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lines changed Original file line number Diff line number Diff line change @@ -40,7 +40,7 @@ The most popular option is to use devkitARM and [libtonc](https://github.com/gba
4040Follow the instructions in the [ getting started guide] ( https://devkitpro.org/wiki/Getting_Started )
4141to install devkitARM and check the [ examples] ( https://github.com/gbadev-org/libtonc-examples ) and
4242the [ template] ( https://github.com/gbadev-org/libtonc-template ) . Once you have verified that you can
43- compile the examples read the tutorial [ Tonc] ( https://gbadev.net/tonc/toc.html ) (by the author of
43+ compile the examples read the tutorial [ Tonc] ( https://gbadev.net/tonc ) (by the author of
4444libtonc) to understand how GBA development goes.
4545
4646libgba is another library provided by devkitPro, but it isn't as recommended as using libtonc. Both
Original file line number Diff line number Diff line change @@ -74,7 +74,7 @@ A curated list of development resources for Game Boy Advance.
7474
7575## Tutorials
7676
77- - [ Tonc] ( https://www.coranac.com /tonc/text/toc.htm ) - Complete programming tutorial
77+ - [ Tonc] ( https://gbadev.net /tonc ) - Complete programming tutorial
7878- [ Compile C++ for GBA in under an hour] ( https://www.youtube.com/watch?v=EMeie_gSgDU ) - Cinemint's video for getting started with C++/Butano
7979- [ Sound on the Gameboy Advance] ( https://deku.gbadev.org/program/sound1.html ) - How to write your own sound mixer / MOD music player
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