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This repository was archived by the owner on Aug 8, 2024. It is now read-only.
When you use a server sided sirens script it will cause the script to spit out an error and then the whole server will then restart. I am using the latest version from the discord.
Unhandled exception in Mono script environment: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <9391d7651e69459eae268d8a1dfa670f>:0
at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <9391d7651e69459eae268d8a1dfa670f>:0
at CitizenFX.Core.MsgPackSerializer.Serialize (System.Object obj, MsgPack.Packer packer) [0x001dc] in /src/code/client/clrcore/MsgPackSerializer.cs:118
at CitizenFX.Core.MsgPackSerializer.Serialize (System.Object obj, MsgPack.Packer packer) [0x001d1] in /src/code/client/clrcore/MsgPackSerializer.cs:120
at CitizenFX.Core.MsgPackSerializer.Serialize (System.Object obj) [0x00020] in /src/code/client/clrcore/MsgPackSerializer.cs:56
at CitizenFX.Core.Player.TriggerEvent (System.String eventName, System.Object[] args) [0x00000] in /src/code/client/clrcore/Server/ServerWrappers.cs:76
at CitizenFX.Core.BaseScript.TriggerClientEvent (CitizenFX.Core.Player player, System.String eventName, System.Object[] args) [0x00000] in /src/code/client/clrcore/BaseScript.cs:243
at ELS_Server.ELSServer.<.ctor>b__4_6 (System.Int32 source) [0x0003e] in <52f197a314054896a8156de78cc550a0>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__6_1 (System.Object state) [0x00000] in <9391d7651e69459eae268d8a1dfa670f>:0
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00008] in <9391d7651e69459eae268d8a1dfa670f>:0
at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00074] in <9391d7651e69459eae268d8a1dfa670f>:0
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9391d7651e69459eae268d8a1dfa670f>:0
at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <9391d7651e69459eae268d8a1dfa670f>:0
at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <9391d7651e69459eae268d8a1dfa670f>:0
at CitizenFX.Core.MsgPackSerializer.Serialize (System.Object obj, MsgPack.Packer packer) [0x001dc] in /src/code/client/clrcore/MsgPackSerializer.cs:118
at CitizenFX.Core.MsgPackSerializer.Serialize (System.Object obj, MsgPack.Packer packer) [0x001d1] in /src/code/client/clrcore/MsgPackSerializer.cs:120
at CitizenFX.Core.MsgPackSerializer.Serialize (System.Object obj) [0x00020] in /src/code/client/clrcore/MsgPackSerializer.cs:56
at CitizenFX.Core.Player.TriggerEvent (System.String eventName, System.Object[] args) [0x00000] in /src/code/client/clrcore/Server/ServerWrappers.cs:76
at CitizenFX.Core.BaseScript.TriggerClientEvent (CitizenFX.Core.Player player, System.String eventName, System.Object[] args) [0x00000] in /src/code/client/clrcore/BaseScript.cs:243
at ELS_Server.ELSServer.<.ctor>b__4_6 (System.Int32 source) [0x0003e] in <52f197a314054896a8156de78cc550a0>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__6_1 (System.Object state) [0x00000] in <9391d7651e69459eae268d8a1dfa670f>:0
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00008] in <9391d7651e69459eae268d8a1dfa670f>:0
at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00074] in <9391d7651e69459eae268d8a1dfa670f>:0
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9391d7651e69459eae268d8a1dfa670f>:0
When you use a server sided sirens script it will cause the script to spit out an error and then the whole server will then restart. I am using the latest version from the discord.