Before creating a new issue
[x] I checked if there's already an issue or PR open for this
[x] I tested it in the latest commit on dev branch
Describe the bug
In the settings screen, when selecting a game model, navigation is restricted to single key presses. Holding down the Up or Down arrow keys does not cycle through the options continuously. The user is forced to press the key repeatedly for each step, which causes a poor user experience when navigating long lists.
To Reproduce
Steps to reproduce the behavior:
- Go to the Settings screen.
- Navigate to the Game Model selection input.
- Press and hold the
Down or Up arrow key.
- Observe that the selection moves only one step and stops, even though the key is still pressed.
Expected behavior
Holding down the arrow keys should continuously scroll through the available game model options until the key is released or the end of the list is reached.
Additional context
This significantly impacts usability, making interaction tedious. Implementing key repeat behavior (or continuous scrolling on key hold) would fix this.
Before creating a new issue
[x] I checked if there's already an issue or PR open for this
[x] I tested it in the latest commit on dev branch
Describe the bug
In the settings screen, when selecting a game model, navigation is restricted to single key presses. Holding down the
UporDownarrow keys does not cycle through the options continuously. The user is forced to press the key repeatedly for each step, which causes a poor user experience when navigating long lists.To Reproduce
Steps to reproduce the behavior:
DownorUparrow key.Expected behavior
Holding down the arrow keys should continuously scroll through the available game model options until the key is released or the end of the list is reached.
Additional context
This significantly impacts usability, making interaction tedious. Implementing key repeat behavior (or continuous scrolling on key hold) would fix this.