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.classpath

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<?xml version="1.0" encoding="UTF-8"?>
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<classpath>
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<classpathentry combineaccessrules="false" kind="src" path="/Archives"/>
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<classpathentry kind="src" path=""/>
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<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
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<classpathentry kind="output" path=""/>
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</classpath>

.gitignore

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*.class
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*.jar
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*.prefs
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*.applet
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Finder.dat
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Logs/
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Saves/
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# Windows image file caches
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Thumbs.db
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ehthumbs.db
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# Folder config file
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Desktop.ini
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# Recycle Bin used on file shares
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$RECYCLE.BIN/
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# Windows Installer files
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*.cab
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*.msi
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*.msm
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*.msp
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# =========================
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# Operating System Files
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# =========================
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# OSX
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# =========================
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.DS_Store
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.AppleDouble
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.LSOverride
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# Icon must ends with two \r.
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Icon
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# Thumbnails
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._*
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# Files that might appear on external disk
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.Spotlight-V100
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.Trashes

.project

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<?xml version="1.0" encoding="UTF-8"?>
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<projectDescription>
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<name>Board Games - Online</name>
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<comment></comment>
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<projects>
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</projects>
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<buildSpec>
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<buildCommand>
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<name>org.eclipse.jdt.core.javabuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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</buildSpec>
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<natures>
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<nature>org.eclipse.jdt.core.javanature</nature>
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</natures>
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</projectDescription>

.umlproject

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<?xml version="1.0" encoding="ASCII"?>
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<properties:ProjectDescription xmi:version="2.0" xmlns:xmi="http://www.omg.org/XMI" xmlns:properties="properties.xmi" modelDir="model" libraryDir="libraries" profileDir="profiles" templateDir="templates">
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<profiles id="org.eclipse.uml2.resources.BasicProfile" description="Basic Profile" uri="platform:/plugin/org.eclipse.uml2.resources/profiles/Basic.profile.uml2" exported="false" kind="system"/>
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<profiles id="org.eclipse.uml2.resources.IntermediateProfile" description="Intermediate Profile" uri="platform:/plugin/org.eclipse.uml2.resources/profiles/Intermediate.profile.uml2" exported="false" kind="system"/>
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<profiles id="org.eclipse.uml2.resources.CompleteProfile" description="Complete Profile" uri="platform:/plugin/org.eclipse.uml2.resources/profiles/Complete.profile.uml2" exported="false" kind="system"/>
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<profiles id="com.omondo.uml.core.JavaProfile" description="Java Profile" uri="platform:/plugin/com.omondo.uml.core/profiles/Java.profile.uml2" exported="false" kind="system"/>
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<profiles id="com.omondo.uml2.core.OmondoProfile" description="Omondo Profile" uri="platform:/plugin/com.omondo.uml.core/profiles/Omondo.profile.uml2" exported="false" kind="system"/>
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<profiles id="com.omondo.uml2.core.ArchetypeProfile" description="Archetype Profile" uri="platform:/plugin/com.omondo.uml.core/profiles/Archetype.profile.uml2" exported="false" kind="system"/>
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</properties:ProjectDescription>
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System.newGame
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System.forcePaint
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system.wait.500
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piece.5,7.oficialMoveTo.5,5
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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END

Chess Scripts/Dead Script.txt

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System.newGame
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System.forcePaint
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system.wait.1000
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board.size.9
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System.forcePaint
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system.wait.1000
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board.size.10
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System.forcePaint
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system.wait.1000
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board.size.11
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System.forcePaint
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system.wait.1000
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board.size.12
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System.forcePaint
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system.wait.1000
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board.size.13
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System.forcePaint
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system.wait.1000
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board.size.14
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System.forcePaint
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system.wait.1000
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board.size.15
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System.forcePaint
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system.wait.1000
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board.size.20
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System.forcePaint
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system.wait.1000
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board.size.default
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System.forcePaint
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system.wait.1000
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board.borderFrac.default
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System.forcePaint
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system.wait.1000
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board.prefs0

Chess Scripts/EndlessLoops.txt

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script.loopGame.65
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script.loopGame.65
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script.loopGame.65
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script.loopGame.65
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script.loopGame.65
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script.loopGame.65
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END
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System.forcePaint
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system.wait.1000
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board.randomColors
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System.forcePaint
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system.wait.1000
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board.squareColor2.random
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System.forcePaint
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system.wait.1000
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board.lineColor.random
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System.forcePaint
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system.wait.1000
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board.borderColor.random
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System.forcePaint
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system.wait.1000
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board.letterColor.random
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System.forcePaint
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system.wait.1000
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board.borderFrac..5
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System.forcePaint
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system.wait.1000
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board.borderFrac..7
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System.forcePaint
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system.wait.1000
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board.borderFrac..85
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System.forcePaint
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system.wait.1000
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board.borderFrac..35
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System.forcePaint
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system.wait.1000
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board.lineFrac..1
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System.forcePaint
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system.wait.1000
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board.lineFrac..2
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System.forcePaint
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system.wait.1000
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board.lineFrac..3
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System.forcePaint
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system.wait.1000
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board.lineFrac..4
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System.forcePaint
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system.wait.1000
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board.lineFrac..5
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System.forcePaint
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system.wait.1000
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board.letterFrac..1
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System.forcePaint
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system.wait.1000
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board.letterFrac..2
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System.forcePaint
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system.wait.1000
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board.letterFrac..3
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System.forcePaint
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system.wait.1000
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board.letterFrac..4
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System.forcePaint
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system.wait.1000
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board.letterFrac..5
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System.forcePaint
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system.wait.1000
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board.lineFrac..4
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System.forcePaint
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system.wait.1000
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board.lineFrac..3
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System.forcePaint
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system.wait.1000
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board.lineFrac..2
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System.forcePaint
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system.wait.1000
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board.lineFrac..1
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System.forcePaint
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system.wait.1000
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board.lineFrac.default
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System.forcePaint
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system.wait.1000
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board.size.9
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System.forcePaint
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system.wait.1000
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board.size.10
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System.forcePaint
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system.wait.1000
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board.size.11
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System.forcePaint
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system.wait.1000
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board.size.12
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System.forcePaint
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system.wait.1000
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board.size.13
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System.forcePaint
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system.wait.1000
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board.size.14
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System.forcePaint
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system.wait.1000
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board.size.15
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System.forcePaint
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system.wait.1000
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board.size.20
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System.forcePaint
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system.wait.1000
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board.size.default
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System.forcePaint
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system.wait.1000
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board.borderFrac.default
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System.forcePaint
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system.wait.1000
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board.prefs0
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END

Chess Scripts/Present This.txt

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System.forcePaint
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system.wait.500
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System.forcePaint
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system.wait.100
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System.forcePaint
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system.wait.100
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System.forcePaint
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system.wait.100
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System.forcePaint
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system.wait.100
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System.forcePaint
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system.wait.500
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Script.load.Graphic Capabilities
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system.wait.1500
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System.forcePaint
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system.wait.500
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Script.load.Graphic Capabilities
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system.wait.1500
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System.newGame
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System.forcePaint
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system.wait.500
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Script.load.EndlessLoops
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END

Chess Scripts/TestGameScript.txt

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System.newGame
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System.forcePaint
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system.wait.500
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piece.5,7.oficialMoveTo.5,5
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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Ai.rndmove
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System.forcePaint
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system.wait.500
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END

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