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program.js
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71 lines (70 loc) · 2.26 KB
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'use strict'
let move;
let opponentMove;
let score = 0, totalGames = 0;
let possibleMoves = ['rock', 'paper', 'scissors'];
let images = ['images/rock.png', 'images/Paper.png', 'images/Scissors.png'];
function setMove(decision) {
move = decision;
setOpponentMove();
checkWin();
document.getElementById('score').textContent = `Wins/Total Games Played: ${score}/${++totalGames}`;
}
function setOpponentMove() {
opponentMove = possibleMoves[Math.floor(Math.random() * 3)];
}
function checkWin() {
switch (move) {
case 'rock':
switch (opponentMove) {
case 'paper':
document.getElementById('opponent').src = images[1];
document.getElementById("result").textContent = "Result: You lose!";
break;
case 'scissors':
++score;
document.getElementById('opponent').src = images[2];
document.getElementById("result").textContent = "Result: You win!";
break;
default:
document.getElementById('opponent').src = images[0];
document.getElementById("result").textContent = "Result: It's a draw!";
break;
}
break;
case 'paper':
switch (opponentMove) {
case 'rock':
++score;
document.getElementById('opponent').src = images[0];
document.getElementById("result").textContent = "Result: You win!";
break;
case 'scissors':
document.getElementById('opponent').src = images[2];
document.getElementById("result").textContent = "Result: You lose!";
break;
default:
document.getElementById('opponent').src = images[1];
document.getElementById("result").textContent = "Result: It's a draw!";
break;
}
break;
case 'scissors':
switch (opponentMove) {
case 'rock':
document.getElementById('opponent').src = images[0];
document.getElementById("result").textContent = "Result: You lose!";
break;
case 'paper':
++score;
document.getElementById('opponent').src = images[1];
document.getElementById("result").textContent = "Result: You win!";
break;
default:
document.getElementById('opponent').src = images[2];
document.getElementById("result").textContent = "Result: It's a draw!";
break;
}
break;
}
}