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Releases: geode-sdk/CustomKeybinds

v1.9.0

13 Sep 18:41

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v1.9.0

  • Unseparate jump/move/checkpoint keybinds for different level modes (1P/2P, Classic/Platformer)
  • Fix outdated controller defaults

v1.8.0

13 Sep 12:20
e623ad1

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  • Separate jump/move/checkpoint keybinds for different level modes (1P/2P, Classic/Platformer)
  • Offset binds in inner categories to improve readability
  • Enabled controller support on Android
  • Bump to Geode v3.6.0

Fixes

15 Jul 20:06
29e73fa

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  • Fix modifiers not working with mouse buttons. This most likely breaks existing mouse button bindings
  • Restart keybind no longer requires "Quick Keys" option enabled, as it ended up confusing users
  • Internal fixes

v1.7.0

15 Jul 18:46

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  • Android support
  • Add support for mouse side buttons (Page Back, Page Next)

v1.6.4

04 Jul 09:11
2458460

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  • Fix spacebar in PlayLayer popups

v1.6.3

03 Jul 22:56
e5bed53

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  • Fix various issues in PlayLayer
  • Restart keybind now requires "Quick Keys" option enabled (like in the vanilla game)

v1.6.2

24 Jun 20:18

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Changelog

  • Re-enable Pan editor
  • Bump to Geode v3.1.0

v1.6.1

24 Jun 18:44

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Changelog

  • Remove Pan editor keybind temporarily
  • Bump to Geode v3.0.0

v1.6.0

14 Jun 22:57

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Changelog

  • Bump Geode to v3.0.0-beta.1

v1.6.0-beta.1

07 Jun 20:56

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v1.6.0-beta.1 Pre-release
Pre-release

Changelog

  • Port to Geometry Dash 2.206 and Geode v3.0.0-alpha.1