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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta charset="UTF-8"/>
<title>Tiny Emulators</title>
<link rel="stylesheet" type="text/css" href="style.css"/>
<link rel="icon" type="image/png" href="favicon.png"/>
</head>
<body>
<div class="title"><a class="main-menu-link" href="index.html">Tiny Emus Help</a>
<span class="main-menu-item"><a class="main-menu-link" href="index.html">Go Back</a></span>
</div>
<div class="help">
<h2>General:</h2>
<p>
In games, use <b>Arrow Keys</b> to control direction, and <b>Space</b>
to jump/fire.
</p>
<p>
In some browsers, audio output is disabled until the first click, key press
or touch.
</p>
<p>
Games usually require to press <b>Space</b> or <b>1</b> in the
intro screen to start the actual game.
</p>
<p>
To load you own files, start one of the system emulators and
drag'n'drop local files into the browser window. It's best to use the
UI versions of the emulators for this because this allows you to
enable and disable the joystick emulation as needed. See below for
system-specific loading- and starting instructions.
</p>
<p>
When files are successfully loaded, the border will flash green
for a short moment, or red when an error is encountered.
</p>
<h2>KC85/2, /3 and /4:</h2>
<p>
<b>Esc</b> is mapped to the KC85's <b>BRK</b> key, use this to get
out of 'modes' (e.g. BASIC's AUTO mode).
</p>
<p>
Use <b>Shift+Backspace</b> to clear the screen.
</p>
<p>
The KC85 emulators supports the following file formats:
<ul>
<li>KCC snapshot files</li>
<li>TAP snapshot files</li>
<li>TXT files</li>
</ul>
<p>
The snapshot files are usually autostarting, otherwise type the command MENU
to list the snapshot's command name.
</p>
</p>
<h2>Amstrad CPC</h2>
<p>
The Amstrad CPC supports the following file formats:
<ul>
<li>DSK disk image files</li>
<li>TAP tape image files</li>
<li>SNA snapshot files</li>
<li>BIN snapshot files</li>
<li>TXT files</li>
</ul>
<p>
BIN and SNA files are autostarting. For DSK files first type the CAT
command to list the disc content, then start the right
program with RUN"filename[Enter]. For TAP files simply type RUN"[Enter].
</p>
</p>
<h2>ZX Spectrum:</h2>
<p>
In games that require to select a joystick type, select <b>Kempston</b>.
</p>
<p>
The ZX Spectrum emulator supports the following file formats:
<ul>
<li>Z80 snapshot files </li>
<li>TXT files</li>
</ul>
</p>
<h2>Acorn Atom:</h2>
<p>
The Acorn Atom emulator supports the following file formats:
<ul>
<li>TAP tape image files</li>
<li>TXT files</li>
</ul>
<p>
After dropping a TAP file on the emulator, simply type *LOAD[Enter]
to load and start the program.
</p>
</p>
<h2>Z1013 and Z9001:</h2>
<p>
The Robotron Z1013 and Z9001 emulators support the following file formats:
<ul>
<li>Z80 snapshot files</li>
<li>TXT files</li>
</ul>
<p>
The Z80 snapshot files usually start automatically after dropping them
into the emulator.
</p>
</p>
<h2>C64:</h2>
<p>
The C64 emulation currently supports PRG and TAP files.
</p>
<p>
When loading TAP files, after the first short loading phase, when
<b>Found [Game Name]</b> is displayed, you can press <b>Space</b> to
proceed to the next phase.
</p>
<p>
PRG files usually need to be started via RUN, this may also be
required for TAP files after an initial loading phase.
</p>
<p>
In <b>Boulderdash C64</b>, when the first animated intro screen
appears, press <b>F1</b> to proceed, then <b>Space</b> to start
the game.
</p>
</div>
<div class="gallery-bottom"></div>
</body>
</html>