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lakegpu.cu
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97 lines (83 loc) · 2.78 KB
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#include <stdlib.h>
#include <stdio.h>
#include <cuda_runtime.h>
#include <time.h>
#define __DEBUG
#define CUDA_CALL( err ) __cudaSafeCall( err, __FILE__, __LINE__ )
#define CUDA_CHK_ERR() __cudaCheckError(__FILE__,__LINE__)
/**************************************
* void __cudaSafeCall(cudaError err, const char *file, const int line)
* void __cudaCheckError(const char *file, const int line)
*
* These routines were taken from the GPU Computing SDK
* (http://developer.nvidia.com/gpu-computing-sdk) include file "cutil.h"
**************************************/
inline void __cudaSafeCall( cudaError err, const char *file, const int line )
{
#ifdef __DEBUG
#pragma warning( push )
#pragma warning( disable: 4127 ) // Prevent warning on do-while(0);
do
{
if ( cudaSuccess != err )
{
fprintf( stderr, "cudaSafeCall() failed at %s:%i : %s\n",
file, line, cudaGetErrorString( err ) );
exit( -1 );
}
} while ( 0 );
#pragma warning( pop )
#endif // __DEBUG
return;
}
inline void __cudaCheckError( const char *file, const int line )
{
#ifdef __DEBUG
#pragma warning( push )
#pragma warning( disable: 4127 ) // Prevent warning on do-while(0);
do
{
cudaError_t err = cudaGetLastError();
if ( cudaSuccess != err )
{
fprintf( stderr, "cudaCheckError() failed at %s:%i : %s.\n",
file, line, cudaGetErrorString( err ) );
exit( -1 );
}
// More careful checking. However, this will affect performance.
// Comment if not needed.
/*err = cudaThreadSynchronize();
if( cudaSuccess != err )
{
fprintf( stderr, "cudaCheckError() with sync failed at %s:%i : %s.\n",
file, line, cudaGetErrorString( err ) );
exit( -1 );
}*/
} while ( 0 );
#pragma warning( pop )
#endif // __DEBUG
return;
}
void run_gpu(double *u, double *u0, double *u1, double *pebbles, int n, double h, double end_time, int nthreads)
{
cudaEvent_t kstart, kstop;
float ktime;
/* HW2: Define your local variables here */
/* Set up device timers */
CUDA_CALL(cudaSetDevice(0));
CUDA_CALL(cudaEventCreate(&kstart));
CUDA_CALL(cudaEventCreate(&kstop));
/* HW2: Add CUDA kernel call preperation code here */
/* Start GPU computation timer */
CUDA_CALL(cudaEventRecord(kstart, 0));
/* HW2: Add main lake simulation loop here */
/* Stop GPU computation timer */
CUDA_CALL(cudaEventRecord(kstop, 0));
CUDA_CALL(cudaEventSynchronize(kstop));
CUDA_CALL(cudaEventElapsedTime(&ktime, kstart, kstop));
printf("GPU computation: %f msec\n", ktime);
/* HW2: Add post CUDA kernel call processing and cleanup here */
/* timer cleanup */
CUDA_CALL(cudaEventDestroy(kstart));
CUDA_CALL(cudaEventDestroy(kstop));
}