => name.includes("rubilia"));
const containsRubilia1 = selectedCharacterNames.some(name => name.includes("rubilia1") || name.includes("rubilia3") || name.includes("rubilia5") || name.includes("rubilia6"));
const containsRubilia3 = selectedCharacterNames.some(name => name.includes("rubilia3") || name.includes("rubilia5") || name.includes("rubilia6"));
const containsRubilia5 = selectedCharacterNames.some(name => name.includes("rubilia5") || name.includes("rubilia6"));
const containsRubiliaMat4pc = selectedMatricesNames.some(name => name.includes("rubilia4pc"));
const containsNemesis = selectedCharacterNames.some(name => name.includes("nemesis"));
const containsNemesis6 = selectedCharacterNames.some(name => name.includes("nemesis6"));
const containsLyra = selectedCharacterNames.some(name => name.includes("lyra"));
const containsLyraMat = selectedMatricesNames.some(name => name.includes("lyra"));
const containsRubyMat4pc = selectedMatricesNames.some(name => name.includes("ruby4pc"));
const containsClaudiaMat4pc = selectedMatricesNames.some(name => name.includes("claudia4pc"));
const containsCobaltMat4pc = selectedMatricesNames.some(name => name.includes("cobalt4pc"));
const containsAnnabellaMat4pc = selectedMatricesNames.some(name => name.includes("anna4pc"));
const containsUmi = selectedCharacterNames.some(name => name.includes("umi"));
const containsUmi1 = selectedCharacterNames.some(name => name.includes("umi1") || name.includes("umi3") || name.includes("umi5") || name.includes("umi6"));
const containsUmi3 = selectedCharacterNames.some(name => name.includes("umi3") || name.includes("umi5") || name.includes("umi6"));
const containsClaudia = selectedCharacterNames.some(name => name.includes("claudia"));
const containsClaudia1 = selectedCharacterNames.some(name => name.includes("claudia1") || name.includes("claudia3") || name.includes("claudia5") || name.includes("claudia6"));
const containsClaudia5 = selectedCharacterNames.some(name => name.includes("claudia5") || name.includes("claudia6"));
const containsUmi5 = selectedCharacterNames.some(name => name.includes("umi5") || name.includes("umi6"));
const containsLan6 = selectedCharacterNames.some(name => name.includes("lan6"));
const containsLan5 = selectedCharacterNames.some(name => name.includes("lan5") || name.includes("lan6"));
const containsLan3 = selectedCharacterNames.some(name => name.includes("lan3") || name.includes("lan5") || name.includes("lan6"));
const containsLan1 = selectedCharacterNames.some(name => name.includes("lan1") || name.includes("lan3") ||name.includes("lan5") || name.includes("lan6"));
const containsLan = selectedCharacterNames.some(name => name.includes("lan"));
const containsFenrir = selectedCharacterNames.some(name => name.includes("fenrir"));
const containsFenrir1 = selectedCharacterNames.some(name => name.includes("fenrir1") || name.includes("fenrir3") || name.includes("fenrir5") || name.includes("fenrir6"));
const containsFenrir3 = selectedCharacterNames.some(name => name.includes("fenrir3") || name.includes("fenrir5") || name.includes("fenrir6"));
const containsFenrir6 = selectedCharacterNames.some(name => name.includes("fenrir6"));
const containsFenrir5 = selectedCharacterNames.some(name => name.includes("fenrir5") || name.includes("fenrir6"));
const containsCobalt3 = selectedCharacterNames.some(name => name.includes("cobalt3") || name.includes("cobalt5") || name.includes("cobalt6"));
const containsTsubasa = selectedCharacterNames.some(name => name.includes("tsubasa"));
const containsTsubasa3 = selectedCharacterNames.some(name => name.includes("tsubasa3") || name.includes("tsubasa5") || name.includes("tsubasa6"));
const containsTian = selectedCharacterNames.some(name => name.includes("tian"));
const containsTian1 = selectedCharacterNames.some(name => name.includes("tian1") || name.includes("tian3") || name.includes("tian5") || name.includes("tian6"));
const containsTian3 = selectedCharacterNames.some(name => name.includes("tian3") || name.includes("tian5") || name.includes("tian6"));
const containsTian5 = selectedCharacterNames.some(name => name.includes("tian5") || name.includes("tian6"));
const containsTian6 = selectedCharacterNames.some(name => name.includes("tian6"));
