- Update to Forge2D 0.7.2
- Update to Flame 1.0.0-releasecandidate.12
- Use
Camerafrom Flame instead of the old internal viewport module
- Take viewport yFlip into consideration on
cameraFollow - Update to forge2d 0.7.1
- Update to flame 1.0.0-rc8
- Integrate Flame viewport and camera to replace own viewport
- Add PositionBodyComponent, keeps a PositionComponent on top of a BodyComponent
- Update to forge2d 0.6.4
- Renamed the
preparemethod toaddto be more inline with Flame Game naming.
- Added an example for MouseJoint
- Update to forge2d 0.6.3
- BodyComponent should follow Forge2D game debug mode
- Fix generics for BodyComponent
- Align with Flame 1.0.0-rc6
- Update to forge2d 0.6.2
- Align with Flame 1.0.0-rc5
- Align with Flame 1.0.0-rc4
- Align with Forge2D 0.6.0
- Initial move of box2d related files
- Move over to refactored box2d
- Empty release; in the future all flame box2d related code will live here.