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This repository was archived by the owner on Jul 20, 2020. It is now read-only.
Hello I find this when I am exploring integration with electron and three.js-editor.
I developed a project using react, mobx, mobx-react and three (es6, webpack). For me, three provides scene graph to manage three objects. And react interacts with doms.
I cannot see clearly why we need to develop react-three renderer
Here is what I have done
src/
app.js (animation routine): defines "app" to to store global objects
store/states.js: defines dom-data bidirectional binding and notify RENDERERE to use new to data in udpate
renderer: three renderer Singleton in es6 and export interfaces to modify inner data managed by scene graph
ui/: react components, like editor, gui and so on
The only thing you need is to trigger data initialization of renderer after React component mounted
Hello I find this when I am exploring integration with electron and three.js-editor.
I developed a project using react, mobx, mobx-react and three (es6, webpack). For me, three provides scene graph to manage three objects. And react interacts with doms.
I cannot see clearly why we need to develop react-three renderer
Here is what I have done
src/
app.js (animation routine): defines "app" to to store global objects
store/states.js: defines dom-data bidirectional binding and notify RENDERERE to use new to data in udpate
renderer: three renderer Singleton in es6 and export interfaces to modify inner data managed by scene graph
ui/: react components, like editor, gui and so on
The only thing you need is to trigger data initialization of renderer after React component mounted
Why react-three-renderer? I am seriously.