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GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2
Generals/Code/Libraries/Source/WWVegas/WW3D2 Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -56,6 +56,14 @@ struct LegacyDDSCAPS2
5656 unsigned Caps4;
5757};
5858
59+ #ifndef DDSCAPS2_CUBEMAP
60+ #define DDSCAPS2_CUBEMAP 0x00000200L
61+ #endif
62+
63+ #ifndef DDSCAPS2_VOLUME
64+ #define DDSCAPS2_VOLUME 0x00200000L
65+ #endif
66+
5967// ----------------------------------------------------------------------------
6068//
6169// This structure represents the old DX7 pixel format structure. It is needed
Original file line number Diff line number Diff line change @@ -56,6 +56,14 @@ struct LegacyDDSCAPS2
5656 unsigned Caps4;
5757};
5858
59+ #ifndef DDSCAPS2_CUBEMAP
60+ #define DDSCAPS2_CUBEMAP 0x00000200L
61+ #endif
62+
63+ #ifndef DDSCAPS2_VOLUME
64+ #define DDSCAPS2_VOLUME 0x00200000L
65+ #endif
66+
5967// ----------------------------------------------------------------------------
6068//
6169// This structure represents the old DX7 pixel format structure. It is needed
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