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Bonus - Required - 0 means the main path, 1 or higher is the bonus level.
Tier - Required - Tier must be defined here, otherwise it'll display a tier less 1.
End
End - Required - Can be 0/false or 1/true
Bonus - Required - 0 means the main path, 1 or higher is the bonus level.
Checkpoint
Checkpoint - Required - Starts from 2, because Start Zone is Checkpoint 1 by default and not required to set.
Bonus - Required - Bonus means here where you can find this zone
Stage
Stage - Required - Starts from 2, because Start Zone is Stage 1 by default and not required to set.
Bonus - Required - Bonus means here where you can find this zone
Misc - TeleToStart
Bonus - Required - Bonus means here where you can find this zone
Misc - Required - This must be set to 1, otherwise it'll not detected as TeleToStart zone.
TeleToStart - Required - Can be 0/false or 1/true
Start - Optional - If Start is 1 player will teleported to the start zone (doesn't matter if it's has stages), 0 and player will teleported to the start zone or if exists to the current stage zone.
Misc - Stop
Bonus - Required - Bonus means here where you can find this zone
Misc - Required - This must be set to 1, otherwise it'll not detected as TeleToStart zone.
Stop - Required - Can be 0/false or 1/true
Misc - Validator
Bonus - Required - Bonus means here where you can find this zone
Misc - Required - This must be set to 1, otherwise it'll not detected as TeleToStart zone.
Validator - Required - Can be 0/false or 1/true
Misc - Checker
Bonus - Required - Bonus means here where you can find this zone
Misc - Required - This must be set to 1, otherwise it'll not detected as TeleToStart zone.
Checker - Required - Can be 0/false or 1/true
Validator - Required - The amount of Validator for this part
Misc - Anti Jump
Misc - Required - This must be set to 1, otherwise it'll not detected as TeleToStart zone.
Start
Start- Required - Can be 0/false or 1/trueBonus- Required - 0 means the main path, 1 or higher is the bonus level.Tier- Required - Tier must be defined here, otherwise it'll display a tier less 1.End
End- Required - Can be 0/false or 1/trueBonus- Required - 0 means the main path, 1 or higher is the bonus level.Checkpoint
Checkpoint- Required - Starts from 2, because Start Zone is Checkpoint 1 by default and not required to set.Bonus- Required - Bonus means here where you can find this zoneStage
Stage- Required - Starts from 2, because Start Zone is Stage 1 by default and not required to set.Bonus- Required - Bonus means here where you can find this zoneMisc - TeleToStart
Bonus- Required - Bonus means here where you can find this zoneMisc- Required - This must be set to1, otherwise it'll not detected as TeleToStart zone.TeleToStart- Required - Can be 0/false or 1/trueStart- Optional - IfStartis 1 player will teleported to the start zone (doesn't matter if it's has stages), 0 and player will teleported to the start zone or if exists to the current stage zone.Misc - Stop
Bonus- Required - Bonus means here where you can find this zoneMisc- Required - This must be set to1, otherwise it'll not detected as TeleToStart zone.Stop- Required - Can be 0/false or 1/trueMisc - Validator
Bonus- Required - Bonus means here where you can find this zoneMisc- Required - This must be set to1, otherwise it'll not detected as TeleToStart zone.Validator- Required - Can be 0/false or 1/trueMisc - Checker
Bonus- Required - Bonus means here where you can find this zoneMisc- Required - This must be set to1, otherwise it'll not detected as TeleToStart zone.Checker- Required - Can be 0/false or 1/trueValidator- Required - The amount of Validator for this partMisc - Anti Jump
Misc- Required - This must be set to1, otherwise it'll not detected as TeleToStart zone.AntiJump- Required - Can be 0/false or 1/true