const containsSaki1 = selectedCharacterNames.some(name => name.includes("saki1") || name.includes("saki3") || name.includes("saki5") || name.includes("saki6"));
const containsSaki3 = selectedCharacterNames.some(name => name.includes("saki3") || name.includes("saki5") || name.includes("saki6"));
const containsZeke = selectedCharacterNames.some(name => name.includes("zeke"));
const containsZeke1 = selectedCharacterNames.some(name => name.includes("zeke1") || name.includes("zeke3") || name.includes("zeke5") || name.includes("zeke6"));
const containsZeke6 = selectedCharacterNames.some(name => name.includes("zeke6"));
const annaGas = selectedCharacterNames.some(name => name.includes("annagas"));
const containsVolt = (element1.includes("Volt") || element2.includes("Volt") || element3.includes("Volt"));
const containsFrost = (element1.includes("Ice") || element2.includes("Ice") || element3.includes("Ice"));
const containsAltered = (element1.includes("Altered") || element2.includes("Altered") || element3.includes("Altered"));
const containsFlame = (element1.includes("Fire") || element2.includes("Fire") || element3.includes("Fire"));
const containsDuoFlame = (element1.includes("Fire") && element2.includes("Fire") || element3.includes("Fire")) || (element2.includes("Fire") && element3.includes("Fire"));
const containsPhysical = (element1.includes("Physical") || element2.includes("Physical") || element3.includes("Physical"));
const containsDuoPhysical = (element1.includes("Physical") && element2.includes("Physical") || element3.includes("Physical")) || (element2.includes("Physical") && element3.includes("Physical"));
//FDMulti + All Ele full calc's
let AllEleDmg = 1;
let FDMulti = 1;
let friggMatrice2pc = 0;
let fionaMatrice2pc = 0;
let claudiaMatrice2pc = 0;
let linMatrice2pc = 0;
let linMatrice4pc = 0;
let sakiMatrice4pc = 0;
let kingMatrice2pc = 0;
let lanFrost4pc = 0;
let lanFlame4pc = 0;
let lanPhysical4pc = 0;
let lanVolt4pc = 0;
let voltCount = 0;
let frostCount = 0;
let flameCount = 0;
let physicalCount = 0;
let lan2pcDmg = 0;
let lan2pcAtk = 0;
let umiMatrice4pc = 0;
let nemesisMatrice2pc = 0;
let nemesisMatrice4pc = 0;
let lyraMatrice2pc = 0;
let rubiliaMatrice2pc = 0;
let tianMatrice4pc = 0;
let tianMatrice2pc = 0;
let rubyMatrice2pc = 0;
let zekeMatrice2pc = 0;
let rubyMatrice4pc = 0;
let friggMatrice4pc = 0;
let yulanMatricePassive = 0;
let alyss2pAdd = 0;
let resistance = .45;
let playerResistance = 40000;
let umiMagicShowValue = 0;
let totalTime =150;
let claudiaMatrice4pc = 0;
const resistShred =
(annaGas ? 0.1 : 0) +
(containsFenrir ? 0.2 : 0) +
(containsUmi5 ? (0.1 * 20) / 30 : 0) +
(fionaSk1 === "Aqua Shackles" || fionaSk2 === "Aqua Shackles"
? sTrait === "Fiona"
? 0.1
: 0.08
: 0) +
Math.min(containsLiuhuo ? 0.15 + (containsYulan ? 0.15 : 0.15) : 0.15);
const resistShredMulti = (1-resistance*(1-resistShred))/(1-resistance);
//todo : working on spSkillDamagePercent
let umiMultiplier = (containsUmi1 ? .15 : 0) + 1
let umiAlt = 0;
let umiSupportSlot = 0;
let umiSupportValue = 0;
let umiSupport = containsUmi3 && umiMagicShowValue < umiSupportValue ? true : false;
let umiChargeTime = containsUmi5 ? (containsLyra || containsGnonno) ? (containsLyra || containsGnonno) ? 12 : 20 : 18 : 50
let umiMagicShows = Math.floor(1+(totalTime - 30)/ Math.max((umiSupport ? 17: 30), ((umiSupport ? 4 : 18 ) + umiChargeTime), 1 ));
for (const characterMatrix of selectedMatricesNames) {
FDMulti += matriceSelections[characterMatrix].globalFD;
AllEleDmg += matriceSelections[characterMatrix].globalAllE;
if (characterMatrix.includes("fiona4pc")) {
if(containsFiona) {
const fionaMatriceTotalMod = matriceSelections[characterMatrix].totalMod;
FDMulti += fionaMatriceTotalMod + (alteredAtk / 1000000);
}
fionaMatrice2pc += matriceSelections[characterMatrix].additional;
} else if (characterMatrix.includes("yulan4pc") && containsFrost) {
const yulanMatriceAdditional = matriceSelections[characterMatrix].additional;
const yulanMatriceTotalMod = matriceSelections[characterMatrix].totalMod;
yulanMatricePassive = matriceSelections[characterMatrix].passiveDmg;
if (containsYulan) {
FDMulti += yulanMatriceAdditional;
} else {
FDMulti += yulanMatriceAdditional - 0.06;
}